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'''Fortune''' is one of the three methods of resolving conflicts in [[RPG]]s.  It was first formally named in ''[[Everway]]'' and popularized by Ron Edwards.
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Fortune is one of the three methods of resolving conflicts in RPGs.  It was first formally named in ''Everway'' and popularized by Ron Edwards.
  
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Fortune refers to any method that relies on a random element.  This is most commonly the roll of one or more [[dice]], depending on [[game system]], but can also be represented by cards, spinners, rock-paper-scissors, etc.
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Fortune refers to any method that relies on a random element.  This is most commonly the roll of one or more dice, depending on game system, but can also be represented by cards, spinners, rock-paper-scissors, etc.
  
 
Fortune is the most popular method of conflict-resolution in RPGs.  This is due in large part to historical reasons: the games that RPGs evolved from used dice.  However it is also due to preference of many gamers as well, who consider dice fun and simple.
 
Fortune is the most popular method of conflict-resolution in RPGs.  This is due in large part to historical reasons: the games that RPGs evolved from used dice.  However it is also due to preference of many gamers as well, who consider dice fun and simple.

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