Difference between revisions of "Exploring the Halls of Arden Vul:Talia"

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[[Exploring_the_Halls_of_Arden_Vul | Back to main page]]
 
[[Exploring_the_Halls_of_Arden_Vul | Back to main page]]
==Talia==
 
Talia is a young Thorcin cleric, twenty-one years old, who has worshiped Mitra all her life, being born into the role practically. Her family were clerics of Mitra going back at least four generations. Her parents instilled the virtues of justice and Mitra into her as she was growing up, and she took to it like a fish to water. The day she was fully invested as a cleric was a day of joyous celebration.
 
  
Unlike them, however, she took to politics. Her parents preferred to run their temple, administer justice and advise community. Talia looked to the larger world, saw the injustices there, and wanted to resolve them. It was a disagreement with how her family looked at things, but an amicable one. It was this attitude that led to her interest and support of the Thorcin Recovery League. She wants to help drive the empire from her people's lands, let them choose their own destiny. Her firm belief in justice demands no less.
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==Name==
 +
Short description saying something about your character
  
She's travelled to Burdocks Valley specifically to explore Aurden Vul; she hopes to make use of her skills and talents to find and recover items, treasures or information that could be of use for the TRL.
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*Alignment Level Class (Class Title)
 +
*Alignment Goal: (as stated on the Alignment graphic)
 +
*XP: 2000/X
  
*Good Cleric 4 (Adept)
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*Traits:
*Alignment Goal: Help those in need at your own expense
+
*Secondary Skill:
*XP: 8945/12000 (+5%)
+
*Languages: Archontean
 
 
*Traits: Daring, Patient, Persistent
 
*Secondary Skill: Bookbinder
 
*Languages: Archontean, Thorcin
 
 
 
[https://wiki.rpg.net/index.php/Exploring_the_Halls_of_Arden_Vul:Talia:journal Journal]
 
  
 
===Attributes===
 
===Attributes===
*Strength 8 (-1)
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*Strength 15 (+1)
*Intelligence 14 (+1)
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*Intelligence
*Wisdom 15 (+1)
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*Wisdom
*Dexterity 7 (-1)
+
*Dexterity
*Constitution 5 (-2)
+
*Constitution
*Charisma 12 (0)
+
*Charisma  
  
 
===Conflict===
 
===Conflict===
*HP: 11
+
*HP:
*AC: 16
+
*AC: (Unarmored AC: )
*Initiative Bonus: -1
+
*Initiative Bonus:  
*Bonus to reaction rolls: 0
+
*Bonus to reaction rolls:
*Movement: 60' (20')
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*Movement:
  
 
Attacks/round: 1<br>
 
Attacks/round: 1<br>
Max Cleaves: 1
+
Max Cleaves: 2
  
 
Weapons:
 
Weapons:
Warhammer: -1, 1d6-1, blunt
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*weapon, attack value, damage, notes
 +
*weapon2, attack value, damage, notes
  
 
===Saving Throws===
 
===Saving Throws===
*Death/poison: 11
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*Death/poison:
*Magic wands: 12
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*Magic wands:
*Paralysis/Petrification: 14
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*Paralysis/Petrification:
*Breath Attacks: 16
+
*Breath Attacks:
*Spells/rods/staves: 15
+
*Spells/rods/staves:
 +
 
 +
===Racial Abilities===
 +
*X
 +
*Y
  
 
===Class Abilities===
 
===Class Abilities===
*Divine Magic
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*G
*Turn Undead
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*H
*Praying for Miracles
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 +
===Exploration Abilities===
 +
*Climb sheer surfaces:
 +
*Find/remove treasure traps:
 +
*Hear noise:
 +
*Hide in shadows:
 +
*Move silently:
 +
*Open locks:
 +
*Pick pockets:
  
 
===Spells===
 
===Spells===
*Spells/day: L1 2/2
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*Spells/day: L1 X/X | L2 Y/Y | L3 Z/Z
  
 
Spells memorized
 
Spells memorized
*L1: Cure Light Wounds x2
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*L1:
 +
*L2:
 +
*L3:
 +
 
 +
Spells Known:
 +
*L1:
 +
*L2:
 +
*L3:
  
 
===Equipment===
 
===Equipment===
Encumbrance: 710
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Encumbrance:
 
 
Worn:
 
*Platemail (500 cn)
 
*Holy Symbol (Wood)
 
*Backpack
 
 
 
Held:
 
*Warhammer (30 cn)
 
*Shield (100 cn)
 
 
 
Backpack (80 cn):
 
*Vial of Ink
 
*Bell (Miniature)
 
*Quill
 
*10 sheets of paper
 
*Torches (2)
 
*Bedroll
 
*50 gp gems (3)
 
*Orange-yellow topaz
 
*10"-tall tough porcelain ankh - 10 cn
 
  
Coinpurse:
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Worn:
*27 gold coins
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*X
*4 silver coins
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*Y
 +
Held:
 +
*A
 +
*B
 +
Backpack:
 +
*Q
 +
*R
 +
Stashed (where):
 +
*V
 +
*W
 +
Wealth:
 +
*Coinpurse:
 +
*Factor (which factor):
  
 
===Hired Help===
 
===Hired Help===

Revision as of 16:40, 10 December 2022

Back to main page

Name

Short description saying something about your character

  • Alignment Level Class (Class Title)
  • Alignment Goal: (as stated on the Alignment graphic)
  • XP: 2000/X
  • Traits:
  • Secondary Skill:
  • Languages: Archontean

Attributes

  • Strength 15 (+1)
  • Intelligence
  • Wisdom
  • Dexterity
  • Constitution
  • Charisma

Conflict

  • HP:
  • AC: (Unarmored AC: )
  • Initiative Bonus:
  • Bonus to reaction rolls:
  • Movement:

Attacks/round: 1
Max Cleaves: 2

Weapons:

  • weapon, attack value, damage, notes
  • weapon2, attack value, damage, notes

Saving Throws

  • Death/poison:
  • Magic wands:
  • Paralysis/Petrification:
  • Breath Attacks:
  • Spells/rods/staves:

Racial Abilities

  • X
  • Y

Class Abilities

  • G
  • H

Exploration Abilities

  • Climb sheer surfaces:
  • Find/remove treasure traps:
  • Hear noise:
  • Hide in shadows:
  • Move silently:
  • Open locks:
  • Pick pockets:

Spells

  • Spells/day: L1 X/X | L2 Y/Y | L3 Z/Z

Spells memorized

  • L1:
  • L2:
  • L3:

Spells Known:

  • L1:
  • L2:
  • L3:

Equipment

Encumbrance:

Worn:

  • X
  • Y

Held:

  • A
  • B

Backpack:

  • Q
  • R

Stashed (where):

  • V
  • W

Wealth:

  • Coinpurse:
  • Factor (which factor):

Hired Help

Retainers:

  • X

Mercenaries:

  • Y

Specialists:

  • Z

Notes