Difference between revisions of "Hastur Lilmer"

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(Character Details)
(Weapons and Shields)
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|RH Hurled Stone || 1d4+1d2 || 3/8 || -- ||25 % || -- || 20m || xx
 
|RH Hurled Stone || 1d4+1d2 || 3/8 || -- ||25 % || -- || 20m || xx
 
|-
 
|-
|2H bow|| 1d8+1 || 3/8 || xx || 35% || xx% || 120m || 1.5
+
|2H bow|| 1d8+1 || 3/8 || -- || 35% || xx% || 120m || 1.5
 
|-
 
|-
|LH Shield Target || 1d6+1d4 || x|| xx || 25% || 89% || xxm || 3
+
|LH Shield Target || 1d6+1d4 || 8|| 12 || 25% || 89% || xxm || 3
 
|-
 
|-
|RH Dagger || 1d4+2+1d4 ||x || x || 45% ||15% || xxm || .5
+
|RH Dagger || 1d4+2+1d4 ||8 || 8 || 45% ||15% || xxm || .5
 
|-
 
|-
|Fist || 1d3+1d4 || 8|| xx || 55% || xx% || xxm || xx
+
|Fist || 1d3+1d4 || 8|| 3 || 55% || 29% || -- || --
 
|-
 
|-
|Kick || 1d6+1d4  || 8 || xx || 25% || xx% || xxm || xx
+
|Kick || 1d6+1d4  || 8 || -- || 25% || -- || -- || --
 
|-
 
|-
|Head Butt || 2d4 || 8|| || 20% || xx% || xxm || xx
+
|Head Butt || 2d4 || 8|| -- || 20% || -- || -- || --
 
|-
 
|-
|Grapple || Special || x || special || xx% || xx% || xx || xx
+
|Grapple || Special || -- || special || 35% || 29% || -- || --
 
|}
 
|}
  

Revision as of 15:29, 22 April 2011

- Main Page; Parade Way Blues

Background

Hastur Lilmer


A brief background here

Contacts

People you know.

Character Details

  • Name: Hastur Lilmer
  • Race: human
  • Cults:- Pavis, Orlanth
    • Rune Level:
    • Initiate: Pavis, Orlanth
      • Sub Cults: none
    • Lay Member: none
  • Social Condition: Civilised
  • Sex: Male
  • Previous Experience: 5 years soldier+ 10 Watchman in Boldholme and then Pavis, 15 years initiate of Orlanth.

Characteristics

Str: 14, Con: 14, Siz: 13, Int: 13, Pow: 10, Dex: 15:, App: 12.

  • Damage Bonus/Minus: +1d4
  • Encumbrance limit: 28 Encumbrance.

Skill Groups

  • Agility: +04%
    • Boat (05): 9%
    • Climb (40): 44%
    • Dodge (05): 9%
    • Jump (25): 29%
    • Ride (05): 39%
    • Swim (15): 19%
    • Throw (25): 59%


  • Knowledge: +03%
    • Animal Lore (05): 8%
    • Craft --- (10): xx%
    • Craft --- (10): xx%
    • Craft --- (10): xx%
    • Evaluate (05): 8%
    • First Aid (10) : 58%
    • Human Lore (05): 58%
    • Martial Arts (00): xx%
    • Mineral Lore (05): 8%
    • Plant Lore (05) : 8%
    • Read/Write sartarite (00) 18 %
    • Read/Write : xx%
    • Read/Write : xx%
    • Read/Write : xx%
    • Shiphandling (00): xx%
    • World Lore (05): 8%


  • Manipulation: +10%
    • Conceal (05): 30%
    • Devise (05): 30%
    • Sleight (05): 15%
    • Play Instrument (00): xx%


  • Perception: +05%
    • Listen (05): 40%
    • Scan (25): 60%
    • Search (25): 30%
    • Track (05): 10%


  • Stealth: +02%
    • Hide (10): 42%
    • Sneak (10): 12%


  • Communication: +06%
    • Fast Talk (05): 11%
    • Orate (05): 26%
    • Sing (05): 11%
    • Speak (Native Language) (30): 36%
    • Speak TradeTalk (15): 21%
    • Speak:Pavic Argot xx%
    • Speak: xx%


Hit Points and Armour

Location Name Armour types H.P. A.P. Enc. Location
Head Bronze helm 5 5 1 19-20
Left Arm Cuirboilli 4 3 .5 16-18
Right Arm Cuirboilli 4 3 .5 13-15
Chest Cuirboilli 6 3 2 12
Abdomen Cuirboilli 5 3 1 09-11
Left Leg Cuirboilli 5 3 1 05-08
Right Leg Cuirboilli 5 3 1 01-04
  • Total Hit Points: 14 HP

Weapons and Shields

  • Attack Bonus/Minus: +10%
  • Parry Bonus/Minus: +4%
  • Strike Ranks: Siz: 2 +Dex: 3 = 5
Weapon/Shield Name Damage S.R. A.P. Attack % Parry % Range Enc.
RH Weapon Club 1d6 7 4 25% 19% xxm .5
1H Hammer 1d6+2+1d4 7 8 95% 29% xxm 2
2H Great Hammer 2d6+2+1d4 6 12 55% 49% xxm 2.5
RH Hurled Stone 1d4+1d2 3/8 -- 25 % -- 20m xx
2H bow 1d8+1 3/8 -- 35% xx% 120m 1.5
LH Shield Target 1d6+1d4 8 12 25% 89% xxm 3
RH Dagger 1d4+2+1d4 8 8 45% 15% xxm .5
Fist 1d3+1d4 8 3 55% 29% -- --
Kick 1d6+1d4 8 -- 25% -- -- --
Head Butt 2d4 8 -- 20% -- -- --
Grapple Special -- special 35% 29% -- --

Magic

  • Power:-
    • Current Characteristic POW: 10
    • Current Available POW: 10
    • Current Stored POW: 10


Spirits:

  • Spirit One
    • INT:
    • POW:
    • Where Bound:
  • Spirit Two
    • INT:
    • POW:
    • Where Bound:
  • Spirit Three
    • INT:
    • POW:
    • Where Bound:


  • Battle Magic:
    • Healing 2, Strength2 , Demoralize, Mindspeech 2.


  • Rune Magic:
    • This is where your powerful rune magic goes

Mounts

  • Name: xx
  • Breed: xx

Str: xx, Con: xx, Siz: xx, Int: xx, Pow: xx, Dex: xx.

  • Damage Bonus/Minus: /-xx'
  • Move Rate: xx
Location Name Armour types H.P. A.P. Enc. Location
Head hide x x xx 17-20
Left Foreleg hide x x xx 14-16
Right foreleg hide x x xx 11-13
Forequarters hide xx x xx 08-10
Hindquarters hide xx x xx 05-07
Left Hindleg hide x' x xx 03-04
Right Hindleg hide x x xx 01-02
  • Total Hit Points: xxHP
  • Attack Bonus/Minus: +/-xx%
Attack Damage S.R. Attack %
bite 1d8 x xx%
kick 1d6+3d6 x xx%
Attack Type Damage xx%
Attack Type Damage xx%

Equipment

  • Weapons: .
  • Armour:
  • Other: .
  • Magic Items:

- Main Page; Parade Way Blues