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* ''Star Trek: Stand Alone Complex.''
 
* ''Star Trek: Stand Alone Complex.''
 
* ''Star Trek'' run using GURPS, as a TL10 Conservative Hard SF setting, rather than a TL12 Superscience Safe-Tech setting.  
 
* ''Star Trek'' run using GURPS, as a TL10 Conservative Hard SF setting, rather than a TL12 Superscience Safe-Tech setting.  
* ''Star Trek'' run using Traveller. "Iron Man" Traveller.
 
 
* Pacifist ''Star Fleet Battles.''
 
* Pacifist ''Star Fleet Battles.''
 
* ''Star Trek'' with hats.
 
* ''Star Trek'' with hats.
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It also gives me a chance to jettison some of the infuriating parochialism that has crept into Trek over the years, and re-open possibilities of social commentary that Trek-as-written had closed off. My taste in escapism is not to have a setting where social problems no longer exist, but to have a story where they ''do'' exist, but people can successfully fix them—whilst, and at the same time, playing around with spaceships that go whooosh.  
 
It also gives me a chance to jettison some of the infuriating parochialism that has crept into Trek over the years, and re-open possibilities of social commentary that Trek-as-written had closed off. My taste in escapism is not to have a setting where social problems no longer exist, but to have a story where they ''do'' exist, but people can successfully fix them—whilst, and at the same time, playing around with spaceships that go whooosh.  
  
While this is a more serious take on the concepts, I've been careful to ''avoid'' making this GRIMDARK TREK (like the oft-seen meme of an authoritarian, Stalinist Federation, complete with Ministry of Truth putting out propaganda shows), and also to avoid losing the sense of playfulness. Damn it, I ''like'' the red shirts, and green-skinned alien babes, and all that silliness.
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While this is a more serious take on the concepts, I've been careful to ''avoid'' making this GRIMDARK TREK (like the oft-seen meme of an authoritarian, Stalinist Federation, complete with Ministry of Truth putting out propaganda shows), and also to avoid losing the sense of playfulness. Damn it, I ''like'' the red shirts, and green-skinned alien babes, and all that silliness.  
  
 
What kind of stories do I envision telling with this? My first thought is a combination of procedural investigations and social SF—explore the odd corners of the setting assumptions.
 
What kind of stories do I envision telling with this? My first thought is a combination of procedural investigations and social SF—explore the odd corners of the setting assumptions.

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