Difference between revisions of "Grimbar Tanglebeard"

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(Combat)
Line 24: Line 24:
 
*AC: 2
 
*AC: 2
 
*Attack: Hand Axe +1 attack 1d6=1 damage, Sling
 
*Attack: Hand Axe +1 attack 1d6=1 damage, Sling
*Movement:  
+
*Movement: 60/20/60
 
*Treasure-bearing movement:  
 
*Treasure-bearing movement:  
 
*Saves:  
 
*Saves:  
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== Equipment ==
 
== Equipment ==
 +
* Encumbrance 710cn
 
* Plate Mail 60
 
* Plate Mail 60
 
* Shield 10
 
* Shield 10

Revision as of 22:10, 31 August 2017

Grimbar Tanglebeard

A character in the Kate's Horror on the Hill B/X Campaign.


Grimbar Tanglebeard

  • Lawful Dwarf 1
  • XP: 0/2200
  • Backstory: Grimbar seeks his fortune out in the world, hoping to win enough wealth to attract a wife. It certainly won't be his mind or his looks.

Attributes

  • STR 15 + 1 to hit, damage, and opening doors, +5% XP
  • INT 7 Can write simple Common Words
  • WIS 10
  • DEX 12
  • CON 14 +1 hp per HD
  • CHA 7 -1 reaction 3 retainers 6 morale


Combat

  • HP: 9
  • AC: 2
  • Attack: Hand Axe +1 attack 1d6=1 damage, Sling
  • Movement: 60/20/60
  • Treasure-bearing movement:
  • Saves:
    • Death Ray or Poison
    • Magic Wands
    • Paralysation or Petrification
    • Dragon Breath
    • Rod, Stave, or Spell:

Racial Abilities

Dwarves are very hardy creatures and have better saving throws than most other character classes. Dwarves often live underground, and have infravision (heat-sensing sight) which allows them to see 60 feet in the dark. They are expert miners and are able to find slanting passages, traps, shifting walls, and new construction one-third of the time (a roll of 1 or 2 on Id6) when looking for them. All dwarves speak Common, Dwarvish, and the alignment tongue of the character, plus the languages of gnomes, kobolds, and goblins.


Equipment

  • Encumbrance 710cn
  • Plate Mail 60
  • Shield 10
  • Hand Axe 4
  • Sling with 30 stones 2
  • Backpack 5
  • Week of Iron Rations 15
  • 2 Waterskins
  • 2 GP