Difference between revisions of "Hyena"

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Hyena
 
  
Concept: Bestial Urban Menace
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== Hyena ==
PL 10; PP 150 ; HP 5
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Abilities: [18 pp]
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Str 16, Dex 16, Con 14, Int 10, Wis 13, Cha 9
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PL 15
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'''Abilities:''' 
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STR: 24 (+7) DEX: 16 (+3) CON: 24 (+7) INT: 18 (+2) WIS: 16 (+3) CHA: 18 (-1)
  
 
Saves:  
 
Saves:  
Dmg +6 (2 + 2 Amazing Save + 2 Toughness) (+0 Prt), Fort +2, Ref +8 (3 + 5 Amazing Save), Will +6 (1 + 5 Amazing Save)  
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Saves: Toughness +14 (14 flat-footed) Fortitude  Reflex  Will (+10 vs. Mental Effects)  
  
 
Combat: [37 pp]  
 
Combat: [37 pp]  
Attack: Melee +12, Ranged +12, Mental +10
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Attack +7 (+10 Melee) [Claws +11; 18-20 Crit] Defense 20 (14 flat-footed) Init +3
Defense: 19/15 (5 + 3 Dex + 1 Dodge), Mental 16
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Init +3; Run 30/60/120; Size Medium
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'''Skills:'''
  
Skills: [33 pp]  
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Bluff +12 (+16), Craft [Chemical] 12(+16),Escape Artist 12 (+15),Intimidate 12 (+19), Notice 12 (+15), Sense Motive 10 (+15), Stealth 12 (+15), Survival 12 (+15), Swim 12 (+18)Perform [Comedy] 8 (+12)  
Bonus: Str +3, Dex +3, Con +2, Int +0, Wis +1, Cha -1
 
Hide +10 (7), Intimidate +10 (7), Move Silently +10 (7), Survival +13 (12)  
 
  
 
Feats: [24 pp]  
 
Feats: [24 pp]  
Blindfight, Blindsight, Darkvision, Dodge, Immunity (Disease), Instant Stand, Penetrating Attack (Claws), Power Attack, Scent, Surprise Strike, Toughness, Track
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Blindfight, Blindsight, Darkvision, All-Out Attack, Attack Focus [Melee] (3), Benefit [Use Strength Modifier for Intimidate Checks], Chokehold, Dodge Focus (10), Fearsome Presence (6) [DC 16; 30 ft.], Elusive Target, Improved Block, Improved Critical [Claws] (2), Power Attack, Startle, Rage (2) [+6 Strength, +3 Fort & Will Saves; 5 Rounds], Takedown Attack Inventor, Luck, Master Plan, Minions (4), Sidekick (18)
  
Powers: Powers: Container 7 [Adamantium Skeleton; Density 3 (+6 Strength; +1 Toughness (Extra: Impervious), Super Strength 1; 9pp), Mental Shield 5, Protection 6, Strike 4 (Extra: Penetrating [+1] 7; Power feats: Mighty; Alternate Power: Strike 4 (Extra: Auto-Fire [+1] 7; Mighty), Super Strength 1; Power Feat: Innate; 35pp]  
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Powers: Container 7 [Adamantium Skeleton; Density 3 (+6 Strength; +1 Toughness (Extra: Impervious), Super Strength 1; 9pp), Mental Shield 5, Protection 6, Strike 4 (Extra: Penetrating [+1] 7; Power feats: Mighty; Alternate Power: Strike 4 (Extra: Auto-Fire [+1] 7; Mighty), Super Strength 1; Power Feat: Innate; 35pp]
 
Immunity 1 (Aging; 1pp), Super Senses 7 (Scent [Extended, Accurate], Tracking, Dark Vision; 7pp), Regeneration 29 (Recovery Rate: 17; Bruised 3, Unconscious 3, Injured 4, Staggered 4, Disabled 6; Ability Damage: 5, Resurrection 4; Power Feat: Regrowth; 30pp)
 
Immunity 1 (Aging; 1pp), Super Senses 7 (Scent [Extended, Accurate], Tracking, Dark Vision; 7pp), Regeneration 29 (Recovery Rate: 17; Bruised 3, Unconscious 3, Injured 4, Staggered 4, Disabled 6; Ability Damage: 5, Resurrection 4; Power Feat: Regrowth; 30pp)

Revision as of 22:59, 23 April 2007

Hyena

PL 15

Abilities:

STR: 24 (+7) DEX: 16 (+3) CON: 24 (+7) INT: 18 (+2) WIS: 16 (+3) CHA: 18 (-1) 

Saves: Saves: Toughness +14 (14 flat-footed) Fortitude Reflex Will (+10 vs. Mental Effects)

Combat: [37 pp]

Attack +7 (+10 Melee) [Claws +11; 18-20 Crit] Defense 20 (14 flat-footed) Init +3  

Skills:

Bluff +12 (+16), Craft [Chemical] 12(+16),Escape Artist 12 (+15),Intimidate 12 (+19), Notice 12 (+15), Sense Motive 10 (+15), Stealth 12 (+15), Survival 12 (+15), Swim 12 (+18)Perform [Comedy] 8 (+12)

Feats: [24 pp] Blindfight, Blindsight, Darkvision, All-Out Attack, Attack Focus [Melee] (3), Benefit [Use Strength Modifier for Intimidate Checks], Chokehold, Dodge Focus (10), Fearsome Presence (6) [DC 16; 30 ft.], Elusive Target, Improved Block, Improved Critical [Claws] (2), Power Attack, Startle, Rage (2) [+6 Strength, +3 Fort & Will Saves; 5 Rounds], Takedown Attack Inventor, Luck, Master Plan, Minions (4), Sidekick (18)

Powers: Container 7 [Adamantium Skeleton; Density 3 (+6 Strength; +1 Toughness (Extra: Impervious), Super Strength 1; 9pp), Mental Shield 5, Protection 6, Strike 4 (Extra: Penetrating [+1] 7; Power feats: Mighty; Alternate Power: Strike 4 (Extra: Auto-Fire [+1] 7; Mighty), Super Strength 1; Power Feat: Innate; 35pp] Immunity 1 (Aging; 1pp), Super Senses 7 (Scent [Extended, Accurate], Tracking, Dark Vision; 7pp), Regeneration 29 (Recovery Rate: 17; Bruised 3, Unconscious 3, Injured 4, Staggered 4, Disabled 6; Ability Damage: 5, Resurrection 4; Power Feat: Regrowth; 30pp)