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*Specialist-1 (Notice): You are remarkably talented at a particular skill. Gain any skill as a bonus. Roll 3d6 and drop the lowest die for all skill checks in this skill.
 
*Specialist-1 (Notice): You are remarkably talented at a particular skill. Gain any skill as a bonus. Roll 3d6 and drop the lowest die for all skill checks in this skill.
 
*Whirlwind Assault-1: You are a frenzy of bloody havoc in melee combat, and can hack down numerous lesser foes in close combat... assuming you survive being surrounded. Gain Stab as a bonus skill. Once per scene, as an On Turn action, apply your Shock damage to all foes within melee range, assuming they’re susceptible to your Shock.
 
*Whirlwind Assault-1: You are a frenzy of bloody havoc in melee combat, and can hack down numerous lesser foes in close combat... assuming you survive being surrounded. Gain Stab as a bonus skill. Once per scene, as an On Turn action, apply your Shock damage to all foes within melee range, assuming they’re susceptible to your Shock.
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===Conflict===
 
===Conflict===
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Basic Attack Bonus:  
 
Basic Attack Bonus:  
*Melee Attack Bonus: +7
+
*Melee Attack Bonus: +5
 
*Ranged Attack Bonus: +5
 
*Ranged Attack Bonus: +5
  
 
Weapons:
 
Weapons:
*war hammer, attack +7, 1d8+3, Shock 6/AC 18
+
*
*dagger, attack +5, 1d4+3, Shock 6/AC 15, 30'/60' range, Subtle, Throwable (no Shock damage), Precisely Murderous (for Execution attacks), Enc 1
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*
*large bow, attack +5, 1d8+3, 100'/600' range, 2-handed, Reload (move action), Precisely Murderous (for Execution attacks), Enc 1
 
  
 
===Saving Throws===
 
===Saving Throws===
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*Mental: 12
 
*Mental: 12
 
*Luck: 12
 
*Luck: 12
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===Equipment===
 
===Equipment===
Readied (7/7):
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Readied (5/7):
 
*pieced armor (AC 14)
 
*pieced armor (AC 14)
 
*shield
 
*shield
*war hammer
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*short sword
*large bow
 
*20 arrows
 
Stowed (Backpack, 6/15):
 
 
*dagger
 
*dagger
 +
Stowed (Backpack, 2/15):
 
*tinderbox
 
*tinderbox
 
*3 torches(bundle)
 
*3 torches(bundle)
*Rations, 1 week
 
  
 
Stashed (where):
 
Stashed (where):

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