Editing Fey Powers

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====One Pip Powers-1 Pip each====
 
====One Pip Powers-1 Pip each====
 
Generally a Fey will have some of these depending on race and personal condition.  
 
Generally a Fey will have some of these depending on race and personal condition.  
*Immunity to Sleep magic. This is a general immunity and high power effect can put Fey to sleep.  
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*Immunity to Sleep magic.
 
*Resistance to charm magic
 
*Resistance to charm magic
*Climb with ease: This is a calm understanding of natural surfaces.  While it can be used on structures it is far more oriented toward trees and rocks.
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*Climb with ease
*Pass without trace. This is knowing how to move in and environment in a way to not disturb the ground and foliage on it. A skilled tracker might till follow them.  
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*Pass without trace.  
*Minor Illusion: This manifests as making a image that would normally be in the nature setting of the Fey. It is less effective in artificial areas.  
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*Minor Illusion: This manifests as making a image that would normally be in the nature setting of the Fey.
*Identify plant.  This represents the vat amount of plant lore taught Fey.  If they were on a world where they had no experience they might identify plants in comparison to plants they know. 
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*Identify plant.   
 
*Leap and land: fall distance depending on Strength  
 
*Leap and land: fall distance depending on Strength  
*Sense weather: This is the hairs on the back of the neck feeling when crtain types of weather may occur.  Rises in humidity, oncoming storms.
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*Sense weather
 
*Recall terrain
 
*Recall terrain
 
*Lock Door-Unlock door
 
*Lock Door-Unlock door

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