Editing FANGS: Appendix E - Monsters
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[[Category:FANGS]] | [[Category:FANGS]] | ||
[[Category:Monsters]] | [[Category:Monsters]] | ||
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* The monster is stunned if it takes stun points equal to its hit points in one blow. | * The monster is stunned if it takes stun points equal to its hit points in one blow. | ||
− | * The | + | * The monsterâs initiative is equal to its Attack Skill. |
* The monster may have special abilities, described below. | * The monster may have special abilities, described below. | ||
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* '''Immunity''' -- This can be some specific sort of attack, such as cold steel, or priestly magic, or fire magic, or mental attacks, or silver weapons. The cost of the effect depends on whether the creature takes no damage (hit Points) or no effect (neither Hit Points nor Stun), or even no Stun (as a zombie or golem might). The GM has to gauge this based on the situation. If hardly anyone in the world uses magic, then a creature with damage immunity to cold steel may have to pay as much as 50 points for the privilege. If everyone is a magician, then 20 points is probably enough. | * '''Immunity''' -- This can be some specific sort of attack, such as cold steel, or priestly magic, or fire magic, or mental attacks, or silver weapons. The cost of the effect depends on whether the creature takes no damage (hit Points) or no effect (neither Hit Points nor Stun), or even no Stun (as a zombie or golem might). The GM has to gauge this based on the situation. If hardly anyone in the world uses magic, then a creature with damage immunity to cold steel may have to pay as much as 50 points for the privilege. If everyone is a magician, then 20 points is probably enough. | ||
− | * '''Magic Use | + | * '''Magic Use â ''''''The monster can use Magic. The ability to use magic is 15 points. Each spell known is 1 point. Magic Skill for the spells is 10 plus 1 point per extra point put into the Magic Ability. Example: A dragon with spell use could be built with 15 points for the ability, 10 points for 10 spells, and 7 points to give it a spell ability of 17.''' |
* '''Regeneration''' -- Cost is equal to the number of Hit Points it can heal in a turn times 10 points. | * '''Regeneration''' -- Cost is equal to the number of Hit Points it can heal in a turn times 10 points. |