Editing Flamepunk: Weaponry
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 77: | Line 77: | ||
''Not every soldier wants or can afford enhanced melee weaponry. For some, a simple sword is all they get. The Guilds tend to give basic melee weapons to all its troopers, to use as a hold-out weapon if nothing else. That is not to say such weapons are low quality - even the least talented binder-forger is capable of intricacies of design and heights of craftsmanship that would be far harder for a traditional blacksmith, and a combination of ornate appearance and high standards of manufacture are standard rather than exceptional.'' | ''Not every soldier wants or can afford enhanced melee weaponry. For some, a simple sword is all they get. The Guilds tend to give basic melee weapons to all its troopers, to use as a hold-out weapon if nothing else. That is not to say such weapons are low quality - even the least talented binder-forger is capable of intricacies of design and heights of craftsmanship that would be far harder for a traditional blacksmith, and a combination of ornate appearance and high standards of manufacture are standard rather than exceptional.'' | ||
β | |||
β | |||
'''Special Game Rules:''' Add +2 to the Magnitude of a successful attack roll with this weapon. | '''Special Game Rules:''' Add +2 to the Magnitude of a successful attack roll with this weapon. |