Editing Flamepunk: Physical Traits
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'''Expert Level''' | '''Expert Level''' | ||
− | * At the | + | * At the Proficient level you make Move Actions with a Hit Target Number of (3, 4, 5, 6). |
'''Master Level''' | '''Master Level''' | ||
− | * At the | + | * At the Proficient level you make Move Actions with a Hit Target Number of (1, 2, 3, 4, 5, 6). Effectively, this makes tactical movement an automatic action. |
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===Brawler=== | ===Brawler=== | ||
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'''Untrained Level''' | '''Untrained Level''' | ||
− | * At the Untrained level your starting and | + | * At the Untrained level your starting and ''Wound Points'' is equal to your ''Focus'' plus your ''Pyros'' (normally this is 12 Wound Points total). |
'''Proficient Level''' | '''Proficient Level''' | ||
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''Mulebloods are hulking, simple creatures, forged by the Guilds as labourers and enforcers. They stand half again as tall and twice as broad as a man, and have blackened, melted skin, giving them an unfinished appearance.'' | ''Mulebloods are hulking, simple creatures, forged by the Guilds as labourers and enforcers. They stand half again as tall and twice as broad as a man, and have blackened, melted skin, giving them an unfinished appearance.'' | ||
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'''Master Level''' | '''Master Level''' | ||
− | * Add + | + | * Add +6 to your starting Wound Points. |
* Your ''Encumbrance'' is increased by +8. | * Your ''Encumbrance'' is increased by +8. | ||
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* You gain an Armour Rating of 2 against ''Physical Attacks'' and ''Fire Attacks''. You cannot wear armour on top of this. | * You gain an Armour Rating of 2 against ''Physical Attacks'' and ''Fire Attacks''. You cannot wear armour on top of this. | ||
− | * Because of your slow speech | + | * Because of your stunted personality and slow speech, you may never take any Social Traits except for ''Fearsome''. |
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