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==Roles [[file:d4a.png|32px|d6]][[File:Arrow03.png|24px]]==
 
==Roles [[file:d4a.png|32px|d6]][[File:Arrow03.png|24px]]==
Second in the Prime Traits sets are Roles, and '''<u>one (1) Role die is added to every roll</u>'''.
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Second in the Prime Traits sets are Roles, and '''<u>one Role die is added to every roll</u>'''.
  
 
Characters tend to fill multiple roles in the regular course of things, but as might be expected, different characters develop more in certain roles than others.
 
Characters tend to fill multiple roles in the regular course of things, but as might be expected, different characters develop more in certain roles than others.
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==Distinctions [[file:d8a.png|32px|d6]]==
 
==Distinctions [[file:d8a.png|32px|d6]]==
Distinctions are the third set of Prime Traits and thematically define aspects of each character to paint a clear picture of them as a whole. '''<u>Include one (1) Distinction die with every roll</u>'''.
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Distinctions are the third set of Prime Traits and thematically define aspects of each character to paint a clear picture of them as a whole. '''<u>Include one Distinction die with every roll</u>'''.
  
 
Each character is ranked in three''' (3)''' Distinctions:
 
Each character is ranked in three''' (3)''' Distinctions:
 
----
 
----
'''| SHIPBOARD DUTY | OFF-SHIP DUTY | CHARACTER FLAW |'''
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'''| PRIME ROLE | AMBITION | QUIRK |'''
 
----
 
----
===Shipboard Duty [[file:d8a.png|28px|d8]]===
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All Distinctions are ranked at [[file:d8a.png|24px|d8]]
What are your primary duties on the ship? Are you the captain? The cook? The pilot? The mechanic? The medic?
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----
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===Prime Role [[file:d8a.png|28px|d8]]===
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Your Prime Role Distinction should relate back to and flesh out your [[file:d10a.png|24px|d10]] ranked Role.
 +
 
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*'''Prime Command''' might mean Captain, or First Mate, or Retired CEO, or Gang Leader.
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*'''Prime Diplomat''' might mean Con Man, or Statesman, or Preacher, or Motivational Speaker.
 +
 
 +
*'''Prime Engineering''' might mean Mechanic, or Architect, or Builder, or City Planner.
  
----
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*'''Prime Medic''' might mean Doctor, or Corpsman, or Veterinarian, or Biologist.
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 +
*'''Prime Pilot''' might mean Bomber, or Getaway Driver, or Helmsman, or Flight Instructor.
  
===Off-Ship Duty [[file:d8a.png|28px|d6]]===
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*'''Prime Systems''' might mean Programmer, or Hacker, or Researcher, or Admin.
What are your primary duties away from the ship? Are you the team's resident explosives expert? Professionally trained firefighter? Soldier? Programmer?
 
  
'''Note:''' There is no story reason your Off-Ship Distinction can't be similar or even identical to your Shipboard Distinction, but mechanically it is advisable to include some measure of diversity in your Distinction list to get broader use out of them in general.
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*'''Prime Tactical''' might mean Gunner's Mate, or Sniper, or Duelist, or Gamer.
  
 
----
 
----
  
===Character Flaw [[file:d8a.png|28px|d6]]===
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===Ambition [[file:d8a.png|28px|d6]]===
This Distinction should be something that makes your character stand out from regular folk and perhaps earn them some notoriety. Despite use of the word ''flaw'' it does not have to be intrinsically negative or bad, but it should be a trait you would be interested in playing up.
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Your Ambition Distinction should point to something your character hasn't achieved yet but is working towards. To make a more focused character, you might opt to make your Ambition Distinction similar in some way to your Prime Distinction. For a more broad based character, make it something in another category altogether.
  
Are you a gambler? Do you drink too much? Race street cars? Fight in the ring?
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----
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===Quirk [[file:d8a.png|28px|d6]]===
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Your Quirk Distinction can be just about anything that makes your character, well, a character.
  
 
[[Cortex_Prime:_Hegemony_of_Earth | < < < Return to Main Page]]
 
[[Cortex_Prime:_Hegemony_of_Earth | < < < Return to Main Page]]
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[[Cortex_Prime:_Hegemony_of_Earth | < < < Return to Main Page]]
 
[[Cortex_Prime:_Hegemony_of_Earth | < < < Return to Main Page]]
  
==Relationships [[file:d6a.png|32px|d6]] [[File:Arrow03.png|24px]]==
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==Relationships==
Each PC has a relationship with every other PC on the crew. Define your relationship with each of the other PCs based on the prompts below (or similar). Do not use the same prompt for more than one character.
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Each PC has a relationship with every other PC on the crew. Define your relationship with each of the other PCs based on the prompts below (or similar). Do not use the same prompt for two different characters.
 
*''...saved my life.''
 
*''...saved my life.''
 
*''...is a liability.''
 
*''...is a liability.''
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Once you have mapped out all your relationship definitions, assign the following dice ratings to each. Rank one '''(1)''' at [[file:d10a.png|24px]] one '''(1)''' at [[file:d8a.png|24px]] and the rest at [[file:d6a.png|24px]]
 
Once you have mapped out all your relationship definitions, assign the following dice ratings to each. Rank one '''(1)''' at [[file:d10a.png|24px]] one '''(1)''' at [[file:d8a.png|24px]] and the rest at [[file:d6a.png|24px]]
  
Relationship dice do not get added to your dice pool. Instead add your Relationship die with a given character to that character's pool when you are helping them with an action.
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Relationship dice do not get added to your dice pool, but are instead added to the pool of that particular PC when you are helping them with an action.
 
 
In this fashion, Relationship dice essentially replace lent Skill dice.
 
  
 
[[Cortex_Prime:_Hegemony_of_Earth | < < < Return to Main Page]]
 
[[Cortex_Prime:_Hegemony_of_Earth | < < < Return to Main Page]]
  
 
==SFX==
 
==SFX==
SFX stands for Special Effects. These are rules exceptions unique to certain aspects of your character.
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SFX stands for Special Effects. These are rules exceptions unique to aspects of your character. SFX guidelines may be found in the Prime handbook on pages '''61-63''' (excepting limits). Do not use the guidelines for distinctions found on pages'''191-213'''..
  
 
===Attribute SFX===
 
===Attribute SFX===
Chose one '''(1)''' of the following SFX to apply to one '''(1)''' of your three '''(3)''' Attributes.
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Chose one of the following SFX to apply to one of your three '''(3)''' Attributes.
:'''Reflexes''': Once per scene, step up or double '''Physical''' for an action. Spend a PP to do both. ''1s and 2s count as hitches.''
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:'''Reflexes''': Once per scene, step up or double '''Physical''' for an action. ''1s and 2s count as hitches.''
:'''Cunning''': Once per scene, step up or double '''Mental''' for an action. Spend a PP to do both. ''1s and 2s count as hitches.''
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:'''Cunning''': Once per scene, step up or double '''Mental''' for an action. ''1s and 2s count as hitches.''
:'''Manipulation''': Once per scene, step up or double '''Social''' for an action. Spend a PP to do both. ''1s and 2s count as hitches.''
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:'''Manipulation''': Once per scene, step up or double '''Social''' for an action. ''1s and 2s count as hitches.''
  
 
===Distinction SFX===
 
===Distinction SFX===
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===Relationship SFX===
 
===Relationship SFX===
 
Each character has the Teamwork SFX.
 
Each character has the Teamwork SFX.
:'''Teamwork:''' Once per scene, step up or double a relationship die when helping another character. Spend a PP to do both.
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:'''Teamwork:''' Once per scene, step up or double a relationship die when helping another character. Spend 1 PP to do both.
  
 
[[Cortex_Prime:_Hegemony_of_Earth | < < < Return to Main Page]]
 
[[Cortex_Prime:_Hegemony_of_Earth | < < < Return to Main Page]]
  
==Discretionary Points [[File:d3b.png|32px]]==
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==Discretionary Points==
 
Finish off your character by spending three '''(3)''' discretionary points. These points can be used in the following manner:
 
Finish off your character by spending three '''(3)''' discretionary points. These points can be used in the following manner:
 
* Spend one '''(1)''' point to add a [[file:d6a.png|24px]] Knack to a [[file:d6a.png|24px]] or higher ranked Role.
 
* Spend one '''(1)''' point to add a [[file:d6a.png|24px]] Knack to a [[file:d6a.png|24px]] or higher ranked Role.
* Spend two '''(2)''' points to step up a Knack by one die type. ''Knacks may not be stepped up higher than the Role they are attached to.''
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* Spend two '''(2)''' points to step up a Knack by one die type, ''Knacks may not be stepped up higher than the Role they are attached to.''
* Spend two '''(2)''' points to step up a Relationship by one die type. ''Relationships may not be stepped up higher than'' [[file:d12a.png|24px]]
 
 
* Spend three '''(3)''' points to unlock a Distinction SFX.  
 
* Spend three '''(3)''' points to unlock a Distinction SFX.  
  
SFX guidelines may be found in the Prime handbook on pages '''61-63''' (excepting limits). Do not use the guidelines for distinctions found on pages '''191-213'''.
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Unspent discretionary may be banked as '''XP'''.
 
 
Unspent discretionary points may be banked as '''XP'''.
 
  
 
[[Cortex_Prime:_Hegemony_of_Earth | < < < Return to Main Page]]
 
[[Cortex_Prime:_Hegemony_of_Earth | < < < Return to Main Page]]
 
[[File:Hegemony0002.png|700px|center]]
 

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