Editing Genius The Transgression/Chapter Two: Character Creation

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of scholars (Wits + Expression), and so on. In general, it is an indicator of how badly a genius can alienate a crowd once he starts talking about his ideas.
 
of scholars (Wits + Expression), and so on. In general, it is an indicator of how badly a genius can alienate a crowd once he starts talking about his ideas.
  
====Unmada, Brilliant Madness:====
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===Unmada, Brilliant Madness:===
  
 
Mania sometimes manifests as a sort of crackling energy, but that's not really what it is. Mania is raw creativity, and geniuses have a bottomless well of it. They just need to open up their minds. Of course, opening up their minds can drive them insane. Channeling too much Mania risks turning a genius into an unmada, unable to distinguish between the real world and the hallucinations and promises created by her own Mania.
 
Mania sometimes manifests as a sort of crackling energy, but that's not really what it is. Mania is raw creativity, and geniuses have a bottomless well of it. They just need to open up their minds. Of course, opening up their minds can drive them insane. Channeling too much Mania risks turning a genius into an unmada, unable to distinguish between the real world and the hallucinations and promises created by her own Mania.
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Only Inspired beings can become unmada or Illuminated. Beholden and unInspired manes cannot suffer these fates.
 
Only Inspired beings can become unmada or Illuminated. Beholden and unInspired manes cannot suffer these fates.
  
====Metanormal Advantage:====
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===Metanormal Advantage:===
  
 
''Like geniuses and Inspiration, other powerful beings in the world of darkness possess Advantages that define them. Vampires have Blood Potency, Werewolves have Primal Urge, and other beings have other "key" metanormal Advantages. When a genius confronts such a being, its metanormal Advantage is added to its die roll when resisting any Inspired affect that's resisted by only a single Attribute. For example, if a genius attacked a vampire with a fear ray (which attacks Composure), the vampire would roll Composure + Blood Potency, whereas a regular person would roll Composure alone. Metanormal beings only add their metanormal Advantage to resistance rolls that use a single Attribute, not to ones that use two Attributes (Wits + Composure, Stamina + Resolve, etc.). Likewise, a genius adds his Inspiration to any attempt to resist another being's metanormal effect only when that effect is resisted by a single Attribute.''
 
''Like geniuses and Inspiration, other powerful beings in the world of darkness possess Advantages that define them. Vampires have Blood Potency, Werewolves have Primal Urge, and other beings have other "key" metanormal Advantages. When a genius confronts such a being, its metanormal Advantage is added to its die roll when resisting any Inspired affect that's resisted by only a single Attribute. For example, if a genius attacked a vampire with a fear ray (which attacks Composure), the vampire would roll Composure + Blood Potency, whereas a regular person would roll Composure alone. Metanormal beings only add their metanormal Advantage to resistance rolls that use a single Attribute, not to ones that use two Attributes (Wits + Composure, Stamina + Resolve, etc.). Likewise, a genius adds his Inspiration to any attempt to resist another being's metanormal effect only when that effect is resisted by a single Attribute.''

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