Difference between revisions of "Hunters: C3"

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'''Moody Man of Mystery -''' ''Description''
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'''Moody Man of Mystery -''' ''Although Dair is as moody as the moon and as social as a cat, some find his very distance compelling.''
 
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]
 
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]
:[[File:Check002.png|24px]] '''Custom SFX:'''
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:[[File:Check002.png|24px]] '''Animal Magnetism:''' When you are trying to connect with another person in a way that makes them feel seen, roll Presence instead of Rapport for the action. Afterwards, step back Presence for the remainder of the scene.
  
 
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'''Blood of the Pooka -''' ''Description''
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'''Blood of the Pooka -''' ''The blood of shapeshifters runs in his veins, letting him shift his skin as easily as changing his clothes.''
 
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]
 
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]
:[[File:Check002.png|24px]] '''Custom SFX:'''
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:[[File:Check002.png|24px]] '''Slip-Shaped:''' When you shapeshift where others can see or in an effort to achieve something important and something goes wrong (player determined), take (or step up) the '''Wrong Shape''' [d8] complication and earn 1 pp.​
 
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[[Hunter's_Guild:_Fall_of_the_Feywild|< < < Back to Main Page]]
 
[[Hunter's_Guild:_Fall_of_the_Feywild|< < < Back to Main Page]]

Revision as of 20:47, 22 January 2024

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Dair Mac Gealach

AutumnGuyad.png

Character Quote

Attributes d4 Arrow03.png

COMPOSURE d6
GUILE d6
PRESENCE d8
RAPPORT d4
WILL d10

d4 d6 d8 d10 d12


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Maneuvers d6Arrow03.png

INITIATE d6
MAINTAIN d8
REACT d6
UNMAKE d10

d4 d6 d8 d10 d12


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Distinctions d8

Fae Warden of Oak - Description

Check002.png Hinder: Sometimes your distinction works against you. Gain 1 plot point when you roll a D4a.png instead of a D8a.png
Lineage: Half-fae
Affinity: Earth

Moody Man of Mystery - Although Dair is as moody as the moon and as social as a cat, some find his very distance compelling.

Check002.png Hinder: Sometimes your distinction works against you. Gain 1 plot point when you roll a D4a.png instead of a D8a.png
Check002.png Animal Magnetism: When you are trying to connect with another person in a way that makes them feel seen, roll Presence instead of Rapport for the action. Afterwards, step back Presence for the remainder of the scene.

Blood of the Pooka - The blood of shapeshifters runs in his veins, letting him shift his skin as easily as changing his clothes.

Check002.png Hinder: Sometimes your distinction works against you. Gain 1 plot point when you roll a D4a.png instead of a D8a.png
Check002.png Slip-Shaped: When you shapeshift where others can see or in an effort to achieve something important and something goes wrong (player determined), take (or step up) the Wrong Shape [d8] complication and earn 1 pp.​

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Forms d6Arrow03.png

ABJURATION d8
CONJURATION d6
DIVINATION d6
EVOCATION d6
ILLUSION d4
TRANSMUTATION d10

d4 d6 d8 d10 d12


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Talisman

Acorn of Grandfather Oak d6 d6 d6

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Relationships d4Arrow03.png

Master: Moss Green, Master of Divination d6
Journeyman: d8
Apprentice: d10
Coterie: d8

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Strange Magics

| ASTRAL PROJECTION | AURA SIGHT | DREAM WALKING |


Step up 1 stress track to activate a strange magic for the scene.


Backstory/Bio

Describe your character here

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