Difference between revisions of "Heart MotAE - The Knight"
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* Knight Core: Shortcut. When the GM rolls to see how many events are triggered in a journey between two landmarks, they roll twice and take the lower result. | * Knight Core: Shortcut. When the GM rolls to see how many events are triggered in a journey between two landmarks, they roll twice and take the lower result. | ||
* Heartsong Core: In The Blood. +1 Echo Resistance. Once per situation, when you take non-Echo stress, put it in Echo. | * Heartsong Core: In The Blood. +1 Echo Resistance. Once per situation, when you take non-Echo stress, put it in Echo. | ||
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* Major: Echoing Rails. Once per session, find an entrance to the Vermissian Network, even if it wasn't there before. | * Major: Echoing Rails. Once per session, find an entrance to the Vermissian Network, even if it wasn't there before. | ||
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Current Beats: | Current Beats: | ||
* Minor: Take minor Echo fallout. | * Minor: Take minor Echo fallout. | ||
+ | * Minor: Consume something of the Heart. | ||
Current Stress: | Current Stress: |
Revision as of 14:15, 28 August 2019
Janus Twisselwood, Heartsong Vermissian Knight
Janus Twisselwood is a second-generation Vermissian Knight. His father was a criminal fleeing capture in the Spire, and his mother was a headstrong Knight herself. When Janus was young, she died, leaving behind her shattered sword and torn plate. His father descended into drink, and Janus devoted himself to the rails - but at night, he dreamed of his mother, calling him down towards the Heart. Now, he seeks to learn the truth about her fate...
- Skills: Endure, Delve
- Domains: Occult, Technology
- Equipment: Scrapforged Sword d8
- Resistance: Blood 2, Echo 3
Moves:
- Knight Core: Shortcut. When the GM rolls to see how many events are triggered in a journey between two landmarks, they roll twice and take the lower result.
- Heartsong Core: In The Blood. +1 Echo Resistance. Once per situation, when you take non-Echo stress, put it in Echo.
- Major: Echoing Rails. Once per session, find an entrance to the Vermissian Network, even if it wasn't there before.
- Minor: Black Knight. Gain the Occult Domain.
- Minor: Knight Errant. Gain the Delve Skill.
- Minor: Vermissian Plate. +2 Blood Protection.
- Minor: Soul-Shielding. +2 Echo Protection.
Current Beats:
- Minor: Take minor Echo fallout.
- Minor: Consume something of the Heart.
Current Stress:
- Blood 0
- Echo 3
- Fortune 0
- Mind 0
- Supplies 3
Current Goods:
- Rem Mite Gum (d6 Technology)