Editing Hexen Ward: Chargen
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:Interdiction calls forth a brief surge of magical energy primarily for the purpose of counteracting direct magical attacks, opening gates between realms, or activating/deactivating magic wards. | :Interdiction calls forth a brief surge of magical energy primarily for the purpose of counteracting direct magical attacks, opening gates between realms, or activating/deactivating magic wards. | ||
β | + | It can also be used to interact briefly with the physical world (trip someone, disarm them, jimmy a lock, open a door, cause an object to levitate, etc). | |
:As a general rule, if one can physically manipulate a thing, an interdiction can create a similar effect. It is harder to affect living beings than non-living matter. | :As a general rule, if one can physically manipulate a thing, an interdiction can create a similar effect. It is harder to affect living beings than non-living matter. |