Difference between revisions of "Hawthorne Scargrin"

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(Level 1)
(Stats)
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Level: 2
 
Level: 2
  
XP: 8/9
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XP: 9/9
  
 
Alignment: Lawful (Endanger yourself for the precepts of your faith)
 
Alignment: Lawful (Endanger yourself for the precepts of your faith)

Revision as of 11:31, 20 December 2017

Hawthorne Scargrin, Cleric of the Dreaded Delve

Game: AnotherDayAnotherDelve

Stats

Race: Dwarf

Class: Cleric

Level: 2

XP: 9/9

Alignment: Lawful (Endanger yourself for the precepts of your faith)

Look: Sharp Eyes, Strange Hair, Common Garb, Knobby Body

Stats:

Strength 13 (+1)
Dexterity 8 (-1)
Constitution 16 (+2) 
Intelligence 9 (+0)
Wisdom 16 (+2)
Charisma 12 (+0)

HP: 23/24
Damage: d6
Armor: 2

Basic Moves

http://www.dungeonworldsrd.com/classes/Cleric/

Dwarven Cleric: You have Words of the Unspeaking as a rote, only for stone.

Deity: The Dreaded Delve (What Lies Beneath). Precept: Sacrificial Rites [Petition: Offering]

Divine Guidance - You make sacrifices to learn about dungeon secrets and dangers.

Turn Undead: Roll +WIS. On 7-9, no undead may come near. On 10+, you also daze intelligent undead and cause mindless undead to flee.

Commune: Spend an hour in communion to gain 3 spell levels worth of spells (Level +1).

Cast Spell: Roll +WIS. On 10+, cast spell. On 7-9, choose drawback.

Advanced Moves

Serenity: When you cast a spell, ignore the first -1 ongoing penalty from ongoing spells.

Current Spells

Rotes

  • Light - A touched object gives off light
  • Sanctify - Touched food or water becomes holy and is purified of spoilage.
  • Guidance - Symbol of the Deep appears and guides me to something that the Deep wants done (not... good for me...)
  • Words of the Unspeaking - Speak with stone

Level 1

  • Detect Alignment - When casting, choose an alignment (Good, Evil, Chaos, Law). You can hear what around you is of that alignment.

(Not Prepared)

  • Bless - Someone gets +1 ongoing so long as they stand and fight. -1 ongoing to spellcasting.
  • Cause Fear - Choose a target and an object. They fear it. -1 ongoing to spell casting.
  • Cure Light Wounds - Touch someone to heal 1d8 HP.
  • Magic Weapon - Deal +1d4 Damage, -1 ongoing to spell casting
  • Speak With Dead - A corpse answers three questions to the best of its ability.

Gear

  • Chainmail (Armor 1, 1 Weight)
  • Shield (Armor 1, 2 Weight)
  • Warhammer (Close, 1 Weight)
  • Adventuring Gear (1 weight) - 4
  • Rations (1 weight) - 3
  • Dwarven Hardtack (1 weight) - 7
  • Bandages - 6 (4 HP)
  • 1 Vial of Antitoxin
  • 327 Coin
  • Handmade music box

Load: 7/11

Bonds

  • Kyouko insulted my deity; I do not trust them.
  • Nigel may be tempted down a dark path; I must minister to him.
  • Lindorell is in constant danger, I will guard her back.
  • I am working on converting Yula to my faith.

Resolved Bonds

Chapter 1: Nigel is a good and faithful person; I trust him implicitly. Interlude: I worry that Embry is not reliable.

Story

Hawthorne Scargrin is a dwarven cleric hailing from the Taraken mountains far to the north. Because the dwarves delve deep, they often encounter dungeons, and as a result the Taraken dwarves have taken to worshipping the dungeons as their predatory gods. To slay a god is considered a great honour, and the priests of Taraken are also the most fervent delvers, viewed as holy fools who draw the attention of forces that others can only sacrifice to in the hopes of evading their attention.

Hawthorne is a cleric of his people, who has travelled south to learn how those of other lands understand the gods. He's a charismatic speaker but not very intellectually rigorous, and prefers problems that he can smash to bits, but he is a good listener and likes to engage in a bit of circular religious debate.