Difference between revisions of "Grimbar Tanglebeard"
(Created page with "===Grimbar Tanglebeard=== A character in the Kate's Horror on the Hill B/X Campaign. == Grimbar Tanglebeard == *Lawful Dwarf 1 *XP: 0/2200 *Backstory: Grimbar seeks his...") |
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*HP: 9 | *HP: 9 | ||
*AC: 2 | *AC: 2 | ||
− | *Attack: +1 | + | *Attack: Hand Axe +1 attack 1d6+1 damage, Sling (+1 to attack) 1d6 ranged |
− | *Movement: | + | *Movement: 60/20/60 |
− | *Treasure-bearing movement: | + | *Treasure-bearing movement: 30/10/30 |
*Saves: | *Saves: | ||
− | **Death Ray or Poison | + | **Death Ray or Poison 10 |
− | **Magic Wands | + | **Magic Wands 11 |
− | **Paralysation or Petrification | + | **Paralysation or Petrification 12 |
− | **Dragon Breath | + | **Dragon Breath 13 |
− | **Rod, Stave, or Spell: | + | **Rod, Stave, or Spell: 14 |
== Racial Abilities == | == Racial Abilities == | ||
Line 39: | Line 39: | ||
== Equipment == | == Equipment == | ||
+ | * Encumbrance 710cn | ||
* Plate Mail 60 | * Plate Mail 60 | ||
* Shield 10 | * Shield 10 |
Latest revision as of 22:16, 31 August 2017
Contents
Grimbar Tanglebeard[edit]
A character in the Kate's Horror on the Hill B/X Campaign.
Grimbar Tanglebeard[edit]
- Lawful Dwarf 1
- XP: 0/2200
- Backstory: Grimbar seeks his fortune out in the world, hoping to win enough wealth to attract a wife. It certainly won't be his mind or his looks.
Attributes[edit]
- STR 15 + 1 to hit, damage, and opening doors, +5% XP
- INT 7 Can write simple Common Words
- WIS 10
- DEX 12
- CON 14 +1 hp per HD
- CHA 7 -1 reaction 3 retainers 6 morale
Combat[edit]
- HP: 9
- AC: 2
- Attack: Hand Axe +1 attack 1d6+1 damage, Sling (+1 to attack) 1d6 ranged
- Movement: 60/20/60
- Treasure-bearing movement: 30/10/30
- Saves:
- Death Ray or Poison 10
- Magic Wands 11
- Paralysation or Petrification 12
- Dragon Breath 13
- Rod, Stave, or Spell: 14
Racial Abilities[edit]
Dwarves are very hardy creatures and have better saving throws than most other character classes. Dwarves often live underground, and have infravision (heat-sensing sight) which allows them to see 60 feet in the dark. They are expert miners and are able to find slanting passages, traps, shifting walls, and new construction one-third of the time (a roll of 1 or 2 on Id6) when looking for them. All dwarves speak Common, Dwarvish, and the alignment tongue of the character, plus the languages of gnomes, kobolds, and goblins.
Equipment[edit]
- Encumbrance 710cn
- Plate Mail 60
- Shield 10
- Hand Axe 4
- Sling with 30 stones 2
- Backpack 5
- Week of Iron Rations 15
- 2 Waterskins
- 2 GP