Difference between revisions of "Forlorn Hopes and Immortal Evils Archetypes"

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[http://wiki.rpg.net/index.php/Forlorn_Hopes_and_Immortal_Evils Back to Main]
 
  
==Dark Eldar==
 
 
'''Skills'''
 
 
Acrobatics, Awareness, Dodge, Common Lore (any two), Forbidden Lore (Dark Eldar, any one), Linguistics (Eldar), Parry, Stealth
 
 
 
'''Talents'''
 
 
Decadence, Heightened Senses (sight, sound), Jaded, Resistance (poisons, psychic),  Hard Target, Leap Up, Lightning Reflexes, Combat Master, Weapon Training (Splinter, Primary)
 
 
 
'''Traits'''
 
 
Dark Sight, Unnatural Agility (+3), Power from Pain, The Thirst
 
 
 
'''Characteristics'''
 
 
Agility 30, all others 25
 
 
 
==Sybarite==
 
 
'''Skills'''
 
 
Athletics,  Command or Intimidate, Commerce or  Deceive,  Logic or Scrutiny, Operate (skycraft) or Survival, Dodge +10 or Parry +10, Command/Deceive/Intimidate + 10
 
 
'''Talents'''
 
 
Weapon Training (dark light, power, shock, heavy), Hip Shooting or Counter Attack, Air of Authority or Combat Formation
 
 
'''Traits'''
 
 
 
'''Characteristics'''
 
 
BS +3, WS +3, 15 Wounds
 
 
 
'''Starting Gear'''
 
 
Good Kabalite Armor, Best Splinter Rifle OR Good Shard Carbine, Best splinter pistol or Common blast pistol, Best poisoned blade or Common power weapon
 
 
 
'''Wounds''': 15
 
 
 
==Hekatrix==
 
 
'''Skills'''
 
 
Acrobatics +10,  Charm, Common Lore (any one), Dodge +10 or Parry +10, Forbidden Lore (any one), Medicae, Sleight of Hand
 
 
'''Talents'''
 
 
Ambidextrous, Catfall, Quick Draw, Two-weapon Weilder, Street-fighting, Quick Execution or Thrilling Execution, Weapon Training (power)
 
 
'''Traits'''
 
 
Grace of Khaine: Add 1 DoS to all Agility tests.
 
 
'''Characteristics'''
 
 
+3 WS, +3 Agility, 13 Wounds
 
 
'''Starting Gear'''
 
 
Best Wychsuit, Two of: best wych weapons or best splinter pistol,  common agonizer, good power weapon
 
 
 
==Incubus==
 
 
'''Skills'''
 
 
Athletics,  Intimidate, Forbidden Lore (Incubi, Aspect Warriors), Linguistics (Incubi Runes), Navigation (surface) or Survival,  Dodge or Parry +10
 
 
 
'''Talents'''
 
 
Swift Attack, Meditation, Counter Attack, Sure Strike, Crippling Strike, Weapon Training (power)
 
 
 
'''Traits'''
 
 
Cold Killer
 
 
 
'''Characteristics'''
 
 
+5 WS, 15 Wounds
 
 
 
'''Starting Gear'''
 
 
GQ Incubi Warsuit, GQ Klaive or CQ Demi-klaives, CQ Tormentor
 
 
 
==Lhamaean==
 
 
'''Skills'''
 
 
Charm or Intimidate, Commerce or Inquiry, Deceive,  Logic or Scrutiny, Medicae or Trade (Chymist), Scholastic Lore (Chymistry),  Charm +10 or Deceive + 10
 
 
 
'''Talents'''
 
 
Peer (Kabalites, Sisterhood of Lhilitu, any one), Polyglot, Light sleeper or Paranoia
 
 
 
'''Traits'''
 
 
Toxic Temptress
 
 
 
'''Characteristics'''
 
 
+5 Fel, 13 Wounds
 
 
 
'''Starting Gear'''
 
 
Good Kabalite Armor or Best Wychsuit, Best Splinter Pistol, Good Venom Blade, collection of useful toxins and drugs
 
 
 
==Acothyst==
 
 
'''Skills'''
 
 
Common Lore (Covens, Tech), Forbidden Lore (Archeotech, Haemonculi, any one), Linguistics (Coven Ciphers, Coven Cant), Logic, Medicae, Tech-Use, Medicae +10 or Tech-Use +10, Scholastic Lore (any one), Trade (any one)
 
 
 
'''Talents'''
 
 
Biodendrite Use (utility, medical), Weapon Training (one exotic)
 
 
 
'''Traits'''
 
 
Gnarlskin
 
 
 
'''Characteristics'''
 
 
+3 T, +3 Int, 17 wounds
 
 
 
'''Starting Gear'''
 
 
2 GQ DE cybernetics, Utility Biodendrite or Medical Biodendrite, Skeletal Petrification, BQ Synthmuscle, 2 GQ Poisoned Blades
 
 
 
==Reaver Champion==
 
 
'''Skills'''
 
 
Awareness +10, Common Lore (any 1), Forbidden Lore (any 1), Navigation (Stellar), Operate (skycraft) +10, Operate (spacecraft), Tech-Use
 
 
 
'''Talents'''
 
 
Nerves of Steel, Paranoia, Peer (Reavers), Quick Draw, Weapon Training (bladevanes), Blind-Fighting, Resistance (fear)
 
 
 
'''Traits'''
 
 
Master of Skycraft (as Voidmaster Master of Small Craft)
 
 
 
'''Characteristics'''
 
 
+5 Ag, 14 Wounds
 
 
 
'''Starting Gear'''
 
 
GQ Reaver Jetbike, GQ Splinter pistol, BQ monosword or CQ Power Weapon, GQ Wychsuit
 
 
 
==Solarite==
 
 
'''Skills'''
 
 
Awareness +10 or Inquiry,  Commerce, Forbidden Lore (any 1),  Linguistics (Scourge Ciphers), Operate (Scourge Wings) +10, Scrutiny, Stealth or Survival
 
 
 
'''Talents'''
 
 
Peer (Kabals, Scourges), Rapid Reload, Dead Eye Shot, Splinter Drill (Bolter Drill but for splinter weapons), Eye of Vengeance or Excessive Wealth
 
 
 
'''Traits'''
 
 
Scourge Wings (counts as BQ Jump Pack with unlimited fuel and flight time, ie limited only by Fatigue), Unnatural Perception (+2)
 
 
 
'''Characteristics'''
 
 
+3 BS, +3 Per, 11 Wounds
 
 
 
'''Starting Gear'''
 
 
GQ Ghostplate Armor, GQ Shardcarbine or CQ Splinter Cannon, CQ Splinter Pistol, CQ Plasma Grenades
 

Latest revision as of 12:58, 17 November 2011