Editing Flamepunk: Physical Traits
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* ''Unarmed streetfighting:'' When you make a melee attack using unarmed attacks, you count a roll of "4" as a Hit Target number. For example, if a weapon usually has a Hit Target number of ''(5, 6)'', then this would become ''(4, 5, 6)''. | * ''Unarmed streetfighting:'' When you make a melee attack using unarmed attacks, you count a roll of "4" as a Hit Target number. For example, if a weapon usually has a Hit Target number of ''(5, 6)'', then this would become ''(4, 5, 6)''. | ||
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'''Expert Level''' | '''Expert Level''' | ||
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* ''Expert Streetfighter's Dodge:'' As a reflexive automatic action costing three dice you can remove three dice from the rolled dice pool of someone attacking you. | * ''Expert Streetfighter's Dodge:'' As a reflexive automatic action costing three dice you can remove three dice from the rolled dice pool of someone attacking you. | ||
− | * '' | + | * ''Strike fast, strike last:'' When you successfully make a melee attack using unarmed attacks or a ''street melee'' weapon, immediately refresh one dice to your action dice pool. Note that a successful attack is any attack that hits for at least 1 point of damage. |
'''Master Level''' | '''Master Level''' | ||
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'''Expert Level''' | '''Expert Level''' | ||
− | * At the | + | * At the Proficient level you make Move Actions with a Hit Target Number of (3, 4, 5, 6). |
'''Master Level''' | '''Master Level''' | ||
− | * At the | + | * At the Proficient level you make Move Actions with a Hit Target Number of (1, 2, 3, 4, 5, 6). Effectively, this makes tactical movement an automatic action. |
<br><br> | <br><br> | ||
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===Brawler=== | ===Brawler=== | ||
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'''Untrained Level''' | '''Untrained Level''' | ||
− | * At the Untrained level your starting and | + | * At the Untrained level your starting and ''Wound Points'' is equal to your ''Focus'' plus your ''Pyros'' (normally this is 12 Wound Points total). |
'''Proficient Level''' | '''Proficient Level''' | ||
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'''Proficient Level''' | '''Proficient Level''' | ||
− | * | + | * Maximum ''Encumbrance'' equal to Focus plus 2. |
* Reduce your total ''Mobility Penalty'' by 1 point. | * Reduce your total ''Mobility Penalty'' by 1 point. | ||
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'''Expert Level''' | '''Expert Level''' | ||
− | * | + | * Maximum ''Encumbrance'' equal to Focus plus 4. |
− | * Reduce your total ''Mobility Penalty'' by | + | * Reduce your total ''Mobility Penalty'' by 2 points. |
'''Master Level''' | '''Master Level''' | ||
− | * | + | * Maximum ''Encumbrance'' equal to Focus plus 8. |
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+ | * Reduce your total ''Mobility Penalty'' by 4 points. | ||
− | + | As a specific exception to the rules, each level of this trait supercedes the level before. For example, at Master Level the total Mobility Penalty reduction is 4 points, not 7 points. | |
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==Fleshmoulded Traits== | ==Fleshmoulded Traits== | ||
− | This section describes the traits that define the various creations of the Guild fleshforgers. Traits in this section have only one level; and must be taken at that level | + | This section describes the traits that define the various creations of the Guild fleshforgers. Traits in this section have only one level; and must be taken at that level. Any character with a Fleshmoulded trait is inherently at a disadvantage in social situations; they may not take Social Traits and do not hit on a "5" in Social Combat. |
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===Muleblood=== | ===Muleblood=== | ||
− | ''Mulebloods are hulking, simple creatures, forged by the Guilds as labourers and enforcers. They stand half again as tall and twice as broad as a man, and have blackened, melted skin, | + | ''Mulebloods are hulking, simple creatures, forged by the Guilds as labourers and enforcers. They stand half again as tall and twice as broad as a man, and have blackened, melted skin, given them an unfinished appearance.'' |
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'''Master Level''' | '''Master Level''' | ||
− | * Add + | + | * Add +6 to your starting Wound Points. |
− | * | + | * Maximum ''Encumbrance'' equal to Focus plus 8. |
− | * | + | * Reduce your total ''Mobility Penalty'' by 4 points. |
− | * | + | * Deduct 2 from any damage rolled against you. |
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==Pages Related to this Topic:== | ==Pages Related to this Topic:== |