Difference between revisions of "Goldmoon"

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(Combat Stats)
(Gear and Treasure)
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==Gear and Treasure==
 
==Gear and Treasure==
  
*'''Encumbrance'''
+
*'''Encumbrance''' 320 cn ENC total
 
*'''Armor'''
 
*'''Armor'''
 +
 +
Leather Armor (200 cn ENC)
 +
 
*'''Weapons'''
 
*'''Weapons'''
**
+
 
 +
Blue Crystal Staff (40 cn ENC)
 +
Sling & Slingstones (m)
 +
 
 
*'''Gear'''
 
*'''Gear'''
 +
 +
Misc. equipment & provisions (80 cn ENC)
 
**
 
**
 
*'''Coins''' ''GP'' ''EP'' ''SP'' ''CP''
 
*'''Coins''' ''GP'' ''EP'' ''SP'' ''CP''
 
*'''Treasure'''
 
*'''Treasure'''

Revision as of 14:13, 27 July 2010

Biographical Info

  • Name Goldmoon
  • Sex Female
  • Age 29
  • Height 5'7"
  • Weight 115 lbs
  • Hair Golden
  • Eyes Blue
  • Skin Tan
  • History and Personality
  • Description

"I am a princess of the Que-Shu tribe. Riverwind is my guardian and my betrothed. We seek to discover the nature and use of this staff."

"Some months ago, Riverwind went to my father and asked for my hand. Father had another marriage in mind for me and demanded that Riverwind prove his worthiness by bringing back the magic of the Forsaken Lands."

"For months I had no word, no sign of him. Then Riverwind returned. My father's plan was spoiled, so the claimed the staff was not magical and ordered Riverwind stoned in the village. As the stones fell upon him, I ran to his side. At that moment, the staff blazed and we suddenly found ourselves on the plains west of the villag. We search for proof that the staff holds powerful and good magic. Until we know how to control the staff, we cannot return to my tribe." (DL1, p. 16)

Characteristics

  • Class Cleric
  • Level 5
  • XP 16,000 (+10% earned experience)
  • XP required for next level 25,000
  • Alignment Lawful


  • STR 12
  • INT 16 (Read/Write Plainsman, Common, Qualinesti Elven, Hill Dwarf)
  • WIS 16 (+2 on magic-based saving throws)
  • DEX 12
  • CON 11
  • CHR 18 (+2 Reaction Adj.; Max. Retainers: 7; Morale of Same: 10)

Combat Stats

  • AC 7 (Leather)
  • HP 17
  • Move
  • Saving Throws
    • Death Ray or Poison 9
    • Magic Wands 10
    • Paralysis or Turn to Stone 12
    • Dragon Breath 14
    • Rod, Staff, or Spell 12

Race and Class Abilities

Gear and Treasure

  • Encumbrance 320 cn ENC total
  • Armor

Leather Armor (200 cn ENC)

  • Weapons

Blue Crystal Staff (40 cn ENC) Sling & Slingstones (m)

  • Gear

Misc. equipment & provisions (80 cn ENC)

  • Coins GP EP SP CP
  • Treasure