Difference between revisions of "Hansen"

From RPGnet
Jump to: navigation, search
Line 8: Line 8:
  
 
=Stats=
 
=Stats=
Agility d6, Smarts d10, Spirit d6, Strength d6, Vigor d6
+
Agility d6
 +
 
 +
Smarts d10
 +
 
 +
Spirit d6
 +
 
 +
Strength d6
 +
 
 +
Vigor d6
  
 
=Skills=
 
=Skills=
Fighting d6, Shooting d6, Techno-Wizardry d10, Repair d10, Intimidation d6, Notice d6, Streetwise d6, Driving d4, Throwing d4, Investigation d4, Knowledge (Arcana) d8, Knowledge (Engineering) d8
+
Fighting d6
 +
 
 +
Shooting d6
 +
 
 +
Techno-Wizardry d10
 +
 
 +
Repair d10
 +
 
 +
Intimidation d6
 +
 
 +
Notice d6
 +
 
 +
Streetwise d6
 +
 
 +
Driving d4
 +
 
 +
Throwing d4
 +
 
 +
Investigation d4
 +
 
 +
Knowledge (Arcana) d8
 +
 
 +
Knowledge (Engineering) d8
  
 
=Derived Stats=
 
=Derived Stats=
Toughness: 10 (5), Parry: 5, Charisma: -2, Pace: 5 (run d4), Power Points 20
+
Toughness: 10 (5)
 +
 
 +
Parry: 5
 +
 
 +
Charisma: -2
 +
 
 +
Pace: 5 (run d6)
 +
 
 +
Power Points 20
  
  

Revision as of 13:26, 17 January 2017

back to the main page [[1]]

Hansen Blackrock used to work for the Federation of Magic, before the deeds of the necromancer he worked for grew too distasteful for him to stomach. He left their service and traveled to Castle Refuge in hopes of becoming a member of the dwarf clan there. He has not been accepted yet, but may be if he proves himself over time.

Race: Dwarf Framework: Techno-Wizard

Stats

Agility d6

Smarts d10

Spirit d6

Strength d6

Vigor d6

Skills

Fighting d6

Shooting d6

Techno-Wizardry d10

Repair d10

Intimidation d6

Notice d6

Streetwise d6

Driving d4

Throwing d4

Investigation d4

Knowledge (Arcana) d8

Knowledge (Engineering) d8

Derived Stats

Toughness: 10 (5)

Parry: 5

Charisma: -2

Pace: 5 (run d6)

Power Points 20


Equipment

Ley Line Walker Light Armor (+5 Armor, +2 Stealth in woodland environments), Flaming Sword, Ley Line Walker Medium Armor (+2 Stealth in woodland environments), Wilk’s 227 Pulse Laser Pistol, NG-LG6 Laser Rifle with attached grenade launcher, Techno-Wizard, Specialized Tool Kit, NG-S2 Survival Pack, and 4,000 credits.


Edges & Other Abilities

  • Resistance to Disease and Poison: +2 on rolls
  • Always get the Raise effect on Smite
  • Rich Edge
  • Rapid Recharge Edge
  • Master of Magic
  • Power Points
  • Arcane Machinist: Quick version of the Gadgeteer edge that lets me make a device for any TW power with a small PPE pool of its own, usable Smarts/2 times a session
  • +2 on noncombat rolls when interfacing with machines, +4 with TW devices, half that in combat

Hindrances:

  • Distinctive D-B
  • Quirk (Draws sigils and runes on equipment)
  • Enemies (Coalition)
  • Bad Eyes (Corrected with Goggles, Minor)
  • Ugly (Minor)
  • Enemy (Federation of Magic) (Major)


Powers

Smite (Supercharger), Entangle (Ice Sprayer), Armor (Ice Armor Generator)

Advances

5 xp: Raise Smarts to d10 10 xp: Raise Repair and Technowizardry to d10 15 xp: Power Points Edge