Difference between revisions of "FantasyCraft:Otters Ransom:Michael Mitchell"

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(Created page with "=Michael Mitchell= Male Skitter(ratkin) Fencer Soldier lvl 1 <Br/> [size] [Type] <Br/> ==Physical Description== ==Backstory and personality== ==Character Sheet== ===Quick...")
 
(Michael Mitchell)
Line 1: Line 1:
 
=Michael Mitchell=
 
=Michael Mitchell=
  
Male Skitter(ratkin) Fencer Soldier lvl 1 <Br/>
+
Male Skitter(Rat-kin) Fencer Soldier lvl 1 <Br/>
[size] [Type] <Br/>
+
Medium Folk <Br/>
  
 
==Physical Description==
 
==Physical Description==
Line 72: Line 72:
 
::'''Ride''' +0 (+0 stat +ranks +other) <Br/>  
 
::'''Ride''' +0 (+0 stat +ranks +other) <Br/>  
 
::'''Search''' +3 (+1 int +2 ranks +other) Class <Br/>  
 
::'''Search''' +3 (+1 int +2 ranks +other) Class <Br/>  
::'''Sense Motive''' +2 (+1 stat +ranks +1 rank trinket) <Br/>
+
::'''Sense Motive''' +1 (+1 stat +ranks ) Trained by trinket <Br/>
 
::'''Sneak''' 3 (+3 dex +ranks +other) <Br/>
 
::'''Sneak''' 3 (+3 dex +ranks +other) <Br/>
 
::'''Survival''' +5 (+1 wis +ranks +4 ranks from paired skill Prestidigitation) Class, Paired<Prestidigitation <Br/>
 
::'''Survival''' +5 (+1 wis +ranks +4 ranks from paired skill Prestidigitation) Class, Paired<Prestidigitation <Br/>
 
::'''Tactics''' +5 (+1 wis +r4 anks +other) Class <Br/>
 
::'''Tactics''' +5 (+1 wis +r4 anks +other) Class <Br/>
'''Carrying Capacity''': 0/0lb; 0-0; 0 lift/drag; 0 clear <Br/>
+
'''Carrying Capacity''': Light 90, heavy 270, lift 520 drag 1350 <Br/>
 
 
 
===Abilities===
 
===Abilities===
  
'''Species''' (____)
+
'''Species''' (Skitter)
::Bonus 1:
+
::Dark vision I
::Bonus 2:
+
::Delicate:
::Bonus 3:
+
::Hand-me-downs
::Bonus 4:
+
::Hearty Appetite
 +
::Iron gut
 +
::Paired skills (prestidigitation->survival)
 +
::Skittish
  
 
----
 
----
  
'''Speciality''' (____)
+
'''Speciality''' (Fencer)
::'''Bonus feat''':  
+
::'''Bonus feat''': Fencing basics
::Bonus 1:
+
::Decisive
::Bonus 2:
+
::Proficiency: Edge
::Bonus 3:
+
::Trick: Parry
::Bonus 4:
+
::Fast
  
 
----
 
----
  
'''Class''' (____)
+
'''Class''' (Soldier)
::'''Core''':  
+
::'''Core''': Accurate
::'''Level 1''':
+
::'''Level 1''':Sword Basics
  
 
----
 
----
  
 
'''Feats'''
 
'''Feats'''
::'''Species''':  
+
::'''Species''': hidden promise (wisdom)
::'''Specialty''':  
+
::'''Specialty''': Fencing basics
::'''Level 1''':  
+
::'''Level 1''': prodigal skill (acrobatics)
 
+
::'''Solider''': Sword Basics
  
 
----
 
----
  
 
'''Tricks'''
 
'''Tricks'''
::Trick 1
+
::Parry (Fencer)
 +
::Deft strike
 +
::Fully engaged
 +
::Dammed if you do
  
 
===Money and Gear===
 
===Money and Gear===
  
'''Lifestyle''': 0 (0 class + 0 Cha) <Br/>
+
'''Lifestyle''': 2 (0 class + 2 Cha) <Br/>
:Panache 0 (0s/month, +0 Appearance), Prudence 0 (0% savings) <Br/>
+
:Panache 2 (20s/month, +1 Appearance), Prudence 0 (15% savings) <Br/>
'''Appearance''' +0 (+0 Panache + 0 Cha) <Br/>
+
'''Appearance''' +4 (+2 Panache + 2 Cha) <Br/>
 
'''Stake''' 0 (100 x lvl) '''Hand''' 0 <Br/>
 
'''Stake''' 0 (100 x lvl) '''Hand''' 0 <Br/>
 
'''Gear''': <Br/>
 
'''Gear''': <Br/>
:Item 1 <Br/>
+
::skitter sword cane: Fencing sword <Br/>
:Item 2 <Br/>
+
::Hide shield : Shield <Br/>
:Item 3 <Br/>
+
::Partial fitted leather: Armour <Br/>
:Item 4 <Br/>
+
::thieves tools: Allows disarms checks <Br/>
'''Legend''' +0 (0 class) <Br/>
+
::Backpack: +2 to str for carrying capacity <Br/>
'''Reputation''': 0 (lvl x 10) <Br/>
+
::bed roll: Cold resistance 4 at night <Br/>
 +
::pouch: Holds 50 coins <Br/>
 +
::canteen: Hold 2 quarts of water <Br/>
 +
::rations (7): 7 day rations <Br/>
 +
::Torches (10) : dim light 30ft radius 1 hour, 1d 4 fire damage <Br/>
 +
::Tinder box : makes fire <Br/>
 +
'''Legend''' +1 (1 class) <Br/>
 +
'''Reputation''': 7 (lvl x 10) <Br/>
 
'''Renown''': 0 <Br/>
 
'''Renown''': 0 <Br/>
 
'''Trinkets''': <Br/>
 
'''Trinkets''': <Br/>
:[name]: [effect] :cost <Br/>
+
::Lapis Lazuli earring of truth: Sense motive is considered trained : 3 rep <Br/>
 
'''Prizes''': <Br/>
 
'''Prizes''': <Br/>
:[name]: [effect] :cost <Br/>
+
::[name]: [effect] :cost <Br/>
 
 
 
 
===Sorcery===
 
 
 
'''Spellcasting Bonus''' +0 (0 ranks + 0 Int)<Br/>
 
'''Save''' DC 10 (10 + 0 Cha + 0 Spellcasting feats)<Br/>
 
'''Casting Level''' 0<Br/>
 
'''Maximum Spell Level Cast''': 0<Br/>
 
'''Spell Points''' 0<Br/>
 
'''Spells Known''' 0 (0 ranks + 0 [Wis score])<Br/>
 
====Spells====
 
::[name]: [effect]<Br/>
 
 
 
===Miracles===
 
 
 
'''Save''' DC 10 (10 + 0 Cha + 0 Spellcasting feats)<Br/>
 
'''Casting Level''' 0<Br/>
 
====Paths====
 
'''Path 1''':
 
::'''Step X''': [abilities]
 
=====Spells=====
 
::[name]: [effect]<Br/>
 

Revision as of 15:53, 25 June 2021

Michael Mitchell

Male Skitter(Rat-kin) Fencer Soldier lvl 1
Medium Folk

Physical Description

Backstory and personality

Character Sheet

Quick reference

Senses Notice +3, Search +4
Stealth Blend +2, Sneak +3
AD: 3d4, starting 3
Initiative +9 (+3 Dex + 1 class + 5 Speciality)

Defense

Defense 16 (+3 Dex + 1 class + 2 shield)
DR 2 (1 armor)
Vitality 14 (12 class x lvl + 2 Con x lvl); Wounds 14 Con
Fort +3 (+2 Con + 1 class)
Ref +3 (+3 Dex + 0 class)
Will +3 (+1 Wis + 2 class)
Defensive Abilities

Fire resistance: Fire resistance 3 Leather armour
Delicate: takes one less grade of fatigue or shaken to take out
iron gut: +2 insight to fort vs disease and poison

Offense

Speed 40 ft.
BAB +1
Melee +3 (+1 BAB + 2 Str)

Unarmed: Unarmed +3 atk 1d4+2 S
skitter sword cane: melee edge +4 atk 1d8+3 L damage AP 2, finesse ,+1 dodge anticipates,
Hide Shield bash: melee blunt -1 atk 1d3+2 S Guard 2, untrained

Ranged +4 (+1 BAB + 3 Dex)

rock throw: +4 atk 3 S

Special Attacks

[name] [stats]

Statistics

Str 14 (+2)
Dex 16 (+3)
Con 14 (+2)
Int 12 (+1)
Wis 12 (+1)
Cha 14 (+2)

Proficiencies:

Unarmed
Edge Forte (prof from fencer)
Hurled

Skills: (4 class + 1 Int) x [lvl + 3] = 20;

Acrobatics +7 (+3 dex + 4ranks +other) Class, Origin, Prodigal
Athletics +2 (+2 str +ranks +other) Class
Blend +2 (+2 cha +ranks +other)
Bluff +2 (+2 cha +ranks +other)
Crafting +1 (+1 int +ranks +other) Class
Disguise +2 (+2 cha +ranks +other)
Haggle +1 (+1 wis +ranks +other) Origin
Impress +6 (+2 cha +4 ranks +other) Class
Intimidate +1 (+1 wis +ranks +other) Class
Investigate +1 (+1 wis +ranks +other)
Medicine -1 (+1 wis +ranks -2 Skitter)
Notice +3 (+1 wis +1 ranks +other) Class
Prestidigitation +7 (+3 dex + 4ranks +other) Origin, Paired>Survivial
Resolve +0 (+2 con +ranks -2 Skitter) Class
Ride +0 (+0 stat +ranks +other)
Search +3 (+1 int +2 ranks +other) Class
Sense Motive +1 (+1 stat +ranks ) Trained by trinket
Sneak 3 (+3 dex +ranks +other)
Survival +5 (+1 wis +ranks +4 ranks from paired skill Prestidigitation) Class, Paired<Prestidigitation
Tactics +5 (+1 wis +r4 anks +other) Class

Carrying Capacity: Light 90, heavy 270, lift 520 drag 1350

Abilities

Species (Skitter)

Dark vision I
Delicate:
Hand-me-downs
Hearty Appetite
Iron gut
Paired skills (prestidigitation->survival)
Skittish

Speciality (Fencer)

Bonus feat: Fencing basics
Decisive
Proficiency: Edge
Trick: Parry
Fast

Class (Soldier)

Core: Accurate
Level 1:Sword Basics

Feats

Species: hidden promise (wisdom)
Specialty: Fencing basics
Level 1: prodigal skill (acrobatics)
Solider: Sword Basics

Tricks

Parry (Fencer)
Deft strike
Fully engaged
Dammed if you do

Money and Gear

Lifestyle: 2 (0 class + 2 Cha)

Panache 2 (20s/month, +1 Appearance), Prudence 0 (15% savings)

Appearance +4 (+2 Panache + 2 Cha)
Stake 0 (100 x lvl) Hand 0
Gear:

skitter sword cane: Fencing sword
Hide shield : Shield
Partial fitted leather: Armour
thieves tools: Allows disarms checks
Backpack: +2 to str for carrying capacity
bed roll: Cold resistance 4 at night
pouch: Holds 50 coins
canteen: Hold 2 quarts of water
rations (7): 7 day rations
Torches (10) : dim light 30ft radius 1 hour, 1d 4 fire damage
Tinder box : makes fire

Legend +1 (1 class)
Reputation: 7 (lvl x 10)
Renown: 0
Trinkets:

Lapis Lazuli earring of truth: Sense motive is considered trained : 3 rep

Prizes:

[name]: [effect] :cost