Difference between revisions of "Havan"
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== Equipment == | == Equipment == | ||
− | *Leather armour | + | *Encumbrance Total 406 |
− | *2 Daggers | + | ** Weapons 110 |
− | *Long Bow | + | ** Armour 200 |
− | *Quiver of 20 arrows | + | **Misc 80 |
− | *Sword | + | **Money 16 |
− | *Backpack | + | *Leather armour (20gp)/200 |
− | *2 large sacks | + | *2 Daggers (3gp)/10 |
− | *Thieves tools | + | *Long Bow (40gp)/30 range 70/140/210 |
+ | *Quiver of 20 arrows (5gp) | ||
+ | *Sword (10gp)/60 | ||
+ | *Backpack (5gp) hold 400 | ||
+ | *2 large sacks (2gp) | ||
+ | *Thieves tools (25gp) | ||
*Tinder box | *Tinder box | ||
− | *Water Skin | + | *Water Skin (1gp) |
− | *Lantern | + | *Lantern (10gp) |
− | *4 flasks oil | + | *4 flasks oil (2 gp) |
− | *1 bunch wolfsbane | + | *1 bunch wolfsbane (10gp) |
− | *Iron rations 1 week | + | *Iron rations 1 week (15gp) |
− | *Standard rations 1 week | + | *Standard rations 1 week (5gp) |
* | * | ||
+ | == Money == | ||
+ | * PP | ||
+ | * GP 16 | ||
+ | * SP | ||
+ | * CP |
Revision as of 06:28, 10 January 2015
- Main Page; The Lost City
Havan
- Neutral Thief Level 1
- XP: 0/1200 (+10%)
- Backstory: 50 words max
Attributes
- STR 9
- INT 14 +1 language
- WIS 10
- DEX 17 +2 to hit ranged attacks, -2AC, +1 to reaction
- CON 11
- CHA 16 +1 to reaction tests, max 6 retainers morale 9
Combat
- HP: 4
- AC: 5
- Attack: Sword 1d8; Dagger 1d4; Long Bow +2 to hit 1d6 Range 70/140/210
- Movement: 30/60/30
- Treasure-bearing movement: 20/40/20
- Saves:
- Death Ray or Poison
- Magic Wands
- Paralysation or Petrification
- Dragon Breath
- Rod, Stave, or Spell:
Class Abilities
- Backstab: Thieves gain a +4 to hit foes unnoticed. Additionally, they deal double-damage.
- Open Locks: % The ability to open a lock without destroying it or applying brute force to it. Only one attempt is allowed on a given lock for a thief until that thief has gained a level.
- Find/Remove Traps: % The ability to find and remove well disguised traps. Only one attempt is allowed per trap.
- Pick Pockets: % The ability to pick another person's pocket. If the roll is greater than double the listed percentage, then the target notices the attempt.
- Move Silently: % The ability move silently, even when it would not normal be possible. (Note: this is an extraordinary skill. Everyone can move quietly when attempting it. The thief can go above and beyond the normal.)
- Climb Steep Surfaces: % The ability to climb steep surfaces without the aid of specialized climbing equipment.
- Hide in Shadows: %
- Hear Noise: 1-2/6
Equipment
- Encumbrance Total 406
- Weapons 110
- Armour 200
- Misc 80
- Money 16
- Leather armour (20gp)/200
- 2 Daggers (3gp)/10
- Long Bow (40gp)/30 range 70/140/210
- Quiver of 20 arrows (5gp)
- Sword (10gp)/60
- Backpack (5gp) hold 400
- 2 large sacks (2gp)
- Thieves tools (25gp)
- Tinder box
- Water Skin (1gp)
- Lantern (10gp)
- 4 flasks oil (2 gp)
- 1 bunch wolfsbane (10gp)
- Iron rations 1 week (15gp)
- Standard rations 1 week (5gp)
Money
- PP
- GP 16
- SP
- CP