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'''Part the Second: these kids don't play fair'''
 
'''Part the Second: these kids don't play fair'''
 
The PCs need a good beat-down.  It can be humbling.  Many of the foes they will face are far tougher then they are.  They need to be weened from the hack and slash mentality of most games.   
 
The PCs need a good beat-down.  It can be humbling.  Many of the foes they will face are far tougher then they are.  They need to be weened from the hack and slash mentality of most games.   
βˆ’
 
βˆ’
I hesitate to suggest this because it can put bad ideas in players head, but if the players in your game are just learning Amber Diceless Role Playing Game and its rules a good baptism by fire can be good.  Run a limited session Throne War.  Run the stat auction, give players a chance to do a bit, then toss the crown out.    Let them fight it out, kill them off, till one survives.  If your game group understands its a quick thing it can be fun.
 
  
 
'''Part the Third: Unlimited Cosmic Power in Ten Easy Steps'''
 
'''Part the Third: Unlimited Cosmic Power in Ten Easy Steps'''

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