Difference between revisions of "Godbound: Blood and Oil:Inerrant Benevolent Luminary"

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'''Previous incarnation:''' Firefighter Who Died in the Line of Duty
 
'''Previous incarnation:''' Firefighter Who Died in the Line of Duty
  
'''Weapon:''' Pneumatic Hammer (1d8), Fire Word (1d10)
+
'''Weapon:''' +2 Pneumatic Hammer (1d8+1), +2 Fire Word (1d10+1)
  
'''Armour:''' Medium (-4 to Evasion)
+
'''Armour:''' Medium (AC 5, -4 to Evasion)
  
 
'''Attributes'''  
 
'''Attributes'''  

Revision as of 10:34, 6 March 2017

Name: Inerrant Benevolent Luminary

Player: KreenWarrior

Campaign: Blood and Oil

Caste: Orichalcum

Current incarnation: Leader of Men, Beloved of the Populat

Previous incarnation: Firefighter Who Died in the Line of Duty

Weapon: +2 Pneumatic Hammer (1d8+1), +2 Fire Word (1d10+1)

Armour: Medium (AC 5, -4 to Evasion)

Attributes

Strength 13

Dexterity 13

Constitution 10

Intelligence 14

Wisdom 16

Charisma 8 (16 from Command)


Hit Points 8/8


Installed Charms

Command (Inherent) - Raises CHA to 16. Can communicate with any creature.

Know the Inner Truth (1) - Spend scene-long Effort. Can tell the motivations of a conversational partner. Spirit saves for worthy opponent.

Fire (3) - Immune to fire and smoke. Can fire projectiles that do 1d10 damage.

Cinder Words (2) - Commit Effort. All lesser enemies take Fray damage each turn. Can igite unattended objects with a free action.

Stored Charms

Guards, Seize Him! (1) - Can summon a Small Mob of minions, or 6 major retainers, from up to 10 miles away.

Health (3) - Raises CON to 16. Immune to poison and disease.

Ender of Plagues (1) - Spend scene-long Effort. Cure all diseases within sight. Day-long Effort cures all disease within a half-mile.

Merciful Gaze (1) - Heal 2d6+your level HP of a target. Target must spend day-long Effort.


Effort

Uncommitted (1)

Indefinitely committed (1) - Cinder Words

Influence

Uncommitted (2)