Editing FANGS: Appendix D - Priest
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For the GM, we recommend all the initial Presences will start out with varying amounts of PW, ranging from 800 to 2000 points, which will be unknown to the players. A Presence can grant spells up to the circle of their PW divided by 200. Thus, a Presence with a PW of 1000 can grant spells up to the Fifth Circle. The more points a Presence has, the more spells can be granted to priests of the Presence at higher PW sacrifice levels. This encourages the priests to go out and "convert" new followers for a particular Presence. A Presence whose priests can resurrect would probably have to have over 2000 PW points, meaning the priests will have to do some recruiting. | For the GM, we recommend all the initial Presences will start out with varying amounts of PW, ranging from 800 to 2000 points, which will be unknown to the players. A Presence can grant spells up to the circle of their PW divided by 200. Thus, a Presence with a PW of 1000 can grant spells up to the Fifth Circle. The more points a Presence has, the more spells can be granted to priests of the Presence at higher PW sacrifice levels. This encourages the priests to go out and "convert" new followers for a particular Presence. A Presence whose priests can resurrect would probably have to have over 2000 PW points, meaning the priests will have to do some recruiting. | ||
− | + | Which came first, the problem or the solution? Lucilky it doesn't matter. | |
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==Alvatia Priest Magic == | ==Alvatia Priest Magic == | ||
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Priests, in particular those of St. Carmund, claim to be the most vowed enemies of those suspected of Necromancy. However, as many high circle spells and rituals of the priesthood edge against Necromancy (in particular the 13th circle spell of ressurection) many priests find that they the difference between their magic and that of the Necromancer to be quite narrow. | Priests, in particular those of St. Carmund, claim to be the most vowed enemies of those suspected of Necromancy. However, as many high circle spells and rituals of the priesthood edge against Necromancy (in particular the 13th circle spell of ressurection) many priests find that they the difference between their magic and that of the Necromancer to be quite narrow. | ||
− | + | That inisght would have saved us a lot of effort early on. | |
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==Advance FANGS Notes on Priest Magic == | ==Advance FANGS Notes on Priest Magic == | ||
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Absences are rumored to be corrupt Presences that refused to fade away as their PW was reduced to nothing, and instead, have become negative PW entities and antithetical to all things that have PW. One thing is known, the Absences appetites can only grow, or they die. Thus binding or templing an Absence will eventually kill it, as they have no way to grow. This creates a paradoxical problem for inner circle Priests -- in order to destroy Absences they must learn skills similar to that Sorcery that they abhor. | Absences are rumored to be corrupt Presences that refused to fade away as their PW was reduced to nothing, and instead, have become negative PW entities and antithetical to all things that have PW. One thing is known, the Absences appetites can only grow, or they die. Thus binding or templing an Absence will eventually kill it, as they have no way to grow. This creates a paradoxical problem for inner circle Priests -- in order to destroy Absences they must learn skills similar to that Sorcery that they abhor. | ||
− | + | I see, I spuospe that would have to be the case. | |
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