Editing Hexen Ward: Chargen

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:Interdiction calls forth a brief surge of magical energy primarily for the purpose of counteracting direct magical attacks, opening gates between realms, or activating/deactivating magic wards.
 
:Interdiction calls forth a brief surge of magical energy primarily for the purpose of counteracting direct magical attacks, opening gates between realms, or activating/deactivating magic wards.
  
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:It can also be used to interact briefly with the physical world (trip someone, disarm them, jimmy a lock, open a door, cause an object to levitate, etc).  
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It can also be used to interact briefly with the physical world (trip someone, disarm them, jimmy a lock, open a door, cause an object to levitate, etc).  
  
 
:As a general rule, if one can physically manipulate a thing, an interdiction can create a similar effect. It is harder to affect living beings than non-living matter.  
 
:As a general rule, if one can physically manipulate a thing, an interdiction can create a similar effect. It is harder to affect living beings than non-living matter.  

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