Highwind Adventures on the-Cloudsea:Tahsis

From RPGnet
Revision as of 01:59, 20 April 2020 by GaoGaiGar (talk | contribs) (Created page with " Pathfinder_A_World_In_Ruins:Home_Page DESCRIPTION '''Tahsis'''<br/> Al Bhed Thief (Sky Pirate) 1<br/> CG Medium Humanoid (Al Bhed)<br/> '''Init '''+6; '''Senses Percep...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Pathfinder_A_World_In_Ruins:Home_Page

DESCRIPTION

Tahsis
Al Bhed Thief (Sky Pirate) 1
CG Medium Humanoid (Al Bhed)
Init +6; Senses Perception +7


Defense


AC 18, touch 14, flat-footed 14 (+4 armor)
hp 10 (1d8+2);
Fort +2, Ref +6, Will +0


Offense


Speed 30 ft.
Melee Twin Cutlass +4 (1d60/x2) and

Dagger +4 (1d4+0/19-20/x2)

Ranged Chakram +4 (1d8/x2)


Statistics


Str 10, Dex 18, Con 14, Int 16, Wis 10, Cha 8
Base Atk +0; CMB +3; CMD 14
Feats Twin-Weapon Fighting, Weapon Finesse, Airship Operation
Traits Reactionary, Inspired
Skills Acrobatics +10/+8 (-6 jump), Climb +6/+4, Disable Device +10/+8, Knowledge (Local) +7, Knowledge (Technology - Non Class) +5, Navigate +7, Pilot +8, Perception +4, Profession Sailor +4, Repair +7, Stealth +8/+6, Swim +6/+4
Languages Common, Al Bhed, 3 more
Other Gear Chain Short, 2x Cutlass (short sword), 2x dagger, 2x charm, thieves's tools, 4 Gil


Special Abilities


Inspired Reroll 1 skill check a day.
Finesse Training You can see in the dark (black and white vision only).
Seamanship A sky pirate adds an insight bonus equal to half his thief level on all Profession (sailor) checks, rounded down. Allies within sight or hearing of a sky pirate add an insight bonus equal to half this number on their Profession (sailor) checks, rounded down..
Sneak Attack +1d6 If a thief can catch an opponent when he is unable to defend himself effectively from her attack, she can strike a vital spot for extra damage. The thief’s attack deals extra damage anytime her target would be denied a Dexterity bonus to AC (whether the target actually has a Dexterity bonus or not), or when the thief flanks her target. This extra damage is 1d6 at 1st level, and increases by 1d6 every 2 thief levels thereafter. Ranged attacks can count as sneak attacks only if the target is within 30 feet.


Limit Break


Rallying Cry This Limit Break allows the sky pirate to make a loud shout, encouraging allies to be more courageous and to fight better. For the duration of 1 round + 1 round per four thief levels after 1st, all allies (including the sky pirate) is granted a morale bonus of +1 to attack rolls, skill checks, and saving throws as well as a +1 dodge bonus to armor class plus an additional +1 per four thief levels after 1st. This limit break requires only a swift action.) Perfect Dodge (Su): This Limit Break makes the thief extremely agile. Any melee or range attacks automatically misses unless a natural roll of 20 is rolled, and even then, the critical threat is unconfirmed unless another natural roll of 20 is rolled. Any spells that require a Reflex saving throw are automatically made. This lasts for a duration of 1 round + 1 round per four thief levels after 1st. This limit break requires only a swift action.