Hawthorne Scargrin

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Hawthorne Scargrin, Cleric of the Dreaded Delve

Game: AnotherDayAnotherDelve

Stats

Race: Dwarf

Class: Cleric

Alignment: Lawful (Endanger yourself for the precepts of your faith)

Look: Sharp Eyes, Strange Hair, Common Garb, Knobby Body

Stats:

Strength 13 (+1)
Dexterity 8 (-1)
Constitution 15 (+1)
Intelligence 9 (+0)
Wisdom 16 (+2)
Charisma 12 (+0)

HP: 23
Damage: d6

Moves

http://www.dungeonworldsrd.com/classes/Cleric/

Dwarven Cleric: You have Words of the Unspeaking as a rote, only for stone.

Deity: The Dreaded Delve (What Lies Beneath). Precept: Sacrificial Rites [Petition: Offering]

Divine Guidance - You make sacrifices to learn about dungeon secrets and dangers.

Turn Undead: Roll +WIS. On 7-9, no undead may come near. On 10+, you also daze intelligent undead and cause mindless undead to flee.

Commune: Spend an hour in communion to gain 2 spell levels worth of spells (Level +1).

Cast Spell: Roll +WIS. On 10+, cast spell. On 7-9, choose drawback.

Gear

  • Chainmail (Armor 1, 1 Weight)
  • Shield (Armor 1, 2 Weight)
  • Warhammer (Close, 1 Weight)
  • Adventuring Gear (1 weight)
  • Rations (1 weight) - 5

Bonds

  • Someone insulted my deity; I do not trust them. I suspect either Lindorell or Nigel? Anyone think they're likely to openly mock the idea that the dungeons are gods?
  • Delbert is a good and faithful person; I trust him implicitly.
  • Either Yula or Serenna is in constant danger, I will keep her safe.
  • I am working on converting either Yula or Lindorell to my faith.

Story

Hawthorne Scargrin is a dwarven cleric hailing from the Taraken mountains far to the north. Because the dwarves delve deep, they often encounter dungeons, and as a result the Taraken dwarves have taken to worshipping the dungeons as their predatory gods. To slay a god is considered a great honour, and the priests of Taraken are also the most fervent delvers, viewed as holy fools who draw the attention of forces that others can only sacrifice to in the hopes of evading their attention.

Hawthorne is a cleric of his people, who has travelled south to learn how those of other lands understand the gods. He's a charismatic speaker but not very intellectually rigorous, and prefers problems that he can smash to bits, but he is a good listener and likes to engage in a bit of circular religious debate.