Difference between revisions of "Hexen Ward: Character Advancement"

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(Tier 2)
 
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[[Cortex_Prime:_Hexen_Ward|< < < Back to Main Page]]
 
[[Cortex_Prime:_Hexen_Ward|< < < Back to Main Page]]
  
Players will have opportunities to earn significant character rewards by completing various character objectives. Some of these rewards will include straight XP awards. Additionally, characters earn 1 XP each time the GM declares a ''story break''.
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Players will have opportunities to earn XP by completing various character objectives. Additionally, they earn 1 XP each time the GM declares a ''story break''.
  
 
Earned XP can be spent when earned or banked to spend later.
 
Earned XP can be spent when earned or banked to spend later.
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Sometimes the game experience doesn't quite match with chargen expectations. Tier 0 adjustments exist specifically to deal with those sorts of tweaks and changes without leveling an XP tax for the privilege. Tier 0 adjustments are only available during a character's first couple ''breaks'' in the game.  
 
Sometimes the game experience doesn't quite match with chargen expectations. Tier 0 adjustments exist specifically to deal with those sorts of tweaks and changes without leveling an XP tax for the privilege. Tier 0 adjustments are only available during a character's first couple ''breaks'' in the game.  
  
Rather than try to list these out as per the regular tiers, these will be handled case by case, preferably via DM if players are comfortable with that.
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These will be handled case by case.
  
 
[[Cortex_Prime:_Hexen_Ward|< < < Back to Main Page]]
 
[[Cortex_Prime:_Hexen_Ward|< < < Back to Main Page]]
  
 
==Tier 1==
 
==Tier 1==
*Add a [[file:d6a.png|24px|d6]] Resource Die to your Focus '''1 Experience''' ''Max 5 resource dice total''
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*Swap out a Mastery SFX for a different one '''1 Experience'''
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*Add a [[file:d6a.png|24px|d6]] Resource Die to your Focus '''1 Experience'''  
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::Max 5 resource dice total
  
 
[[Cortex_Prime:_Hexen_Ward|< < < Back to Main Page]]
 
[[Cortex_Prime:_Hexen_Ward|< < < Back to Main Page]]
  
 
==Tier 2==
 
==Tier 2==
*Step up a [[file:d6a.png|24px|d6]] Resource Die on your Focus to [[file:d8a.png|24px|d8]] '''2 Experience'''
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*Step up a [[file:d6a.png|24px|d6]] Trick to [[file:d8a.png|24px|d8]] '''2 Experience'''
  
*Step up a [[file:d6a.png|24px|d6]] Trick to [[file:d8a.png|24px|d8]] '''2 Experience'''
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* Add a Mastery SFX '''2 Experience'''
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::[[file:d12a.png|24px|d12]] Mastery may have a max of four (4) SFX
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::[[file:d10a.png|24px|d10]] Mastery may have a max of three (3) SFX
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::[[file:d8a.png|24px|d8]] Mastery may have a max of two (2) SFX
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::[[file:d6a.png|24px|d6]] Mastery may have a max of one (1) SFX
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::[[file:d4a.png|24px|d4]] Mastery may not have any SFX
  
 
[[Cortex_Prime:_Hexen_Ward|< < < Back to Main Page]]
 
[[Cortex_Prime:_Hexen_Ward|< < < Back to Main Page]]
  
 
==Tier 3==
 
==Tier 3==
*Step up one Attribute and step back another: '''3 Experience''' ''No Attribute may be stepped up above [[file:d12a.png|24px|d12]] or stepped down below [[file:d4a.png|20px|d4]]
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*Step up one Attribute and step back another: '''3 Experience'''  
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::No Attribute may be stepped up above [[file:d12a.png|24px|d12]] or stepped down below [[file:d4a.png|20px|d4]]
  
 
*Step up a [[file:d8a.png|24px|d8]] Trick to [[file:d10a.png|24px|d10]] '''3 Experience'''
 
*Step up a [[file:d8a.png|24px|d8]] Trick to [[file:d10a.png|24px|d10]] '''3 Experience'''
  
*Add a [[file:d4a.png|20px|d4]] Mastery: '''3 Experience''' ''You may only have one (1) [[file:d4a.png|20px|d4]] Mastery at a time.
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*Add a [[file:d4a.png|20px|d4]] Mastery: '''3 Experience'''  
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::You may only have one (1) [[file:d4a.png|20px|d4]] Mastery at a time.
  
 
[[Cortex_Prime:_Hexen_Ward|< < < Back to Main Page]]
 
[[Cortex_Prime:_Hexen_Ward|< < < Back to Main Page]]

Latest revision as of 14:51, 3 February 2024

< < < Back to Main Page

Players will have opportunities to earn XP by completing various character objectives. Additionally, they earn 1 XP each time the GM declares a story break.

Earned XP can be spent when earned or banked to spend later.



Current Character Objectives



Tier 0[edit]

Sometimes the game experience doesn't quite match with chargen expectations. Tier 0 adjustments exist specifically to deal with those sorts of tweaks and changes without leveling an XP tax for the privilege. Tier 0 adjustments are only available during a character's first couple breaks in the game.

These will be handled case by case.

< < < Back to Main Page

Tier 1[edit]

  • Swap out a Mastery SFX for a different one 1 Experience
  • Add a d6 Resource Die to your Focus 1 Experience
Max 5 resource dice total

< < < Back to Main Page

Tier 2[edit]

  • Step up a d6 Trick to d8 2 Experience
  • Add a Mastery SFX 2 Experience
d12 Mastery may have a max of four (4) SFX
d10 Mastery may have a max of three (3) SFX
d8 Mastery may have a max of two (2) SFX
d6 Mastery may have a max of one (1) SFX
d4 Mastery may not have any SFX

< < < Back to Main Page

Tier 3[edit]

  • Step up one Attribute and step back another: 3 Experience
No Attribute may be stepped up above d12 or stepped down below d4
  • Step up a d8 Trick to d10 3 Experience
  • Add a d4 Mastery: 3 Experience
You may only have one (1) d4 Mastery at a time.

< < < Back to Main Page

Tier 4[edit]

  • Step up a d10 Trick to d12 4 Experience
  • Step up a d4 Role to d8 4 Experience
  • Step up a d4 Mastery to d8 4 Experience

< < < Back to Main Page

Tier 5[edit]

  • Step up a d6 Role to d8 5 Experience
  • Step up a d6 Mastery to d8 5 Experience

< < < Back to Main Page

Tier 6[edit]

  • Step up a d8 Role to d10 6 Experience
  • Step up a d8 Mastery to d10 6 Experience

< < < Back to Main Page

Tier 7[edit]

  • Step up a d10 Role to d12 7 Experience
  • Step up a d10 Mastery to d12 7 Experience

< < < Back to Main Page