Editing Halcyon Sheroes:Stray
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=Moves= | =Moves= | ||
− | '''Straight. Up. Creepin’''': | + | '''Straight. Up. Creepin’''': When you scope out a person or place, roll + Mundane. On a 10+, ask two. On a 7-9, ask one. |
− | When you scope out a person or place, roll + Mundane. On a 10+, ask two. On a 7-9, ask one. | + | - what’s my best way in/out? |
− | - what’s my best way in/out? | + | - what happened here recently? |
− | - what happened here recently? | + | - what here is worth grabbing? |
− | - what here is worth grabbing? | + | - who or what here is not what they seem? |
− | - who or what here is not what they seem? | + | - whose place is this? |
− | - whose place is this? | + | On a miss, you find yourself in over your head. The GM will tell you why this is a bad spot. |
− | On a miss, you find yourself in over your head. The GM will tell you why this is a bad spot. | + | |
− | + | '''No powers and not nearly enough training''': | |
− | '''No powers and not nearly enough training''': | + | You’re always picking up new gear to keep yourself in the game. Whenever you pick up a new piece of gear, you can write it in as a new ability if this line is empty: |
− | You’re always picking up new gear to keep yourself in the game. Whenever you pick up a new piece of gear, you can write it in as a new ability if this line is empty: | + | [_______________________________] |
− | [_______________________________] | + | The first time you use each piece of gear to directly engage a threat, unleash your powers, or defend someone, you can roll + Mundane instead |
− | The first time you use each piece of gear to directly engage a threat, unleash your powers, or defend someone, you can roll + Mundane instead of the normal Label. | + | of the normal Label. |
+ | |||
=Drives= | =Drives= |