Havan

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Revision as of 06:22, 10 January 2015 by MonsterMash (talk | contribs) (Equipment)
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- Main Page; The Lost City

Havan

  • Neutral Thief Level 1
  • XP: 0/1200 (+10%)
  • Backstory: 50 words max

Attributes

  • STR 9
  • INT 14 +1 language
  • WIS 10
  • DEX 17 +2 to hit ranged attacks, -2AC, +1 to reaction
  • CON 11
  • CHA 16 +1 to reaction tests, max 6 retainers morale 9


Combat

  • HP: 4
  • AC: 5
  • Attack: Sword 1d8; Dagger 1d4; Long Bow +2 to hit 1d6 Range 70/140/210
  • Movement: 30/60/30
  • Treasure-bearing movement: 20/40/20
  • Saves:
    • Death Ray or Poison
    • Magic Wands
    • Paralysation or Petrification
    • Dragon Breath
    • Rod, Stave, or Spell:

Class Abilities

  • Backstab: Thieves gain a +4 to hit foes unnoticed. Additionally, they deal double-damage.
  • Open Locks: % The ability to open a lock without destroying it or applying brute force to it. Only one attempt is allowed on a given lock for a thief until that thief has gained a level.
  • Find/Remove Traps: % The ability to find and remove well disguised traps. Only one attempt is allowed per trap.
  • Pick Pockets:  % The ability to pick another person's pocket. If the roll is greater than double the listed percentage, then the target notices the attempt.
  • Move Silently:  % The ability move silently, even when it would not normal be possible. (Note: this is an extraordinary skill. Everyone can move quietly when attempting it. The thief can go above and beyond the normal.)
  • Climb Steep Surfaces: % The ability to climb steep surfaces without the aid of specialized climbing equipment.
  • Hide in Shadows: %
  • Hear Noise: 1-2/6

Equipment

  • Leather armour 20 200
  • 2 Daggers 3 10
  • Long Bow 40 30 range 70/140/210
  • Quiver of 20 arrows 5
  • Sword 10 60
  • Backpack 5 hold 400
  • 2 large sacks 4
  • Thieves tools 25
  • Tinder box
  • Water Skin 1
  • Lantern 10
  • 4 flasks oil 8 *
  • 1 bunch wolfsbane 10
  • Iron rations 1 week 15
  • Standard rations 1 week 5