Editing Hawthorne Scargrin

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Level: 3
 
Level: 3
  
XP: 12/10
+
XP: 6/10
  
 
Alignment: Lawful (Endanger yourself for the precepts of your faith)
 
Alignment: Lawful (Endanger yourself for the precepts of your faith)
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Constitution 16 (+2)  
 
Constitution 16 (+2)  
 
Intelligence 9 (+0)
 
Intelligence 9 (+0)
Wisdom 16 (+2) [-1 Ongoing to Spells]
+
Wisdom 16 (+2)
 
Charisma 13 (+1)
 
Charisma 13 (+1)
  
HP: 8/24
+
HP: 24/24
 
Damage: d6
 
Damage: d6
 
Armor: 2
 
Armor: 2
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=== Current Spells ===
 
=== Current Spells ===
 
Active: Magic Weapon (Yula)
 
  
 
==== Rotes ====
 
==== Rotes ====
  
 +
* Cure Light Wounds - Touch someone to heal 1d8 HP.
 
* Guidance - Symbol of the Deep appears and guides me to something that the Deep wants done  
 
* Guidance - Symbol of the Deep appears and guides me to something that the Deep wants done  
 
* Light - A touched object gives off light  
 
* Light - A touched object gives off light  
 
* Sanctify - Touched food or water becomes holy and is purified of spoilage.
 
* Sanctify - Touched food or water becomes holy and is purified of spoilage.
 +
* Words of the Unspeaking - Speak with stone
  
 
==== Level 1 ====
 
==== Level 1 ====
 
+
* Magic Weapon - Touched weapon deals +1d4 Damage (Ongoing)
* None
 
  
 
==== Level 3 ====
 
==== Level 3 ====
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==== Rotes ====
 
==== Rotes ====
 
* Cure Light Wounds - Touch someone to heal 1d8 HP.
 
* Words of the Unspeaking - Speak with stone
 
  
 
==== Level 1 ====
 
==== Level 1 ====
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* Detect Alignment - When casting, choose an alignment (Good, Evil, Chaos, Law). You can hear what around you is of that alignment.
 
* Detect Alignment - When casting, choose an alignment (Good, Evil, Chaos, Law). You can hear what around you is of that alignment.
 
* Cause Fear - Choose a target and an object. They fear it. (Ongoing)
 
* Cause Fear - Choose a target and an object. They fear it. (Ongoing)
* Magic Weapon - Touched weapon deals +1d4 Damage (Ongoing)
 
 
* Speak With Dead - A corpse answers three questions to the best of its ability.
 
* Speak With Dead - A corpse answers three questions to the best of its ability.
  
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* Cure Moderate Wounds - Cure 2d8 HP
 
* Cure Moderate Wounds - Cure 2d8 HP
 
* Darkness - Fill an area with darkness and shadow (Ongoing)
 
* Darkness - Fill an area with darkness and shadow (Ongoing)
* Resurrection - Bring a very recently deceased person back from the grave.
 
* Hold Person - Paralyse someone completely, except for speech (Ongoing).
 
  
 
=== Artifacts ===
 
=== Artifacts ===
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* Handmade music box
 
* Handmade music box
  
Load: 8/11
+
Load: 7/11
  
 
=== Bonds ===
 
=== Bonds ===

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