Difference between revisions of "Heresy in the Depths:Lucida Voss"

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(Created page with "Quick and rough for now, chiefly for the purpose of tracking advances. Aptitudes: Perception, Defense, Fellowship, Intelligence, Agility, Social. Tech. Weapon Skill: 30 Bal...")
 
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Fellowship: 40 +5 (100 XP)
 
Fellowship: 40 +5 (100 XP)
  
Skills: Awareness, Lore (Underworld, Arbites), Inquiry, Scrutiny, Intimidation, Dodge +10 (300 XP, Known, Trained) Deception +10 (300 XP, Known, Trained)
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Skills: Awareness, Lore (Underworld, Arbites), Inquiry, Scrutiny, Intimidation, Dodge +10 (300 XP, Known, Trained) Deception +10 (300 XP, Known, Trained) Interrogation (Known, 100 XP)
  
Talents: Keen Intuition, Weapon Training (Solid Projectile) Quick Draw (300 XP) Hatred: Heretical Cults
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Talents: Keen Intuition, Weapon Training (Solid Projectile) Quick Draw (300 XP) Hatred: Heretical Cults, Step Aside (400 XP)
  
 
Equipment: Enforcer Carapace, Shotgun, Lho-sticks, manacles, three shots of stimm, chrono, several changes of clothing, stub revolver with silencer**, concealed holster*, poor-craftsmanship armored bodyglove*, Micro-bead* three stun grenades, Writing kit.
 
Equipment: Enforcer Carapace, Shotgun, Lho-sticks, manacles, three shots of stimm, chrono, several changes of clothing, stub revolver with silencer**, concealed holster*, poor-craftsmanship armored bodyglove*, Micro-bead* three stun grenades, Writing kit.

Revision as of 17:08, 11 August 2016

Quick and rough for now, chiefly for the purpose of tracking advances.


Aptitudes: Perception, Defense, Fellowship, Intelligence, Agility, Social. Tech.

Weapon Skill: 30 Ballistic Skill: 40 Strength: 30 Toughness: 40 Agility: 40 Intelligence: 35 Perception: 45 Willpower: 35 Fellowship: 40 +5 (100 XP)

Skills: Awareness, Lore (Underworld, Arbites), Inquiry, Scrutiny, Intimidation, Dodge +10 (300 XP, Known, Trained) Deception +10 (300 XP, Known, Trained) Interrogation (Known, 100 XP)

Talents: Keen Intuition, Weapon Training (Solid Projectile) Quick Draw (300 XP) Hatred: Heretical Cults, Step Aside (400 XP)

Equipment: Enforcer Carapace, Shotgun, Lho-sticks, manacles, three shots of stimm, chrono, several changes of clothing, stub revolver with silencer**, concealed holster*, poor-craftsmanship armored bodyglove*, Micro-bead* three stun grenades, Writing kit.

  • Equipment pick.
    • Yes you can silence a revolver, it just has to be a revolver that's specially made with that in mind. I assume 40k has those and I can easily get one.