Difference between revisions of "Grodo"

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(Skill Groups)
(Weapons and Shields)
 
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==Background==
 
==Background==
  
''Type/copy background here please''
+
''Grodo was picked out of his litter because of his strength and ability to fight the other runts to be in  service to a dark troll hunter. Survived by hiding when the hunting party was killed by humans and has wandered since then being scared of either being killed by humans or hunted down by trolls for food.''
  
 
==Character Details==
 
==Character Details==
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==Characteristics==
 
==Characteristics==
 
Str: '''14''', Con: '''15''', Siz: '''7''', Int: '''13''', Pow: '''11''', Dex: '''13''':, Cha: '''15'''.
 
Str: '''14''', Con: '''15''', Siz: '''7''', Int: '''13''', Pow: '''11''', Dex: '''13''':, Cha: '''15'''.
*Hit Points:  ''''''
+
*Hit Points:  '''11'''
*Total Fatigue Points:  ''''''
+
*Total Fatigue Points:  '''29'''
*Total Magic Points:  '''9''
+
*Total Magic Points:  '''11'''
 
*Damage Bonus: '''+0'''
 
*Damage Bonus: '''+0'''
*Experience Bonus: '''+%'''
+
*Experience Bonus: '''+7%'''
*Current Fatigue:   - ? = ''' ?'''
+
*Current Fatigue: 29 - 0 = '''29'''
*Current Magic Points:   - = ''''''
+
*Current Magic Points: 11 - 0 = '''11'''
  
 
==Skill Groups==
 
==Skill Groups==
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*'''Manipulation: ?'''
+
*'''Manipulation: +6%'''
 
**Art [Sketch] (5%):-
 
**Art [Sketch] (5%):-
 
**Craft [] (5%):-
 
**Craft [] (5%):-
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*'''Mental: ?'''
+
*'''Mental: +6%'''
 
**Appraise (15%):-
 
**Appraise (15%):-
 
**First Aid (30%):-
 
**First Aid (30%):-
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*'''Perception: ?'''
+
*'''Perception: +5%'''
 
**Darksense (25%):-
 
**Darksense (25%):-
 
**Insight (5%):-
 
**Insight (5%):-
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*'''Physical: ?'''
+
*'''Physical: +10%'''
 
**Climb (40%):-
 
**Climb (40%):-
 
**Dodge (DEXx02%):-
 
**Dodge (DEXx02%):-
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**Throw (25%):-
 
**Throw (25%):-
  
*'''Magical: ?'''
+
*'''Magical: +3%'''
 
**Ceremony (5%):-
 
**Ceremony (5%):-
  
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|-
 
|-
|Short Spear || 1d8+1+1d4 || 2 || 15 || 21% || 19% ||  || 2.0
+
|Short Spear || 1d8+1 || 2 || 15 || 25% || % ||  || 2.0
 +
|-
 +
|Light Mace || 1d8 || 2 || 15 || 25% || 21% ||  || 1.0
 +
|-
 +
|Sling || 1d8 || 3 || 15 || 25% || 0% || 100 || 0.1
 
|-
 
|-
 
|Knife || 1d3+1d4 || 3 || 15 || 46% || 21% ||  || 0.5
 
|Knife || 1d3+1d4 || 3 || 15 || 46% || 21% ||  || 0.5

Latest revision as of 17:43, 23 February 2012

- Main Page; Escape to Smalltown

Background[edit]

Grodo was picked out of his litter because of his strength and ability to fight the other runts to be in service to a dark troll hunter. Survived by hiding when the hunting party was killed by humans and has wandered since then being scared of either being killed by humans or hunted down by trolls for food.

Character Details[edit]

  • Name: Grodo
  • Race: Enlo
  • Social Condition: slave
  • Sex: Maybe

Characteristics[edit]

Str: 14, Con: 15, Siz: 7, Int: 13, Pow: 11, Dex: 13:, Cha: 15.

  • Hit Points: 11
  • Total Fatigue Points: 29
  • Total Magic Points: 11
  • Damage Bonus: +0
  • Experience Bonus: +7%
  • Current Fatigue: 29 - 0 = 29
  • Current Magic Points: 11 - 0 = 11

Skill Groups[edit]

  • Communication: +6%
    • Bargain (5%):-
    • Command (5%):-
    • Etiquette (5%):-
    • Fast Talk (5%):-
    • Perform (5%):-
    • Persuade (15%):-
    • Status (15%):-
    • Teach (10%):-
    • Language [Darkspeech] (INTx5%):-
    • Language [Trade] (INTx3%):-


  • Manipulation: +6%
    • Art [Sketch] (5%):-
    • Craft [] (5%):-
    • Fine Manipulation (5%):-
    • Repair [] (15%): -
    • Sleight of Hand (5%):-


  • Mental: +6%
    • Appraise (15%):-
    • First Aid (30%):-
    • Gaming (INT+POW):-
    • Strategy (01%):-


  • Perception: +5%
    • Darksense (25%):-
    • Insight (5%):-
    • Listen (25%):-
    • Navigate (10%):-
    • Sense (10%):-
    • Spot (25%):-
    • Track (10%):-


  • Physical: +10%
    • Climb (40%):-
    • Dodge (DEXx02%):-
    • Hide (10%):-
    • Jump (25%):-
    • Ride (5%):-
    • Stealth (10%):-
    • Swim (25%):-
    • Throw (25%):-
  • Magical: +3%
    • Ceremony (5%):-

Magic[edit]

Hit Points and Armour[edit]

Location Name Armour types A.P. H.P. Enc. Melee Missile
Head 1 4 19-20 20
Left Arm 1 3 16-18 18-19
Right Arm 1 3 13-15 16-17
Chest 1 4 12 11-15
Abdomen 1 4 09-11 07-10
Left Leg 1 4 05-08 04-06
Right Leg 1 4 01-04 01-03
  • Total Hit Points: 12 HP
  • Total Armor ENC: 0

Weapons and Shields[edit]

  • Attack Bonus: +1%
  • Parry Bonus: -4%
Weapon/Shield Name Damage S.R. A.P. Attack % Parry % Range Enc.
Short Spear 1d8+1 2 15 25% % 2.0
Light Mace 1d8 2 15 25% 21% 1.0
Sling 1d8 3 15 25% 0% 100 0.1
Knife 1d3+1d4 3 15 46% 21% 0.5
Brawl 1d3 3 arm 26% 21% 0 0
Grapple Special 3 special 26% 21% 0 0
  • Total Weapon ENC: 2.5

Equipment[edit]

  • Weapons:
    • Listed above.
  • Armour:
    • Listed above.
  • Other:

Valuables:

- Main Page; Escape to Smalltown