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'''Real Name:''' Creed H. Quinn (The Joker/Sabretooth)
 
  
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== Hyena ==
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The Canadian government initiates the Weapon X Project. Logan and Quinn
 
of the RCAF are both accepted as candidates for Project, along with four other 'volunteers'. Few records
 
of the procedures used survive;
 
fragments of Professor Carter Nichols' notes do mentions two scientists by name, Cornelius and Hines. Logan's
 
latent mutant healing power kicks in, which
 
allows him to survive the adamantium-grafting process. Creed survives as
 
well, but becomes a remorseless killing machine, exactly what the Project was hoping for.
 
Creed's sanity does not fare as well, and he eventually goes rogue.
 
 
 
Indestructable metal known as "Adamantium" was bonded to Creed's skeleton
 
and he was given claws made of the same substance. Unlike, Dark Claw,
 
however, Creed was physically deformed as a result of experiment and went
 
insane. Project X also triggered mutant abilites in Creed, who became known
 
as Hyena. Hyena, also known as the Cackilng Canine, will not stop his manical
 
grinning until his arch nemesis Dark Claw is destroyed. His gang is called the Pack.
 
 
[[Image:Hyena.jpg]]
 
  
 
PL 15
 
PL 15
  
'''Abilities:''' 56
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'''Abilities:'''
STR: 24 (+7) DEX: 16 (+3) CON: 24 (+7) INT: 18 (+4) WIS: 16 (+3) CHA: 18 (+4)  
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STR: 24 (+7) DEX: 16 (+3) CON: 24 (+7) INT: 18 (+2) WIS: 16 (+3) CHA: 18 (-1)  
  
 
Saves:  
 
Saves:  
 
Saves: Toughness +14 (14 flat-footed) Fortitude  Reflex  Will  (+10 vs. Mental Effects)  
 
Saves: Toughness +14 (14 flat-footed) Fortitude  Reflex  Will  (+10 vs. Mental Effects)  
  
Combat:   
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Combat: [37 pp]
Attack +7 (+10 Melee) [Claws +11; 18-20 Crit] Defense 20 (14 flat-footed) Init +3   
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  Attack +7 (+10 Melee) [Claws +11; 18-20 Crit] Defense 20 (14 flat-footed) Init +3   
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'''Skills:'''
  
'''Skills:''' 29
 
 
Bluff +12 (+16), Craft [Chemical] 12(+16),Escape Artist 12 (+15),Intimidate 12 (+19), Notice 12 (+15), Sense Motive 10 (+15), Stealth 12 (+15), Survival 12 (+15), Swim 12 (+18)Perform [Comedy] 8 (+12)  
 
Bluff +12 (+16), Craft [Chemical] 12(+16),Escape Artist 12 (+15),Intimidate 12 (+19), Notice 12 (+15), Sense Motive 10 (+15), Stealth 12 (+15), Survival 12 (+15), Swim 12 (+18)Perform [Comedy] 8 (+12)  
  
Feats: 53
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Feats: [24 pp]
 
Blindfight, Blindsight, Darkvision, All-Out Attack, Attack Focus [Melee] (3), Benefit [Use Strength Modifier for Intimidate Checks], Chokehold, Dodge Focus (10), Fearsome Presence (6) [DC 16; 30 ft.], Elusive Target, Improved Block, Improved Critical [Claws] (2), Power Attack, Startle, Rage (2) [+6 Strength, +3 Fort & Will Saves; 5 Rounds], Takedown Attack Inventor, Luck, Master Plan, Minions (4), Sidekick (18)
 
Blindfight, Blindsight, Darkvision, All-Out Attack, Attack Focus [Melee] (3), Benefit [Use Strength Modifier for Intimidate Checks], Chokehold, Dodge Focus (10), Fearsome Presence (6) [DC 16; 30 ft.], Elusive Target, Improved Block, Improved Critical [Claws] (2), Power Attack, Startle, Rage (2) [+6 Strength, +3 Fort & Will Saves; 5 Rounds], Takedown Attack Inventor, Luck, Master Plan, Minions (4), Sidekick (18)
  
Powers: 41 Container 7 [Adamantium Skeleton; Density 3 (+6 Strength; +1 Toughness (Extra: Impervious), Super Strength 1; 9pp), Mental Shield 5, Protection 6, Strike 4 (Extra: Penetrating [+1] 7; Power feats: Mighty; Alternate Power: Strike 4 (Extra: Auto-Fire [+1] 7; Mighty), Super Strength 1; Power Feat: Innate; 35pp]
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Powers: Container 7 [Adamantium Skeleton; Density 3 (+6 Strength; +1 Toughness (Extra: Impervious), Super Strength 1; 9pp), Mental Shield 5, Protection 6, Strike 4 (Extra: Penetrating [+1] 7; Power feats: Mighty; Alternate Power: Strike 4 (Extra: Auto-Fire [+1] 7; Mighty), Super Strength 1; Power Feat: Innate; 35pp]
 
Immunity 1 (Aging; 1pp), Super Senses 7 (Scent [Extended, Accurate], Tracking, Dark Vision; 7pp), Regeneration 29 (Recovery Rate: 17; Bruised 3, Unconscious 3, Injured 4, Staggered 4, Disabled 6; Ability Damage: 5, Resurrection 4; Power Feat: Regrowth; 30pp)
 
Immunity 1 (Aging; 1pp), Super Senses 7 (Scent [Extended, Accurate], Tracking, Dark Vision; 7pp), Regeneration 29 (Recovery Rate: 17; Bruised 3, Unconscious 3, Injured 4, Staggered 4, Disabled 6; Ability Damage: 5, Resurrection 4; Power Feat: Regrowth; 30pp)
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