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===='''Kolvir Musketeers dueling blades'''====
 
===='''Kolvir Musketeers dueling blades'''====
 
Tot-21 each
 
Tot-21 each
Mithril Blade (Original Created and Paid for Random)
+
Mithril Blade (The Navy Blade)(Original Created and Paid for Random)
 +
Used by admirals on duty.
 
*7} Double Speed 2 -Transfer 5
 
*7} Double Speed 2 -Transfer 5
 
*7} Combat Reflexes 2-Transfer 5
 
*7} Combat Reflexes 2-Transfer 5
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===='''Van Real Glasses'''====
 
===='''Van Real Glasses'''====
Much of this product is technological.  The frames and glass are made of nearly indestructible materials; Rearden Metal for the frames, Hull Metal for the glasses. The magical improvements make these incredibly expensive.  Variations of colors available. These items are found in Nu Yark and have been imported to Nenton by Lady Elyane of Amber (At a tidy profit).
+
Much of this product are technological.  The frames and glass are made of nearly indestructible materials; Rearden Metal for the frames, Hull Metal for the glasses. The magical improvements make these incredibly expensive.  Variations of colors available. These items are found in Nu Yark and have been imported to Nenton by Lady Elyane of Amber (At a tidy profit).
  
 
[[File:Glasses.jpg|300 px]]
 
[[File:Glasses.jpg|300 px]]
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*1 Ability-Binocular/Microscope vision
 
*1 Ability-Binocular/Microscope vision
 
**7
 
**7
 
 
===='''Nasty Place Graduate Blade'''====
 
===='''Nasty Place Graduate Blade'''====
  
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*'''2 Amber Stamina'''  
 
*'''2 Amber Stamina'''  
 
*'''8 Armor Ruggedly Invulnerable'''. Its riders seem to share a general invulnerability to the elements, general fire effect, wind dame, elements of a material nature being cast at it including rocks and bullets while the vehicle is in motion.
 
*'''8 Armor Ruggedly Invulnerable'''. Its riders seem to share a general invulnerability to the elements, general fire effect, wind dame, elements of a material nature being cast at it including rocks and bullets while the vehicle is in motion.
*'''2 Speak & Sing'''. Not quite sentient, more empathic, it has intelligence enough to adapt to conditions, protect itself and its riders, even if they are inexperienced, and to behave in the manned an experienced rider would choose.  Anticipates choices.  For its principle companion(Gerard or Carissa) it seems to exude a sense of comfortable companionship and willingness.  It may have a sense of protection for them.  It has an unspoken, sub-sentience that make accept upgrading.  
+
*'''2 Speak & Sing'''. Not quite sentient, more emphatic, it has intelligence enough to adapt to conditions, protect itself and its riders, even if they are inexperienced, and to behave in the manned an experienced rider would choose.  Anticipates choices.  For its principle companion(Gerard or Carissa) it seems to exude a sense of comfortable companionship and willingness.  It may have a sense of protection for them.  It has an unspoken, sub-sentience that make accept upgrading.  
 
*'''4 Extraordinary Psyche Sens.'''   
 
*'''4 Extraordinary Psyche Sens.'''   
 
*'''4 Seek in Shadow''' Will seek its rider if separated
 
*'''4 Seek in Shadow''' Will seek its rider if separated
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*2 Amber Stamina
 
*2 Amber Stamina
 
*8 Armor Ruggedly Invulnerable. ''While the vehicle itself is extraordinarily rugged and resistant to damage and wear, its riders seem to share a general invulnerability to the elements, general fire effect, wind damage, elements of a material nature being cast at it including rocks, insects, and bullets while the vehicle is in motion.''
 
*8 Armor Ruggedly Invulnerable. ''While the vehicle itself is extraordinarily rugged and resistant to damage and wear, its riders seem to share a general invulnerability to the elements, general fire effect, wind damage, elements of a material nature being cast at it including rocks, insects, and bullets while the vehicle is in motion.''
*2 Speak & Sing. ''Not quite sentient, more empahtic, it has intelligence enough to adapt to conditions, protect itself and its riders, even if they are inexperienced, and to behave in the manner an experienced rider would choose.  Anticipates choices.  For its principle companion it seems to exude a sense of comfortable companionship and willingness.  It may have a sense of protection for them.  It has an unspoken, sub-sentience that make accept upgrading.''  
+
*2 Speak & Sing. ''Not quite sentient, more emphatic, it has intelligence enough to adapt to conditions, protect itself and its riders, even if they are inexperienced, and to behave in the manner an experienced rider would choose.  Anticipates choices.  For its principle companion it seems to exude a sense of comfortable companionship and willingness.  It may have a sense of protection for them.  It has an unspoken, sub-sentience that make accept upgrading.''  
 
*4 Extraordinary Psyche Sens.  
 
*4 Extraordinary Psyche Sens.  
 
*4 Seek in Shadow. ''Will seek its rider if separated''
 
*4 Seek in Shadow. ''Will seek its rider if separated''
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*2 Amber Stamina
 
*2 Amber Stamina
 
*8 Armor Ruggedly Invulnerable. ''While the vehicle itself is extraordinarily rugged and resistant to damage and wear, its riders seem to share a general invulnerability to the elements, general fire effect, wind damage, elements of a material nature being cast at it including rocks, insects, and bullets while the vehicle is in motion.''
 
*8 Armor Ruggedly Invulnerable. ''While the vehicle itself is extraordinarily rugged and resistant to damage and wear, its riders seem to share a general invulnerability to the elements, general fire effect, wind damage, elements of a material nature being cast at it including rocks, insects, and bullets while the vehicle is in motion.''
*2 Speak & Sing. ''Not quite sentient, more empathic, it has intelligence enough to adapt to conditions, protect itself and its riders, even if they are inexperienced, and to behave in the manner an experienced rider would choose.  Anticipates choices.  For its principle companion it seems to exude a sense of comfortable companionship and willingness.  It may have a sense of protection for them.  It has an unspoken, sub-sentience that make accept upgrading.''  
+
*2 Speak & Sing. ''Not quite sentient, more emphatic, it has intelligence enough to adapt to conditions, protect itself and its riders, even if they are inexperienced, and to behave in the manner an experienced rider would choose.  Anticipates choices.  For its principle companion it seems to exude a sense of comfortable companionship and willingness.  It may have a sense of protection for them.  It has an unspoken, sub-sentience that make accept upgrading.''  
 
*4 Extraordinary Psyche Sens.  
 
*4 Extraordinary Psyche Sens.  
 
*4 Seek in Shadow. ''Will seek its rider if separated''
 
*4 Seek in Shadow. ''Will seek its rider if separated''
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Currently in the possession of King Vance of Vulsara, Lord of Amber
 
Currently in the possession of King Vance of Vulsara, Lord of Amber
==='''Caine's Personal Motorcycle 26'''===
 
*2 Combat Training.  Design efficient for a combat Vehicle.  Weaponry positions well placed. Primary forward Weapon Pod.  2 secondary side Pods.  Rear Pod for liquid dispensers.
 
*4 Invulnerable. Transfer 5 ''While the vehicle itself is extraordinarily rugged and resistant to damage and wear, its riders seem to share a general invulnerability to the elements, general fire effect, wind damage, elements of a material nature being cast at it including rocks, insects, and bullets while the vehicle is in motion.''
 
*2 Speak & Sing. ''Not quite sentient, more emphatic, it has intelligence enough to adapt to conditions, protect itself and its riders, even if they are inexperienced, and to behave in the manner an experienced rider would choose.  Anticipates choices.  For its principle companion it seems to exude a sense of comfortable companionship and willingness.  It may have a sense of protection for them.  It has an unspoken, sub-sentience that make accept upgrading.''
 
*1  Mold stuff. ''Makes its road smoother when needed''
 
*4 Regeneration. The Vehicle uses a combination of shapeshift and regenerate to repair dings and weapon damage over time.
 
x2 n/n 
 
26 total
 
 
 
==='''Margot's Items'''===
 
==='''Margot's Items'''===
 
===='''Margot's Coronet'''====
 
===='''Margot's Coronet'''====

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