Editing HtCB The Bleeding Heart:Main Page: Velloq

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 4: Line 4:
  
 
=Questions=
 
=Questions=
Once a private detective, Velloq was no stranger to death. He and it became even more acquainted after a run-in and an incident of bad luck ended with him being tossed from Perch. And that was the end of One-Eyed Velloq, at least as far as the City Above is concerned. Waking up, deep beneath Spire and drowning in the Grey, Velloq only lives thanks to the intervention of dangerous and cthonic forces (I haven't decided who yet). <br>
 
<br>
 
• Who, or what, are your masters? <br>
 
The Discarded, lost and forgotten gods of old rope and rusted blades <br>
 
<br>
 
• What do your masters want? <br>
 
Individually? To be used. In their current state, each individual god is week and without much thought or will, little more than <br>
 
packets of need. However, as a gestalt entity, the Discarded have developed a sort of alien cunning. They want to graduate from <br>
 
being godlings, barely considered or thought of, and graduate to the level of the other greater deities: Azure, the Moon  <br>
 
Beneath, etc. <br>
 
<br>
 
• How are your masters maintaining power over you? <br>
 
When they caught Velloq as he fell from the Spire, the Discarded bound his soul in ghostly ropes. They make their will known <br>
 
through jarring and painful tugs and pulls of this leash. If truly displeased, Velloq's masters can pull his limbs  <br>
 
like a marionette.<br>
 
<br>
 
• How do your masters contact you? <br>
 
Messages etched onto shards of rusted metal or burned into tatters of fabric, delivered by furtive looking people with ghostly ropes <br> only he can see tied around their necks. <br>
 
<br>
 
• Choose another player character. They have history with your masters too. What’s their relationship? <br>
 
  
 
=Protections=
 
=Protections=
Line 42: Line 22:
  
 
==Core Abilities==
 
==Core Abilities==
Death Follows Close <br>
 
Enter the Grey <br>
 
  
 
==Major Abilities==
 
==Major Abilities==
Echoes <br>
 
  
 
==Minor Abilities==
 
==Minor Abilities==
Absorb Memories (From Echoes) <br>
 
Last Rites <br>
 
Marked for Death <br>
 
  
 
=Calling=
 
=Calling=
Forced
 
Ability: Collateral <Br>
 
  
 
=Active Beats=
 
=Active Beats=
 
    Forge a friendship or romantic relationship with an NPC. <br>
 
    Perform a truly reprehensible act on behalf of your masters.<br>
 
  
 
==Fulfilled Beats==
 
==Fulfilled Beats==
Line 67: Line 36:
  
 
==Skills==
 
==Skills==
Delve <br>
 
Hunt <br>
 
  
 
==Domains==
 
==Domains==
Desolate <br>
 
Religion <br>
 
  
 
==Resources==
 
==Resources==
Bag of Interesting Teeth (Desolate d6) <br>
 
  
 
==Equipment==
 
==Equipment==
Greatsword (Kill D10, Tiring)<br>
 

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)