Guntholdt the Dwarf

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Revision as of 06:50, 19 August 2010 by 200.18.143.172 (talk) (Skill Groups)
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- Back to Heros Paths.

Background

Write a brief history of your PC here.

Character Details

  • Name: Guntholdt
  • Race: Mountain Dwarf
  • Class (HeroPath):- classes go here
    • Level: 1 (or 1/1)
    • Hero points: 3
    • Religion/Faith: Character alignings go here
  • Parents Occupation: Civilized Tailor
  • Sex: Male
  • Age: >21

Characteristics

Str: 21, Con: 17, Siz: 11, Int: 16, Pow: 15, Dex: 18:, Cha: 11.

  • Damage Bonus/Minus: +1d4 (one off 1d6 - bah!)
  • Hit Point Bonus/minus: +/-HPs - don't understand!
  • Experience bonus: +/-%
  • Encumbrance limit:

Abilities

  • Innate or Special Abilites.
    • 'note ability here
  • Class abilities: class(es) Levels
    • Resistances
      • Magic spells/effects: +n/n%
      • Bodychanging magics:
      • Death Magics:
      • Poisons:
      • Breath Weapons:
    • Weapons (Restrictions here)
      • General weapon bonus
      • Proficiencies: (N/+n%)
      • Specialisations: (+n%/+N Dam)
    • Armour (Restrictions here)
      • Modifications or abilities here.
    • Hero dice: N(1dn).
    • Other HeroPath abilities.

List here

Skill Groups

  • Agility: +13%
    • Boat (05%):n%
    • Climb (40%): n%
    • Dodge (05%): n%
    • Jump (25%): n%
    • Ride (05%): n%
    • Swim (15%): n%
    • Throw (25%)+5: n%
  • Knowledge: +6%
    • Evaluate (05%):-
    • Animal Lore (05%)+15:-
    • Dwarf Lore (05%)+15: n%
    • Mineral Lore (5%)+20:-
    • Plant Lore (5%)+25:-
    • World lore (5%):-
    • First Aid : (10%)+25:-
    • Martial arts (0%): n%
    • Star lore (Navigation)(10%):-
    • Read/Write Language (10/0%):-
      • Language Name: n%
  • Manipulation: +20%
    • Conceal (05%): n%
    • Devise (05%)+15: n%
    • Sleight (05%):n%
    • Play Instrument (Var): n%
  • Perception: +12%
    • Listen (25)%: n%
    • Scan (25)%: n%
    • Search (25%)+10:n%
    • Track (05%): n%


  • Stealth: +5%
    • Hide (10%): n%
    • Sneak (10%): n%
  • Communication: +9%
    • Orate (05%)+5: n%
    • Sing (5%): n%
    • Fast talk (05%): n%
    • Disguise (10%): n%
    • Speak Language:-
      • Native (Int x 5)+5: n%
      • Other (00)+5: n%

Hit Points and Armour

Location Name Armour types H.P. A.P. Enc. Location
Head Armour Type 5 number number 19-20
Left Arm Armour Type 4 number number 16-18
Right Arm Armour Type 4 number number 13-15
Chest Armour Type 6 number number 12
Abdomen Armour Type 5 number number 09-11
Left Leg Armour Type 5 number number 05-08
Right Leg Armour Type 5 number number 01-04
  • Total Hit Points: 14HP

Weapons and Shields

  • Attack Bonus/Minus: +20%
  • Parry Bonus/Minus: +13%
  • Aim Bonus/Minus: +/-%
  • Strike Ranks: Siz:(2)+Dex:(2)=(4)
Weapon/Shield Name Damage S.R. A.P. Attack % Parry % Range Enc.
weapon/shield damage sr ap atk% pry% range enc
weapon/shield damage sr ap atk% pry% range enc
weapon/shield damage sr ap atk% pry% range enc
weapon/shield damage sr ap atk% pry% range enc
weapon/shield damage sr ap atk% pry% range enc
RH Dagger 1d4+2 sr 12 atk% pry% melee 0
Fist 1d3 sr arm atk% pry% melee 0
Kick 1d6 sr leg atk% pry% melee 0
Head Butt 1d4 sr head atk% pry% melee 0
Grapple Special sr special atk% pry% melee 0

Magic

  • Power:-
    • Current Characteristic POW: 15
    • Current Available POW (Magic Points): 15
    • Current Stored POW:



  • Spirit Magic:
    • List your Magic Spells here.
  • Rune Magic:
    • List your Magic Spells here.

Mounts

Str: Number, Con: Number, Siz: Number, Pow: Number, Dex: Number.

  • Damage Bonus/Minus: +/- Damage Dice
  • Hit Point Bonus/minus: +/-HPs
  • Move Rate:
Location Name Armour types H.P. A.P. Enc. Location
Head Armour Type number number number 17-20
Left Foreleg Armour Type number number number 14-16
Right foreleg Armour Type number number number 11-13
Forequarters Armour Type number number number 08-10
Hindquarters Armour Type number number number 05-07
Left Hindleg Armour Type number number number 03-04
Right Hindleg Armour Type number number number 01-02
  • Total Hit Points: nHP
  • Attack Bonus/Minus: +/-%
  • Parry Bonus/Minus: +/-%
  • Aim Bonus/Minus: +/-%
Attack Damage S.R. Attack %
Bite damage sr atk%
Kick damage sr atk%
Rear and plunge damage sr atk%

Equipment

  • Weapons:
    • List your weapons and shields here
  • Armour:
    • List you armour and clothing here
  • Other:
    • List everything else here.

Notes

  • Magic bonus +15%
  • Background roll included "Climb like a thief"
  • +5% in all combat with Orcs or Goblinkind.
  • +1/+5% on all reistances to magic or poison effects per 4 points of Con [round up].
  • +20% on all defences when fighting Giants, Ogres, Trolls and their ilk.
  • +50% on all perception rolls to do with depth underground or stonework traps
  • +66% to note sliding doors, hollow spaces
  • +75% to note slope, grade,and construction age.
  • Dwarves see in the dark [treat all darkness conditions except total darkness as good light] out to 60 feet.