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[[Zine Version-General artifacts]]
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This is a lit of general artifacts for the use of game masters everywhere.  
 
 
This is a list of general artifacts for the use of game masters everywhere.  
 
 
Known artifacts are items of various powers and ownership listed here as examples of item creation
 
Known artifacts are items of various powers and ownership listed here as examples of item creation
 
==<big>'''General Items'''</big>==
 
==<big>'''General Items'''</big>==
==='''Amber Items'''===
+
===Tosain Items===
===='''Harp'''====
 
A small stringed lap harp made of Brutus wood and ebony.  Mithril strings. 
 
*4 Invulnerable
 
*1 Able to Speak -Remembers songs played and can repeat them.
 
*1 Rack a spell-Variable amplification
 
.
 
===='''General's Cavalry Blade'''====
 
Tot-16
 
*Mithril Blade (The Cavalry Blade)(Oberon)
 
*A thin, curved, familiar saber used by generals on duty. A horseman's blade with various shapes
 
*9} Engine Speed 4 - Speed 4-Transfer 5
 
*4} Deadly Damage
 
*1} Mold Stuff-Find in Shadow
 
*1} Alt Form-Bowie knife at the current time.
 
*1} Rack Spell-Return to hand
 
[[File:Cavalry Blade.jpg]]
 
*
 
===='''Admiral's Navy Blade (63)'''====
 
Tot-21 each
 
Mithril Blade (The Navy Blade)(Original Created and Paid for Oberon)
 
Used by admirals on duty.
 
*7} Double Speed 2 -Transfer 5
 
*7} Combat Reflexes 2-Transfer 5
 
*4} Deadly Damage
 
*1} Mold Stuff-Find in Shadow if lost.
 
*1} Alt Form-Bowie knife
 
*1} ability-Return to hand
 
x3 Horde
 
===='''Kolvir Musketeers dueling blades'''====
 
Tot-21 each
 
Mithril Blade (Original Created and Paid for Random)
 
*7} Double Speed 2 -Transfer 5
 
*7} Combat Reflexes 2-Transfer 5
 
*4} Deadly Damage
 
*1} Mold Stuff-Find in Shadow if lost.
 
*1} Alt Form-
 
*1} ability-Return to hand
 
x3 Horde
 
 
 
===='''Adledross Marshal's Baton'''====
 
[[File:Carston-baton.jpg]]
 
*2 Double damage
 
*1 Ability-Stun
 
*1 Abilty-call to Hand
 
Magically prepared to be improved on.
 
 
 
Known Owners:
 
*Sir Carston Brak of Adagalasck
 
 
 
===='''Recorder'''====
 
A 9 hole recorder made from Brutus wood. perfect pitch
 
*4 Invulnerable
 
*rack a spell-Volume control
 
 
 
(find a style of instrument you find suitable. And i'll sort out the image)
 
 
 
===='''Van Real Glasses'''====
 
Much of this product is technological.  The frames and glass are made of nearly indestructible materials; Rearden Metal for the frames, Hull Metal for the glasses. The magical improvements make these incredibly expensive.  Variations of colors available. These items are found in Nu Yark and have been imported to Nenton by Lady Elyane of Amber (At a tidy profit).
 
 
 
[[File:Glasses.jpg|300 px]]
 
====='''''Non Magical'''''=====
 
*2 Vs Firearms-Protection from general road damage and effects against the eyes.
 
*1 ability -Multi-spectrum eye protection from incoming effects. Lasers, flash, blinding light, etc
 
**3
 
====='''''Magical'''''=====
 
*2 Vs Firearms-Protection from general road damage and effects against the eyes.
 
*1 ability -Multi-spectrum eye protection from incoming effects. Lasers, flash, blinding light, etc
 
*1 ability – See through Invisibly.
 
*1 ability -See through Illusions. 
 
*1 ability -X-ray Vision. Thermal Vision, See retained heat signatures.
 
*1 Ability-Binocular/Microscope vision
 
**7
 
 
 
===='''Nasty Place Graduate Blade'''====
 
 
 
[[File:BenBlade1.jpg]]
 
 
 
*Deadly Damage 4
 
*1-ability: Return to Hand/Return to Forge on death
 
 
 
Elites and those who graduated Rasak have these blades.  They are designed to be accommodating to individual improvement.
 
 
 
===='''Trident Dagger'''====
 
[[File:Trident dagger.jpg|300 px]]
 
 
 
Trident Dagger
 
*4} Deadly Damage
 
*4}Invulnerable to Damage
 
*1}Rack a spell-Ink Wound
 
*1}Rack Spell-Return to hand
 
 
 
The Trident Dagger is an extremely common style of dagger for amberites.  Its more a defensive weapon then an offensive one.
 
 
 
===='''Dragon Bracer'''====
 
Tot-34
 
*4-Invulnerable- Transfer 5
 
*4-Regen-Transfer 10
 
*1 Immune to Poison-Transfer 10
 
==='''Tosain Items'''===
 
 
===='''Stone Soup Kitchens'''====
 
===='''Stone Soup Kitchens'''====
 
[[File:Stone Soup Kitchens.jpg|250 px]]
 
[[File:Stone Soup Kitchens.jpg|250 px]]
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Dolkian homes will usually have a syphon coffee maker.  This type is highly prized.  The use of rearden in both magical and non-magical units is a sign of great wealth and respect.
 
Dolkian homes will usually have a syphon coffee maker.  This type is highly prized.  The use of rearden in both magical and non-magical units is a sign of great wealth and respect.
  
===='''Pente Plains Smoke Kit'''====
+
====Pente Plains Smoke Kit====
 
Herb Container and smoking pipe.
 
Herb Container and smoking pipe.
  
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Created in the Pente Planes in the realm of Euphoria.  A common and easy to attain item that can be easily customized.
 
Created in the Pente Planes in the realm of Euphoria.  A common and easy to attain item that can be easily customized.
 
+
====Pente Plain-Euphoria Plate====
===='''Pente Plain-Euphoria Plate'''  3====
 
  
 
[[File:Euphoria plate.jpg|200 px]]
 
[[File:Euphoria plate.jpg|200 px]]
  
*1 Animal Vitality. Expresses as anything on the tray will stay fresh and will not rot, decay, mold or dryInsects and scavengers will stay away from it.  Except human scavengers of course.
+
==='''Harp'''===
*1 Ability: Clean product. Separates seeds, sticks and other product.
+
A small stringed lap harp made of Brutus wood and ebony.   Mithril strings.   
*1 Ability: Pipes and other items placed on the plate can be cleaned instantly. Pipe and pipe piece residue will be stacked separately.
+
*4 Invulnerable
**3
+
*1 Able to Speak -Remembers songs played and can repeat them.  
 +
*1 Rack a spell-Variable amplification
 +
.
 +
==='''General's Cavalry Blade'''===
 +
Tot-16
 +
*Mithril Blade (The Cavalry Blade)(Oberon)
 +
*A thin, curved, familiar saber used by generals on duty. A horseman's blade with various shapes
 +
*9} Enigine Speed 4 - Speed 4-Transfer 5
 +
*4} Deadly Damage
 +
*1} Mold Stuff-Find in Shadow
 +
*1} Alt Form-Bowie knife at the current time.  
 +
*1} Rack Spell-Return to hand
 +
[[File:Cavalry Blade.jpg]]
 +
*
 +
==='''Admiral's Navy Blade (63)'''===
 +
Tot-21 each
 +
Mithril Blade (The Navy Blade)(Original Created and Paid for Oberon)
 +
Used by admirals on duty.
 +
*7} Double Speed 2 -Transfer 5
 +
*7} Combat Reflexes 2-Transfer 5
 +
*4} Deadly Damage
 +
*1} Mold Stuff-Find in Shadow if lost.
 +
*1} Alt Form-Bowie knife
 +
*1} ability-Return to hand
 +
x3 Horde
  
===='''Blade of Wall'''====
+
==='''Rearden Blade of Wall'''===
 
[[File:Carstonblade.jpg]]
 
[[File:Carstonblade.jpg]]
  
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*2 Double Speed due to metal lightness.
 
*2 Double Speed due to metal lightness.
 
*1 Pip Combat training specific to this blade.  
 
*1 Pip Combat training specific to this blade.  
*1 Pip Stamina.  blade's lightness and custom design causes it to wear on wielder half as much as a similar blade.
+
*1 Pip Stamina.  blade's lightness and custom design causes it to wear on wielder.
 
*1 Ability-Call to hand
 
*1 Ability-Call to hand
 
**9 total
 
**9 total
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Known Owners:
 
Known Owners:
 
*Sir Carston Brak of Adagalasck
 
*Sir Carston Brak of Adagalasck
*Sir Areibah of Ichil
+
==='''Micholtian Bow'''===
 
 
===='''Micholtian Bow'''====
 
 
**4 Deadly Damage
 
**4 Deadly Damage
 
**2 Double Speed-Due to bow's ease of movement.
 
**2 Double Speed-Due to bow's ease of movement.
 
**Usually accompanied with a quiver of 40 Micholtian long yards. (Crafted to +2 Arrows)
 
**Usually accompanied with a quiver of 40 Micholtian long yards. (Crafted to +2 Arrows)
  
A elite weapon for Tosian Archers.
+
A elite weapon for Tosian Archers.  
 
+
==='''Defender Blades'''===
===='''Defender Blades'''====
 
 
*2 Double Speed.   
 
*2 Double Speed.   
 
*2 Vs Guns-Hard to destroy
 
*2 Vs Guns-Hard to destroy
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A well known style of magical weapon popular in Black Zone worlds.
 
A well known style of magical weapon popular in Black Zone worlds.
  
===='''Blade of Colossal Excavation'''====
+
==='''Blade of Colossal Excavation'''===
 
[[File:Sword of colossal excavation.jpg]]
 
[[File:Sword of colossal excavation.jpg]]
  
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*Cannot be shapechanged.  
 
*Cannot be shapechanged.  
 
X3 horde-(Jeremy Lockpick Fairhand)
 
X3 horde-(Jeremy Lockpick Fairhand)
 +
 +
==='''Adledross Marshal's Baton'''===
 +
[[File:Carston-baton.jpg]]
 +
*2 Double damage
 +
*1 Ability-Stun
 +
*1 Abilty-call to Hand
 +
Magically prepared to be improved on.
 +
 +
Known Owners:
 +
*Sir Carston Brak of Adagalasck
 +
==='''Recorder'''===
 +
A 9 hole recorder made from Brutus wood. perfect pitch
 +
*4 Invulnerable
 +
*rack a spell-Volume control
 +
 +
(find a style of instrument you find suitable. And i'll sort out the image)
 +
 +
==='''Van Real Glasses'''===
 +
Much of this product are technological.  The frames and glass are made of nearly indestructible materials; Rearden Metal for the frames, Hull Metal for the glasses. The magical improvements make these incredibly expensive.  Variations of colors available. These items are found in Nu Yark and have been imported to Nenton by Lady Elyane of Amber (At a tidy profit).
 +
 +
[[File:Glasses.jpg|300 px]]
 +
===='''''Non Magical'''''====
 +
*2 Vs Firearms-Protection from general road damage and effects against the eyes.
 +
*1 ability -Multi-spectrum eye protection from incoming effects. Lasers, flash, blinding light, etc
 +
**3
 +
===='''''Magical'''''====
 +
*2 Vs Firearms-Protection from general road damage and effects against the eyes.
 +
*1 ability -Multi-spectrum eye protection from incoming effects. Lasers, flash, blinding light, etc
 +
*1 ability – See through Invisibly.
 +
*1 ability -See through Illusions. 
 +
*1 ability -X-ray Vision. Thermal Vision, See retained heat signatures.
 +
*1 Ability-Binocular/Microscope vision
 +
**7
 +
==='''Nasty Place Graduate Blade'''===
 +
 +
[[File:BenBlade1.jpg]]
 +
 +
*Deadly Damage 4
 +
*1-ability: Return to Hand/Return to Forge on death
 +
 +
Elites and those who graduated Rasak have these blades.  They are designed to be accommodating to individual improvement.
 +
 +
==='''Trident Dagger'''===
 +
[[File:Trident dagger.jpg|300 px]]
 +
 +
Trident Dagger
 +
*4} Deadly Damage
 +
*4}Invulnerable to Damage
 +
*1}Rack a spell-Ink Wound
 +
*1}Rack Spell-Return to hand
 +
 +
The Trident Dagger is an extremely common style of dagger for amberites.  Its more a defensive weapon then an offensive one.
 +
 +
==='''Dragon Bracer'''===
 +
Tot-34
 +
*4-Invulnerable- Transfer 5
 +
*4-Regen-Transfer 10
 +
*1 Immune to Poison-Transfer 10
 +
==='''case'''===
 +
[[File:Gonzala-case.jpg|300 px]]
 +
 +
*2 Chaos Vitality
 +
*1 Confers movement
 +
*4 Invulnerable
 +
*2 Deadly Damage
 +
*2 Speak and Sing. 
 +
**Operates as heightened personal anticipation rather then speech.
 +
*4 Seek in Shadow
 +
**Operates in the manner Corwin retrieved Grayswandir after his escape
 +
*4 Regeneration-10 Transfer
 +
**Operates on touch to cure wounds, poisoning, indigestion, and intoxication.
 +
*2 Alt-Form: Chain.  2 pips representing the complexity of the transformation.
 +
** Operates as a second chain holding dog tags.  Wearer grabs the chain and tugs to make the chain separate and shift to case form.
 +
*2 Named and Numbered spells. Holds a rack of 6 spells which once loaded will not deteriorate.
 +
*10 Ability: Multi-Level.
 +
**Appearance: The item appears like a thin, light, but extremely sturdy and stylish guitar case.
 +
** Item operates as 3 separate guitar case levels
 +
***Main and obvious level: Musical instrument as appropriate to the user. Tool Case.  Folder for sheet music.
 +
***Hidden Level One:Usually general supplies
 +
***Hidden Level Two.Usually weaponry
 +
 +
43 pips x3 Horde
 +
 +
Total 129
 +
 +
Created by Adrian and gifted to musically inclined friends
  
 
==<big>'''Personal Items'''</big>==
 
==<big>'''Personal Items'''</big>==
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*'''2 Amber Stamina'''  
 
*'''2 Amber Stamina'''  
 
*'''8 Armor Ruggedly Invulnerable'''. Its riders seem to share a general invulnerability to the elements, general fire effect, wind dame, elements of a material nature being cast at it including rocks and bullets while the vehicle is in motion.
 
*'''8 Armor Ruggedly Invulnerable'''. Its riders seem to share a general invulnerability to the elements, general fire effect, wind dame, elements of a material nature being cast at it including rocks and bullets while the vehicle is in motion.
*'''2 Speak & Sing'''. Not quite sentient, more empathic, it has intelligence enough to adapt to conditions, protect itself and its riders, even if they are inexperienced, and to behave in the manned an experienced rider would choose.  Anticipates choices.  For its principle companion(Gerard or Carissa) it seems to exude a sense of comfortable companionship and willingness.  It may have a sense of protection for them.  It has an unspoken, sub-sentience that make accept upgrading.  
+
*'''2 Speak & Sing'''. Not quite sentient, more emphatic, it has intelligence enough to adapt to conditions, protect itself and its riders, even if they are inexperienced, and to behave in the manned an experienced rider would choose.  Anticipates choices.  For its principle companion(Gerard or Carissa) it seems to exude a sense of comfortable companionship and willingness.  It may have a sense of protection for them.  It has an unspoken, sub-sentience that make accept upgrading.  
 
*'''4 Extraordinary Psyche Sens.'''   
 
*'''4 Extraordinary Psyche Sens.'''   
 
*'''4 Seek in Shadow''' Will seek its rider if separated
 
*'''4 Seek in Shadow''' Will seek its rider if separated
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*2 Amber Stamina
 
*2 Amber Stamina
 
*8 Armor Ruggedly Invulnerable. ''While the vehicle itself is extraordinarily rugged and resistant to damage and wear, its riders seem to share a general invulnerability to the elements, general fire effect, wind damage, elements of a material nature being cast at it including rocks, insects, and bullets while the vehicle is in motion.''
 
*8 Armor Ruggedly Invulnerable. ''While the vehicle itself is extraordinarily rugged and resistant to damage and wear, its riders seem to share a general invulnerability to the elements, general fire effect, wind damage, elements of a material nature being cast at it including rocks, insects, and bullets while the vehicle is in motion.''
*2 Speak & Sing. ''Not quite sentient, more empahtic, it has intelligence enough to adapt to conditions, protect itself and its riders, even if they are inexperienced, and to behave in the manner an experienced rider would choose.  Anticipates choices.  For its principle companion it seems to exude a sense of comfortable companionship and willingness.  It may have a sense of protection for them.  It has an unspoken, sub-sentience that make accept upgrading.''  
+
*2 Speak & Sing. ''Not quite sentient, more emphatic, it has intelligence enough to adapt to conditions, protect itself and its riders, even if they are inexperienced, and to behave in the manner an experienced rider would choose.  Anticipates choices.  For its principle companion it seems to exude a sense of comfortable companionship and willingness.  It may have a sense of protection for them.  It has an unspoken, sub-sentience that make accept upgrading.''  
 
*4 Extraordinary Psyche Sens.  
 
*4 Extraordinary Psyche Sens.  
 
*4 Seek in Shadow. ''Will seek its rider if separated''
 
*4 Seek in Shadow. ''Will seek its rider if separated''
Line 287: Line 292:
 
*2 Amber Stamina
 
*2 Amber Stamina
 
*8 Armor Ruggedly Invulnerable. ''While the vehicle itself is extraordinarily rugged and resistant to damage and wear, its riders seem to share a general invulnerability to the elements, general fire effect, wind damage, elements of a material nature being cast at it including rocks, insects, and bullets while the vehicle is in motion.''
 
*8 Armor Ruggedly Invulnerable. ''While the vehicle itself is extraordinarily rugged and resistant to damage and wear, its riders seem to share a general invulnerability to the elements, general fire effect, wind damage, elements of a material nature being cast at it including rocks, insects, and bullets while the vehicle is in motion.''
*2 Speak & Sing. ''Not quite sentient, more empathic, it has intelligence enough to adapt to conditions, protect itself and its riders, even if they are inexperienced, and to behave in the manner an experienced rider would choose.  Anticipates choices.  For its principle companion it seems to exude a sense of comfortable companionship and willingness.  It may have a sense of protection for them.  It has an unspoken, sub-sentience that make accept upgrading.''  
+
*2 Speak & Sing. ''Not quite sentient, more emphatic, it has intelligence enough to adapt to conditions, protect itself and its riders, even if they are inexperienced, and to behave in the manner an experienced rider would choose.  Anticipates choices.  For its principle companion it seems to exude a sense of comfortable companionship and willingness.  It may have a sense of protection for them.  It has an unspoken, sub-sentience that make accept upgrading.''  
 
*4 Extraordinary Psyche Sens.  
 
*4 Extraordinary Psyche Sens.  
 
*4 Seek in Shadow. ''Will seek its rider if separated''
 
*4 Seek in Shadow. ''Will seek its rider if separated''
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Currently in the possession of King Vance of Vulsara, Lord of Amber
 
Currently in the possession of King Vance of Vulsara, Lord of Amber
==='''Caine's Personal Motorcycle 26'''===
 
*2 Combat Training.  Design efficient for a combat Vehicle.  Weaponry positions well placed. Primary forward Weapon Pod.  2 secondary side Pods.  Rear Pod for liquid dispensers.
 
*4 Invulnerable. Transfer 5 ''While the vehicle itself is extraordinarily rugged and resistant to damage and wear, its riders seem to share a general invulnerability to the elements, general fire effect, wind damage, elements of a material nature being cast at it including rocks, insects, and bullets while the vehicle is in motion.''
 
*2 Speak & Sing. ''Not quite sentient, more emphatic, it has intelligence enough to adapt to conditions, protect itself and its riders, even if they are inexperienced, and to behave in the manner an experienced rider would choose.  Anticipates choices.  For its principle companion it seems to exude a sense of comfortable companionship and willingness.  It may have a sense of protection for them.  It has an unspoken, sub-sentience that make accept upgrading.''
 
*1  Mold stuff. ''Makes its road smoother when needed''
 
*4 Regeneration. The Vehicle uses a combination of shapeshift and regenerate to repair dings and weapon damage over time.
 
x2 n/n 
 
26 total
 
 
 
==='''Margot's Items'''===
 
==='''Margot's Items'''===
 
===='''Margot's Coronet'''====
 
===='''Margot's Coronet'''====
Line 357: Line 353:
 
*King Vance:Carne Asada Burritto
 
*King Vance:Carne Asada Burritto
  
Anyone who has spent time in the kitchen with Dame Margot will have at least one of these.
+
Anyone who has spent time in the kitchen with Dame Margot will have at least one of these.  
 
 
 
==='''Elayne's Cats'''===
 
==='''Elayne's Cats'''===
 
*2 Chaos vitality
 
*2 Chaos vitality
Line 406: Line 401:
 
**Total 66
 
**Total 66
  
==='''Clothing'''===
 
 
===='''Bley's Hero Suit(174)'''====
 
===='''Bley's Hero Suit(174)'''====
 
*2 Chaos Vitality 5 transfer
 
*2 Chaos Vitality 5 transfer
Line 421: Line 415:
 
**174
 
**174
 
Originally a one off of Bley's creation, these were then produced in Horde quantities as tactical combat suits by the Amber Star Fleet.
 
Originally a one off of Bley's creation, these were then produced in Horde quantities as tactical combat suits by the Amber Star Fleet.
 
===='''Ranger Suit'''====
 
*2 Chaos Vitality 5 transfer
 
*2 Double Speed 5 transfer
 
*2 Amber Stamina 5 transfer
 
*2 Combat Reflexes 5 transfer
 
*2 Vs Guns
 
*1 Ability-Proof vs Drowning.
 
*1 Ability-Arm/Disarm
 
*1 Alt Form-Sleeping bag
 
*1 Ability-Grow to suit the individual owner.
 
*1 Ability-Pouch of holding. 2'x 2'
 
*1 Ability-
 
**36 Pips
 
x3 Horde-108-Julian
 
Created by Julian early in the years of the Rangers of Arden, the suit is highly customizable.  The suit begins as a leather brigandin e and develops to fit a particular soldier though it is wearable by anyone. 
 
===='''Ranger Saddle'''====
 
 
=='''Kolvir Musketeers'''==
 
 
===Suit===
 
They wear a version of the Ranger Suit.
 
*2 Chaos Vitality 5 transfer
 
*2 Double Speed 5 transfer
 
*4 Endless Stamina 5 transfer
 
*2 Combat Reflexes 5 transfer
 
*4 Invulnerable
 
*2 Danger Sense  5 transfer
 
*4 Regen  10 transfer
 
*2 N/N Forms Street clothes, Formal outfit, Camo, Blackout or Funeral Wear, duty uniform.
 
*2 Shadow Path
 
*4 Ability.  Transport like trump to 6 places:Throne Room, Library, Courtyard, Assigned Principal, 2 at wearers choosing. 
 
[[File:Musketeer forma2.jpg|200 px]]
 
[[File:MusketeerDaywear1.jpg|200 px]]
 
[[File:Musketeer pistol.jpg|300 px]]
 
 
==='''Kolvir Musketeers dueling blades'''===
 
Tot-21 each
 
Mithril Blade (The Navy Blade)(Original Created and Paid for Random)
 
Used by admirals on duty.
 
*7} Double Speed 2 -Transfer 5
 
*7} Combat Reflexes 2-Transfer 5
 
*4} Deadly Damage
 
*1} Mold Stuff-Find in Shadow if lost.
 
*1} Alt Form-Dueling Blade, Bowie Knife
 
*1} ability-Return to hand
 
**21
 
x3 Horde
 
**63
 
 
=='''Gonzala's Case'''==
 
[[File:Gonzala-case.jpg|300 px]]
 
 
*2 Chaos Vitality
 
*1 Confers movement
 
*4 Invulnerable
 
*2 Deadly Damage
 
*2 Speak and Sing. 
 
**Operates as heightened personal anticipation rather then speech.
 
*4 Seek in Shadow
 
**Operates in the manner Corwin retrieved Grayswandir after his escape
 
*4 Regeneration-10 Transfer
 
**Operates on touch to cure wounds, poisoning, indigestion, and intoxication.
 
*2 Alt-Form: Chain.  2 pips representing the complexity of the transformation.
 
** Operates as a second chain holding dog tags.  Wearer grabs the chain and tugs to make the chain separate and shift to case form.
 
*2 Named and Numbered spells. Holds a rack of 6 spells which once loaded will not deteriorate.
 
*10 Ability: Multi-Level.
 
**Appearance: The item appears like a thin, light, but extremely sturdy and stylish guitar case.
 
** Item operates as 3 separate guitar case levels
 
***Main and obvious level: Musical instrument as appropriate to the user. Tool Case.  Folder for sheet music.
 
***Hidden Level One:Usually general supplies
 
***Hidden Level Two.Usually weaponry
 
 
43 pips x3 Horde
 
=='''Rafe's Fire Hammer'''==
 
 
[[File:Firehammer.jpg|150 px]]
 
 
*A Double Headed War Hammer with a Head, Shaft Band and Butt Cap made of Black Mithril, a Shaft that is made from Ang Ri Ironwood and the Handle is wrapped with Ostrich Leather.
 
**Crafted by Falat Agata, Avasa Duriro of Iron, Forge Journeyman under Tursa Ga.
 
***'' 'I made this black mithril hammer to accept any grade of race.  I am pleased a Masoja of Fire will bind to it.  The handle changes from a foot to 6 feet.  It is a war weapon but can be used as a forge hammer.' ''
 
*2 Chaos Vitality
 
*2 Double Speed
 
*2 Combat Reflexes
 
*2 Double Damage
 
*4 Deadly Damage to undead
 
*1 Sensitivity to Undead
 
*1 Ability Hammer Flames for additional Damage or other uses.
 
*1 Ability Parry.  Effective Parry
 
*1 Ability Consume and destroy Undead energy forces on contact for damage.
 
*1 Ability.  Call to Hand 100 mile radius
 
*2 N/N forms.  Shaft changes size.
 
**18 Pips
 
*THE CONTRACT: (for above listed powers)
 
**Self-Bound Masoja Dufiro of Fire (Sharax[[https://wiki.rpg.net/index.php/Dufiro_known_by_Raphael#Sharax.2C_Masoja_of_Fire]]) and unnamed Bound Spasa of Motion. (Bound by Sharax)
 
***Rafe negotiated the Bargain for Self-Bound Service with Sharax.
 
**'' "So, you offer to Self-Bind to this War Hammer that you find acceptable for Binding and for your Status. You wish to remain submerged, mind dark till the Term of Service is completed, an agreed upon length of two years 'on the hip', when renegotiation takes place. The powers to be provided are: To Combat Undead, Detect Undead, Parry, Flame Weapon, Destruction of Undead Life Force, Fire Powers ranging from cooking to forging or anything between, controllable by me, as needs be. In trade a forest, 50,000sq miles. A Lich slain. If the Lich is not slain by the end of Term I will be registered as breaking a binding oath with the Council of the Dufirosm.  Since you wish to be submerged, my Confidentiality Agreement is essentially moot yet fulfilled, so I will give one thousand years of Testimony of Good Service." ''~Rafe
 
***'' "I would like to request one final Power, if it is yours to grant; the ability to summon the weapon to hand, no matter where it might be." ''~Rafe
 
****'' "I can not grant that.  However, I have a Member of my Knot, a new one, a newly raised Spasa of Motion.  He will Serve the same Term as I.  Receive your Testimony for his next Spasa Race in the deal.  He can provide weapon movement." ''~Sharax of Fire
 
==new==
 
=='''Pacific Items'''==
 
The Pacifica line of items were created by the [[Druid Council of Pacifica]] to empower their police and military
 
===[[Pacifica]] Uniform(14)===
 
** Providing uniforms is expensive especially for a fledginling nation.
 
x
 
*1 Animal Vitality
 
*1 Combat Training
 
*4 Invulnerable. 5 Transfer
 
*4 Regenerate. 10 Transfer
 
*2 N/N:Combat, Service, Dress, Pacifica High Dress, Street Clothes A, Street Clothes B, Street Clothes C, Street Clothes D, Mechanic. Black Work
 
*1 Ability: Call to don/ Return
 
*1 Ability: Clean on Demand
 
**14
 
x4 Shadow-wide
 
**56  [[Druid Council of Pacifica]]
 
x
 
 
===''''Pacifica Boots'''' (8)===
 
**Heavy Combat boots.
 
x
 
*1 Combat Training
 
*1 VS Guns
 
*2 Double Damage
 
*1 Self-Healing
 
*1 Alt-form: Ka-Bar, Swiss army 20 item
 
*1 Ability: Call to foot/Return
 
*1 Ability: Clean on Demand
 
**8
 
x4
 
**32 [[Druid Council of Pacifica]]
 
x
 
==='''[[Pacifica]] Interceptor Body Armor ''''(4)===
 
* Good Body Armor
 
x
 
*1 Combat Training
 
*2 Vs Guns
 
*1 Self-Heal
 
**4
 
x4
 
**16 [[Druid Council of Pacifica]]
 
x
 
==='''[[Pacifica]] Weapons'''===
 
===='''Hand Gun-Sig Sauer M17 ''' (3) ====
 
SIG SAUER P320 M17 Full Size 9mm 4.7"
 
**Ammo & Spare 10 Rnds Clips 10 Stored. 300 Rnds in Cases
 
**Gun Cleaning Kit
 
** A fine personal weapon.
 
x
 
*1 Ability: Call to hand
 
*1 Ability: Load in Combat
 
*1 Ability: Clean on Demand
 
**3
 
x4 Shadow-Wide
 
**12 [[Druid Council of Pacifica]]
 
x
 
===='''[[Pacifica]]  Rifle-M4''' (3)2 ====
 
Assault style
 
**Ammo & 10 Spare 30 rnd Clips included
 
**Stored-500 rnds in pouches
 
x
 
*1 Ability: Call to hand
 
*1 Ability: Load in Combat
 
*1 Ability: Clean on Demand
 
**3
 
x4 Shadow-Wide
 
**12 [[Druid Council of Pacifica]]
 
x
 
===='''[[Pacifica]] Ka-Bar'''(9)====
 
**Fighting knife
 
x
 
*1 Combat Training
 
*1 VS Guns
 
*2 Double Damage
 
*1 Self-Healing
 
*1 Alt-form: Ka-Bar, Swiss army 20 item
 
*1 Ability: Call to hand
 
*1 Ability: Load in Combat
 
*1 Ability: Clean on Demand
 
**9
 
x4 Shadow-Wide
 
**27 [[Druid Council of Pacifica]]
 
x
 

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