Editing Hira of the Seven
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== Rank == | == Rank == | ||
*L6 Antiquarian Witch (Enchantress) | *L6 Antiquarian Witch (Enchantress) | ||
− | *XP: | + | *XP: 38555/65000 |
*Neutral Alignment | *Neutral Alignment | ||
*Henchman of the PC [[Karag Two-Blades]] | *Henchman of the PC [[Karag Two-Blades]] | ||
*Titles/Holdings: none | *Titles/Holdings: none | ||
− | *Age: | + | *Age: 24 |
Assigned to Karag's dominion a decade ago by her family, the witch-woman Hira of the Seven keeps account of the raider's victories, caring for those in his command and making peace with the mystical entities stirred up by his conquering passage. While no crone, her hair is snow white, making her appear ageless. | Assigned to Karag's dominion a decade ago by her family, the witch-woman Hira of the Seven keeps account of the raider's victories, caring for those in his command and making peace with the mystical entities stirred up by his conquering passage. While no crone, her hair is snow white, making her appear ageless. | ||
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**'''Cure Moderate Wounds''' (2d6) once per 8 hours (takes 10 minutes) | **'''Cure Moderate Wounds''' (2d6) once per 8 hours (takes 10 minutes) | ||
**'''Familiar''' | **'''Familiar''' | ||
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== Combat == | == Combat == | ||
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**Secondary Melee Attack: Dagger 10+, 1d4-1 | **Secondary Melee Attack: Dagger 10+, 1d4-1 | ||
**Primary Ranged Attack: Dagger 9+, 1d4 | **Primary Ranged Attack: Dagger 9+, 1d4 | ||
− | *Saves (+3 WIS bonus vs spells and magic items | + | *Saves (+3 WIS bonus vs spells and magic items): |
**Petrification & Paralysis 11+ | **Petrification & Paralysis 11+ | ||
**Poison & Death 8+ | **Poison & Death 8+ | ||
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== Spells == | == Spells == | ||
− | *First Level: 3/day | + | *First Level: 3/day |
**Cause Fear | **Cause Fear | ||
**Command Word | **Command Word | ||
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**Salving Rest | **Salving Rest | ||
**Trance | **Trance | ||
− | *Second Level: 3/day | + | *Second Level: 3/day |
− | ** | + | **Augury |
− | ** | + | **Bane |
− | ** | + | **Charm Animal |
− | ** | + | **Chameleon |
− | ** | + | **Choking Grip |
− | ** | + | **Delay Poison |
− | ** | + | **Enthrall |
− | ** | + | **Hold Person |
− | ** | + | **Locate Object |
− | ** | + | **Magic Mouth |
− | ** | + | **Resist Fire |
− | ** | + | **Speak with Animals |
− | ** | + | **Sleep |
− | ** | + | **Ventriloquism |
− | ** | + | **Unseen Servant |
− | *Third Level: 2/day | + | *Third Level: 2/day |
− | ** | + | **Alter Self (self, 6 turns + 1 turn/level, alter shape to any other humanoid creature, can be used with Disguise to appear as a specific individual) |
− | ** | + | **Cause Disease (touch, save vs Spells to avoid, wasting plague -2 to attacks cannot be magically healed, fatal in 2d12 days) |
− | ** | + | **Charm Person (60' range, humanoid creatures no greater than 4 HD, save vs Spells negates, variable duration) |
− | ** | + | **Continual Light (360' range, daylight to 30', can be used to blind with save vs Death, can sustain one per level) |
− | ** | + | **Cure Disease (touch, cures diseases including magical diseases) |
− | ** | + | **Cure Major Wounds* (2d6+3) |
− | ** | + | **Detect Curse* (30' range, 3 turns, 5% chance / level to determine exact nature with 1 turn of concentration) |
− | ** | + | **Detect Invisible (60' range, 6 turns) |
− | ** | + | **ESP (60' range, 12 turns, detect surface thoughts, concentrate for a turn to hear thoughts, understood regardless of language, aware creatures may save vs Spells to avoid) |
− | ** | + | **Growth of Animals (120', 12 turns, 2x size, 8x weight, double normal damage, AC +2) |
− | ** | + | **Invisibility (touch, 24 hours) |
− | ** | + | **Levitate (touch, 6 turns + 1 turn/level, up or down 20'/round) |
− | ** | + | **Mirror Image (self, 6 turns, 1d4 images) |
− | ** | + | **Phantasmal Force (240', concentration, visual illusion 20'x20'x20') |
− | ** | + | **Remove Curse* |
− | ** | + | **Speak with Dead (10', 1 turn, 1 question / 2 caster levels) |
− | *Fourth Level: 2/day | + | *Fourth Level: 2/day |
− | ** | + | **Chimerical Force (240' range, concentration + 2 rounds, visual + auditory illusion of 30'x30'x30') |
− | ** | + | **Clairaudience (60' range, 12 turns, hear through ears of subject creature) |
− | ** | + | **Clairvoyance (60' range, 12 turns, see through eyes of subject creature) |
− | ** | + | **Cure Serious Wounds (2d6+6) |
− | ** | + | **Dispel Magic (120' range, end ongoing spells) |
− | ** | + | **Divination |
− | ** | + | **Fate (touch, prophetic insight) |
− | ** | + | **Fly (touch, 1 turn/level, speed of 120'/round or 360'/turn) |
− | ** | + | **Infravision (touch, 1 day, see in dark for 60') |
− | ** | + | **Neutralize Poison* |
− | ** | + | **Nondetection (touch, 1 hour/level, protects the target from being spied upon by crystal balls or ESP) |
− | ** | + | **Protection from Evil, Sustained* (12 turns, moves with caster, concentration not needed) |
− | ** | + | **Speak with Plants (30' range, 3 turns) |
− | ** | + | **Telepathy (90' range, concentration) |
− | ** | + | **Tongues* (speak and understand the language of any intelligent creature within a 60' radius, 1 turn) |
− | ** | + | **Water Breathing (30', 1 day duration) |
== Equipment == | == Equipment == | ||
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**3# Comfrey, 1# Goldenrod, 1# Woundwort, 1# Wolfsbane, Candle - tallow (x6), Lantern, Flask of Oil - common (x3), Flint & steel, Iron rations (1 day) | **3# Comfrey, 1# Goldenrod, 1# Woundwort, 1# Wolfsbane, Candle - tallow (x6), Lantern, Flask of Oil - common (x3), Flint & steel, Iron rations (1 day) | ||
− | Wealth: | + | Wealth: 6286.43 gp (kept safe with Mr. Hand), 111.23 gp on person |