Editing Hira of the Seven

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**'''Healing III''' on 14+ can neutralize poison, cure disease, or cure serious wounds (2d6+3) once per day per patient; 11+ to identify if a disease is magical or mundane and diagnose mundane diseases; supervise six patients for an extra 1d3 natural healing per day
 
**'''Healing III''' on 14+ can neutralize poison, cure disease, or cure serious wounds (2d6+3) once per day per patient; 11+ to identify if a disease is magical or mundane and diagnose mundane diseases; supervise six patients for an extra 1d3 natural healing per day
 
*Class Proficiencies
 
*Class Proficiencies
βˆ’
**'''Alchemy''' The character can identify common alchemical substances, potions, and poisons with a proficiency throw of 11+.
 
 
**'''Beast Friendship''' She can identify plants and fauna with a proficiency throw of 11+, and understands the subtle body language and moods of birds and beasts (though they may not understand the character). She gains +2 to all reaction rolls when encountering normal animals, and can take animals as henchmen.
 
**'''Beast Friendship''' She can identify plants and fauna with a proficiency throw of 11+, and understands the subtle body language and moods of birds and beasts (though they may not understand the character). She gains +2 to all reaction rolls when encountering normal animals, and can take animals as henchmen.
βˆ’
**'''Brew potions''' and '''Research spells'''
+
**'''Brew potions'''
 
**'''Cure Moderate Wounds''' (2d6) once per 8 hours (takes 10 minutes)
 
**'''Cure Moderate Wounds''' (2d6) once per 8 hours (takes 10 minutes)
 
**'''Familiar'''
 
**'''Familiar'''

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