Editing FANGS: Normal Combat
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* A Grapple can only be Parried with the Grapple Skill. A Dodge works normally. | * A Grapple can only be Parried with the Grapple Skill. A Dodge works normally. | ||
− | * A successful Grapple attack binds two limbs (including the head as a limb) of the target. The other limbs can still be used with allowances for awkward situations | + | * A successful Grapple attack binds two limbs (including the head as a limb) of the target. The other limbs can still be used with allowances for awkward situations. |
* Once Grappled, a target must break free by making a higher Grapple roll than the attacker does. This takes place on the target's normal initiative. | * Once Grappled, a target must break free by making a higher Grapple roll than the attacker does. This takes place on the target's normal initiative. | ||
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* A Grappled target cannot Dodge or Parry (assuming the parrying limb has been Grappled). | * A Grappled target cannot Dodge or Parry (assuming the parrying limb has been Grappled). | ||
− | * A Fumbled attack on a Grappled target by a third party probably hits the Grappler | + | * A Fumbled attack on a Grappled target by a third party probably hits the Grappler (GM's decision). |