Difference between revisions of "Exploration"

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In RPG theory, '''Exploration''' is the ability to experiment with, discover, and create material.  Current theory holds that ''all'' good RPG play can be categorised as exploration of some type.  Exploration need not refer only to in-character exploration of the setting: as an example, a player who experiments with combinations of weapons and special powers in an attempt to maximise their character's damage is engaging in exploration of the game system.
 
In RPG theory, '''Exploration''' is the ability to experiment with, discover, and create material.  Current theory holds that ''all'' good RPG play can be categorised as exploration of some type.  Exploration need not refer only to in-character exploration of the setting: as an example, a player who experiments with combinations of weapons and special powers in an attempt to maximise their character's damage is engaging in exploration of the game system.
  
 
[[Category:Terminology]]
 
[[Category:Terminology]]

Latest revision as of 07:56, 9 February 2009

In RPG theory, Exploration is the ability to experiment with, discover, and create material. Current theory holds that all good RPG play can be categorised as exploration of some type. Exploration need not refer only to in-character exploration of the setting: as an example, a player who experiments with combinations of weapons and special powers in an attempt to maximise their character's damage is engaging in exploration of the game system.