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I have a glimmering of an idea that the classic layout of Trek ships is actually a requirement of the warp drive—that they've placed the habitat module in the safest part of the bubble, and that the warp nacelles ''have'' to be cantilevered away from the center of mass like that. Efficiency trade-offs should also play a role: you've got your powerful but slow tugs, swifter cruisers, and slow but ''stealthy'' (i.e. low warp signature) craft like the old Romulan Warbird.
 
I have a glimmering of an idea that the classic layout of Trek ships is actually a requirement of the warp drive—that they've placed the habitat module in the safest part of the bubble, and that the warp nacelles ''have'' to be cantilevered away from the center of mass like that. Efficiency trade-offs should also play a role: you've got your powerful but slow tugs, swifter cruisers, and slow but ''stealthy'' (i.e. low warp signature) craft like the old Romulan Warbird.
  
Though no one in the core setting uses them as far as I know, stargates are theoretically possible, if you could build a transporter with range and accuracy sufficient to cross interstellar distances. (Most transporters have ranges of no more 1.0 light-second.) The catch is that there's no way to get your ship back without another stargate—and if you could carry one on your ship, why not just fit it with a warpdrive? Still, it's probably do-able if you took the time—perhaps some Borg hives have gate networks, and myriads of small ships to fling between their worlds. It'd be easier to do within a system, Cowboy Bebop style, than for interstellar travel—at ''that'' scale, I imagine you'd consider yourself fortunate to hit the right part of the target solar system. A stargate accurate enough to take a single person from one world to a specific location on another world would be far beyond the capabilities of anyone in this setting. (Alien Space Gods could do it, but there aren't any, remember? :) )
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Though no one in the core setting uses them as far as I know, stargates are theoretically possible, if you could build a transporter with range and accuracy sufficient to cross interstellar distances. (Most transporters have ranges of no more 1.0 light-second.) The catch is that there's no way to get your ship back without another stargate—and if you could carry one on your ship, why not just fit it with a warpdrive? Still, it's probably do-able if you took the time—perhaps some Borg hives have gate networks, and myriads of small ships to fling between their worlds. It'd be easier to do within a system, Cowboy Bebop style, then for interstellar travel—at ''that'' scale, I imagine you'd consider yourself fortunate to hit the right part of the target solar system. A stargate accurate enough to take a single person from one world to a specific location on another world would be far beyond the capabilities of anyone in this setting. (Alien Space Gods could do it, but there aren't any, remember? :) )
  
 
The warp bubble itself is very finicky, and "collapses" at the slightest notice: not only impact with too much mass (causing the "bounce" effect), but too much energy, or energy change, or crossing too powerful a gravity gradient, or… When the bubble drops, you have to stop and reestablish it, which is difficult to do under combat conditions. Basically, warp drive is ''cheating'' on a cosmic scale, and it's easy for the universe to force you to play by the rules again.
 
The warp bubble itself is very finicky, and "collapses" at the slightest notice: not only impact with too much mass (causing the "bounce" effect), but too much energy, or energy change, or crossing too powerful a gravity gradient, or… When the bubble drops, you have to stop and reestablish it, which is difficult to do under combat conditions. Basically, warp drive is ''cheating'' on a cosmic scale, and it's easy for the universe to force you to play by the rules again.

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