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− | + | This is a lit of general artifacts for the use of game masters everywhere. | |
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− | This is a | ||
Known artifacts are items of various powers and ownership listed here as examples of item creation | Known artifacts are items of various powers and ownership listed here as examples of item creation | ||
==<big>'''General Items'''</big>== | ==<big>'''General Items'''</big>== | ||
− | ===''' | + | ==='''Stone Soup Kitchens'''=== |
− | + | [[File:Stone Soup Kitchens.jpg|250 px]] | |
+ | |||
+ | A camp set. Created by Jeremy Lockpick Fairhand. This set was created for Belba Bentfoot, a Hobbit of the Snagletoe clan from slopes of Hadenwier, Tosa. She adventured with the band led by Jake and Kirgor and at her direction the magical item was created. Once it was created, it took on a life of its own. | ||
+ | |||
+ | *4 Amber Vitality. | ||
+ | *1 Confers Mobility. Expresses as components moving of their own accord at the desires of the owner. | ||
+ | *2 Amber Stamina. Expresses as | ||
+ | *4 Invulnerable. | ||
+ | *4 Tounges. Speaks as Belba Bentfoot. Cooks knowledge. | ||
+ | *2 Danger Sense. Expresses as the dangers of poisoning, over salty, inedible, etc. | ||
+ | *2 Psyche Neutral | ||
+ | *4 Seek in Shadow. Expresses as the ability to be on hand when needed no matter where the owner left it. | ||
+ | *4 Mold Reality. Expresses as the ability to shape any matter to the best of its type. A dried, moldy rotted potato can be changed into the best of its type. A tiny fragment of the item can be made to a full pot. Any item that is put in a pot of the set is made into the best of its type. Non-magical items only. Scrap of Everweed does not become a pot of Everweed. | ||
+ | *4 Regeneration. All foods made with the set have general healing powers to the consumer. They feel refreshed, invigorated. | ||
+ | *4 Limited Shapechange. All items can grow in size. Change shape as needed. | ||
+ | *4 Ability. Reassembles. If elements of the kitchen are scattered, even across shadow, they return together when the item is next put to use. | ||
+ | *4 Ability. Collapsible. Each item has a True Form that it lives as till in use. Belba uses it as a pot helm. Other versions were tankards, skillets, Iron bars. | ||
+ | *4 Ability. Heat/Chill/Freeze/Boil. | ||
+ | *4 Ability. Store. The Item includes 4 tubs that store food. One is a Freezer. | ||
+ | *2 Ability. Firebox. The item sets up a square brick edged Firebox. It has several fire stater logs and in the absence of other wood can produce enough wood to cook on. This is seen by many owners as a failure of the item to provide ambient fire. Coals can be maintained once achieved till the item is turned off. | ||
+ | *2 Named and Numbered Spells. Can hold 12 cooking related spells. | ||
+ | Total 55 | ||
+ | X3 Horde | ||
+ | 165 pips | ||
+ | |||
+ | ==='''Harp'''=== | ||
A small stringed lap harp made of Brutus wood and ebony. Mithril strings. | A small stringed lap harp made of Brutus wood and ebony. Mithril strings. | ||
*4 Invulnerable | *4 Invulnerable | ||
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*1 Rack a spell-Variable amplification | *1 Rack a spell-Variable amplification | ||
. | . | ||
− | + | ==='''General's Cavalry Blade'''=== | |
Tot-16 | Tot-16 | ||
*Mithril Blade (The Cavalry Blade)(Oberon) | *Mithril Blade (The Cavalry Blade)(Oberon) | ||
*A thin, curved, familiar saber used by generals on duty. A horseman's blade with various shapes | *A thin, curved, familiar saber used by generals on duty. A horseman's blade with various shapes | ||
− | *9} | + | *9} Enigine Speed 4 - Speed 4-Transfer 5 |
*4} Deadly Damage | *4} Deadly Damage | ||
*1} Mold Stuff-Find in Shadow | *1} Mold Stuff-Find in Shadow | ||
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[[File:Cavalry Blade.jpg]] | [[File:Cavalry Blade.jpg]] | ||
* | * | ||
− | + | ==='''Admiral's Navy Blade (63)'''=== | |
Tot-21 each | Tot-21 each | ||
Mithril Blade (The Navy Blade)(Original Created and Paid for Oberon) | Mithril Blade (The Navy Blade)(Original Created and Paid for Oberon) | ||
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*1} ability-Return to hand | *1} ability-Return to hand | ||
x3 Horde | x3 Horde | ||
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− | ===='''Adledross Marshal's Baton''' | + | ==='''Rearden Blade of Wall'''=== |
+ | [[File:Carstonblade.jpg]] | ||
+ | |||
+ | *4 pip Deadly Damage-Rearden blade. | ||
+ | *2 Double Speed due to metal lightness. | ||
+ | *1 Pip Combat training specific to this blade. | ||
+ | *1 Pip Stamina. blade's lightness and custom design causes it to wear on wielder. | ||
+ | *1 Ability-Call to hand | ||
+ | **9 total | ||
+ | |||
+ | Known Owners: | ||
+ | *Sir Carston Brak of Adagalasck | ||
+ | ==='''Micholtian Bow'''=== | ||
+ | **4 Deadly Damage | ||
+ | **2 Double Speed-Due to bow's ease of movement. | ||
+ | **Usually accompanied with a quiver of 40 Micholtian long yards. (Crafted to +2 Arrows) | ||
+ | |||
+ | A elite weapon for Tosian Archers. | ||
+ | ==='''Defender Blades'''=== | ||
+ | *2 Double Speed. | ||
+ | *2 Vs Guns-Hard to destroy | ||
+ | *2 Combat Reflexes-Attack or Defend-Each round it can attack on its own or parry a blow. | ||
+ | *2 Shadow Beacon-Shadow Trail. | ||
+ | X3 Horde | ||
+ | |||
+ | A well known style of magical weapon popular in Black Zone worlds. | ||
+ | |||
+ | ==='''Blade of Colossal Excavation'''=== | ||
+ | [[File:Sword of colossal excavation.jpg]] | ||
+ | |||
+ | *2 Chaos Vitality-Feels eager to be used | ||
+ | *4 Engine Speed-Moves swiftly and exacting. | ||
+ | *4 Combat Mastery( Light an easy to use) | ||
+ | *8 Extraordinary damage- | ||
+ | *4 Tongues- Sense of Purpose. No actual intellect. Summons Jeremy if a serious attempt to destroy it is made. | ||
+ | *Cannot be shapechanged. | ||
+ | X3 horde-(Jeremy Lockpick Fairhand) | ||
+ | |||
+ | ==='''Adledross Marshal's Baton'''=== | ||
[[File:Carston-baton.jpg]] | [[File:Carston-baton.jpg]] | ||
*2 Double damage | *2 Double damage | ||
Line 53: | Line 104: | ||
Known Owners: | Known Owners: | ||
*Sir Carston Brak of Adagalasck | *Sir Carston Brak of Adagalasck | ||
− | + | ==='''Recorder'''=== | |
− | |||
A 9 hole recorder made from Brutus wood. perfect pitch | A 9 hole recorder made from Brutus wood. perfect pitch | ||
*4 Invulnerable | *4 Invulnerable | ||
Line 61: | Line 111: | ||
(find a style of instrument you find suitable. And i'll sort out the image) | (find a style of instrument you find suitable. And i'll sort out the image) | ||
− | + | ==='''Van Real Glasses'''=== | |
− | Much of this product | + | Much of this product are technological. The frames and glass are made of nearly indestructible materials; Rearden Metal for the frames, Hull Metal for the glasses. The magical improvements make these incredibly expensive. Variations of colors available. These items are found in Nu Yark and have been imported to Nenton by Lady Elyane of Amber (At a tidy profit). |
[[File:Glasses.jpg|300 px]] | [[File:Glasses.jpg|300 px]] | ||
− | + | ===='''''Non Magical'''''==== | |
*2 Vs Firearms-Protection from general road damage and effects against the eyes. | *2 Vs Firearms-Protection from general road damage and effects against the eyes. | ||
*1 ability -Multi-spectrum eye protection from incoming effects. Lasers, flash, blinding light, etc | *1 ability -Multi-spectrum eye protection from incoming effects. Lasers, flash, blinding light, etc | ||
**3 | **3 | ||
− | + | ===='''''Magical'''''==== | |
*2 Vs Firearms-Protection from general road damage and effects against the eyes. | *2 Vs Firearms-Protection from general road damage and effects against the eyes. | ||
*1 ability -Multi-spectrum eye protection from incoming effects. Lasers, flash, blinding light, etc | *1 ability -Multi-spectrum eye protection from incoming effects. Lasers, flash, blinding light, etc | ||
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*1 Ability-Binocular/Microscope vision | *1 Ability-Binocular/Microscope vision | ||
**7 | **7 | ||
− | + | ==='''Nasty Place Graduate Blade'''=== | |
− | |||
[[File:BenBlade1.jpg]] | [[File:BenBlade1.jpg]] | ||
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Elites and those who graduated Rasak have these blades. They are designed to be accommodating to individual improvement. | Elites and those who graduated Rasak have these blades. They are designed to be accommodating to individual improvement. | ||
− | + | ==='''Trident Dagger'''=== | |
[[File:Trident dagger.jpg|300 px]] | [[File:Trident dagger.jpg|300 px]] | ||
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The Trident Dagger is an extremely common style of dagger for amberites. Its more a defensive weapon then an offensive one. | The Trident Dagger is an extremely common style of dagger for amberites. Its more a defensive weapon then an offensive one. | ||
− | + | ==='''Dragon Bracer'''=== | |
Tot-34 | Tot-34 | ||
*4-Invulnerable- Transfer 5 | *4-Invulnerable- Transfer 5 | ||
*4-Regen-Transfer 10 | *4-Regen-Transfer 10 | ||
*1 Immune to Poison-Transfer 10 | *1 Immune to Poison-Transfer 10 | ||
− | ===''' | + | ==='''case'''=== |
− | + | [[File:Gonzala-case.jpg|300 px]] | |
− | [[File: | ||
− | + | *2 Chaos Vitality | |
+ | *1 Confers movement | ||
+ | *4 Invulnerable | ||
+ | *2 Deadly Damage | ||
+ | *2 Speak and Sing. | ||
+ | **Operates as heightened personal anticipation rather then speech. | ||
+ | *4 Seek in Shadow | ||
+ | **Operates in the manner Corwin retrieved Grayswandir after his escape | ||
+ | *4 Regeneration-10 Transfer | ||
+ | **Operates on touch to cure wounds, poisoning, indigestion, and intoxication. | ||
+ | *2 Alt-Form: Chain. 2 pips representing the complexity of the transformation. | ||
+ | ** Operates as a second chain holding dog tags. Wearer grabs the chain and tugs to make the chain separate and shift to case form. | ||
+ | *2 Named and Numbered spells. Holds a rack of 6 spells which once loaded will not deteriorate. | ||
+ | *10 Ability: Multi-Level. | ||
+ | **Appearance: The item appears like a thin, light, but extremely sturdy and stylish guitar case. | ||
+ | ** Item operates as 3 separate guitar case levels | ||
+ | ***Main and obvious level: Musical instrument as appropriate to the user. Tool Case. Folder for sheet music. | ||
+ | ***Hidden Level One:Usually general supplies | ||
+ | ***Hidden Level Two.Usually weaponry | ||
− | + | 43 pips x3 Horde | |
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− | + | Total 129 | |
− | + | Created by Adrian and gifted to musically inclined friends | |
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==<big>'''Personal Items'''</big>== | ==<big>'''Personal Items'''</big>== | ||
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*'''2 Amber Stamina''' | *'''2 Amber Stamina''' | ||
*'''8 Armor Ruggedly Invulnerable'''. Its riders seem to share a general invulnerability to the elements, general fire effect, wind dame, elements of a material nature being cast at it including rocks and bullets while the vehicle is in motion. | *'''8 Armor Ruggedly Invulnerable'''. Its riders seem to share a general invulnerability to the elements, general fire effect, wind dame, elements of a material nature being cast at it including rocks and bullets while the vehicle is in motion. | ||
− | *'''2 Speak & Sing'''. Not quite sentient, more | + | *'''2 Speak & Sing'''. Not quite sentient, more emphatic, it has intelligence enough to adapt to conditions, protect itself and its riders, even if they are inexperienced, and to behave in the manned an experienced rider would choose. Anticipates choices. For its principle companion(Gerard or Carissa) it seems to exude a sense of comfortable companionship and willingness. It may have a sense of protection for them. It has an unspoken, sub-sentience that make accept upgrading. |
*'''4 Extraordinary Psyche Sens.''' | *'''4 Extraordinary Psyche Sens.''' | ||
*'''4 Seek in Shadow''' Will seek its rider if separated | *'''4 Seek in Shadow''' Will seek its rider if separated | ||
Line 271: | Line 243: | ||
*2 Amber Stamina | *2 Amber Stamina | ||
*8 Armor Ruggedly Invulnerable. ''While the vehicle itself is extraordinarily rugged and resistant to damage and wear, its riders seem to share a general invulnerability to the elements, general fire effect, wind damage, elements of a material nature being cast at it including rocks, insects, and bullets while the vehicle is in motion.'' | *8 Armor Ruggedly Invulnerable. ''While the vehicle itself is extraordinarily rugged and resistant to damage and wear, its riders seem to share a general invulnerability to the elements, general fire effect, wind damage, elements of a material nature being cast at it including rocks, insects, and bullets while the vehicle is in motion.'' | ||
− | *2 Speak & Sing. ''Not quite sentient, more | + | *2 Speak & Sing. ''Not quite sentient, more emphatic, it has intelligence enough to adapt to conditions, protect itself and its riders, even if they are inexperienced, and to behave in the manner an experienced rider would choose. Anticipates choices. For its principle companion it seems to exude a sense of comfortable companionship and willingness. It may have a sense of protection for them. It has an unspoken, sub-sentience that make accept upgrading.'' |
*4 Extraordinary Psyche Sens. | *4 Extraordinary Psyche Sens. | ||
*4 Seek in Shadow. ''Will seek its rider if separated'' | *4 Seek in Shadow. ''Will seek its rider if separated'' | ||
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*2 Amber Stamina | *2 Amber Stamina | ||
*8 Armor Ruggedly Invulnerable. ''While the vehicle itself is extraordinarily rugged and resistant to damage and wear, its riders seem to share a general invulnerability to the elements, general fire effect, wind damage, elements of a material nature being cast at it including rocks, insects, and bullets while the vehicle is in motion.'' | *8 Armor Ruggedly Invulnerable. ''While the vehicle itself is extraordinarily rugged and resistant to damage and wear, its riders seem to share a general invulnerability to the elements, general fire effect, wind damage, elements of a material nature being cast at it including rocks, insects, and bullets while the vehicle is in motion.'' | ||
− | *2 Speak & Sing. ''Not quite sentient, more | + | *2 Speak & Sing. ''Not quite sentient, more emphatic, it has intelligence enough to adapt to conditions, protect itself and its riders, even if they are inexperienced, and to behave in the manner an experienced rider would choose. Anticipates choices. For its principle companion it seems to exude a sense of comfortable companionship and willingness. It may have a sense of protection for them. It has an unspoken, sub-sentience that make accept upgrading.'' |
*4 Extraordinary Psyche Sens. | *4 Extraordinary Psyche Sens. | ||
*4 Seek in Shadow. ''Will seek its rider if separated'' | *4 Seek in Shadow. ''Will seek its rider if separated'' | ||
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Currently in the possession of King Vance of Vulsara, Lord of Amber | Currently in the possession of King Vance of Vulsara, Lord of Amber | ||
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==='''Margot's Items'''=== | ==='''Margot's Items'''=== | ||
===='''Margot's Coronet'''==== | ===='''Margot's Coronet'''==== | ||
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*King Vance:Carne Asada Burritto | *King Vance:Carne Asada Burritto | ||
− | Anyone who has spent time in the kitchen with Dame Margot will have at least one of these. | + | Anyone who has spent time in the kitchen with Dame Margot will have at least one of these. |
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==='''Elayne's Cats'''=== | ==='''Elayne's Cats'''=== | ||
*2 Chaos vitality | *2 Chaos vitality | ||
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**Total 66 | **Total 66 | ||
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===='''Bley's Hero Suit(174)'''==== | ===='''Bley's Hero Suit(174)'''==== | ||
*2 Chaos Vitality 5 transfer | *2 Chaos Vitality 5 transfer | ||
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**174 | **174 | ||
Originally a one off of Bley's creation, these were then produced in Horde quantities as tactical combat suits by the Amber Star Fleet. | Originally a one off of Bley's creation, these were then produced in Horde quantities as tactical combat suits by the Amber Star Fleet. | ||
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