Editing Flamepunk: Weaponry

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'''Proficient Level Effect:''' Proficiency in this specialist weapon increases Hit Target Numbers to (3, 5, 6) for Melee and (2, 3, 4) for thrown. Also, the wielder can now make basic transitions of the weapon to and from smoke-form, allowing him to treat the knife as having an Encumbrance value of 0.
 
'''Proficient Level Effect:''' Proficiency in this specialist weapon increases Hit Target Numbers to (3, 5, 6) for Melee and (2, 3, 4) for thrown. Also, the wielder can now make basic transitions of the weapon to and from smoke-form, allowing him to treat the knife as having an Encumbrance value of 0.
  
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'''Expert Level Effect:''' An Expert in this Specialist Weapon can draw a Smokeknife that he is carrying as a 0-dice automatic action (instead of the normal 1 dice automatic action).  
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'''Expert Level Effect:''' An Expert in this Specialist Weapon can draw a Smokeknife as a 0-dice automatic action (instead of the normal 1 dice automatic action). Also, as a 1-dice automatic action he can move a Smokeknife that he is attuned to into his hand. He must have a free hand to activate this effect, and the Smokeknife must be within one hundred miles of his current location.
  
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Also, as a 1-dice automatic action he can teleport an attuned Smokeknife to into his hand. He must have a free hand to activate this effect, and the Smokeknife must be within one hundred miles of his current location.
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'''Master Level Effect:''' A Master in this Specialist Weapon can ignore Armour Rating when making smokeknife attacks, so long as there are gaps in the armour large enough for smoke to pass through. Also, before attacking in melee or at range he can elect to replace his usual Hit Target Numbers with (1, 2, 3). This must be declared before the attack is rolled.
  
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'''Master Level Effect:''' Before attacking in melee or at range the Master can elect to replace his usual Hit Target Numbers with (1, 2, 3). This must be declared before the attack is rolled. Attacks declared using this option ignore Armour Rating, so long as there are gaps in the armour large enough for smoke to pass through.
 
 
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