Difference between revisions of "Gate Initiate"

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The creation of Portal Gates is a dangerous and fickle power.  An initiate prepares a gate in two locations according to the requirements of the power ritual and their own esthetics. Then enacting the gate creates a portal between the two gates.  once created a passage exists between those two points even if the esthetic portions of the gate are destroyed.
 
The creation of Portal Gates is a dangerous and fickle power.  An initiate prepares a gate in two locations according to the requirements of the power ritual and their own esthetics. Then enacting the gate creates a portal between the two gates.  once created a passage exists between those two points even if the esthetic portions of the gate are destroyed.
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==Power==
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*5 Basic Ability.  Create Gates
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*10 Advanced Ability.  Remove gates.
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*20 Master Ability.  Detect gates.  Redirect Gates.  Erase gates
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==Processes==
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*A gate is created materially in two locations. 
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*The initiate drains 40% of his body's blood and castes the gate power into the liquid. 
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*He then paints the gates with the prepared blood and uses the power again. 
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*Whichever gate is opened first is its main direction. 
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*To destroy the gate's physical representation the first gate created must be destroyed.  If a gate is destroyed, only the gates original creator can locate the gate and activate it.
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*Any initiate can destroy the physical side of a gate they create.  An Advanced initiate may destroy the physical gate of any gate. It requires a Master Initiate to erase a gate.

Latest revision as of 07:50, 9 October 2022

Caseys gate 1.jpg Gate from Caseyala to Rasira.

Gate High Order power

The creation of Portal Gates is a dangerous and fickle power. An initiate prepares a gate in two locations according to the requirements of the power ritual and their own esthetics. Then enacting the gate creates a portal between the two gates. once created a passage exists between those two points even if the esthetic portions of the gate are destroyed.

Power[edit]

  • 5 Basic Ability. Create Gates
  • 10 Advanced Ability. Remove gates.
  • 20 Master Ability. Detect gates. Redirect Gates. Erase gates

Processes[edit]

  • A gate is created materially in two locations.
  • The initiate drains 40% of his body's blood and castes the gate power into the liquid.
  • He then paints the gates with the prepared blood and uses the power again.
  • Whichever gate is opened first is its main direction.
  • To destroy the gate's physical representation the first gate created must be destroyed. If a gate is destroyed, only the gates original creator can locate the gate and activate it.
  • Any initiate can destroy the physical side of a gate they create. An Advanced initiate may destroy the physical gate of any gate. It requires a Master Initiate to erase a gate.