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β | + | Fortune is one of the three methods of resolving conflicts in RPGs. It was first formally named in ''Everway'' and popularized by Ron Edwards. | |
β | Fortune refers to any method that relies on a random element. This is most commonly the roll of one or more | + | Fortune refers to any method that relies on a random element. This is most commonly the roll of one or more dice, depending on game system, but can also be represented by cards, spinners, rock-paper-scissors, etc. |
Fortune is the most popular method of conflict-resolution in RPGs. This is due in large part to historical reasons: the games that RPGs evolved from used dice. However it is also due to preference of many gamers as well, who consider dice fun and simple. | Fortune is the most popular method of conflict-resolution in RPGs. This is due in large part to historical reasons: the games that RPGs evolved from used dice. However it is also due to preference of many gamers as well, who consider dice fun and simple. |