Difference between revisions of "Iago"

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=== Iago ===
 
=== Iago ===
*Rogue: 2
+
*Rogue: 3
 
* 0 / 500
 
* 0 / 500
*Hits: 2 / 2
+
*Hits: 3 / 3
*Combat Pool: 1
+
*Combat Pool: 2
 
*AC: 6 with a shield
 
*AC: 6 with a shield
 
*Modifiers: +3 to Parry with a shield, +1 to Sneaking, +2 to missile attacks with longbow,  
 
*Modifiers: +3 to Parry with a shield, +1 to Sneaking, +2 to missile attacks with longbow,  
Line 22: Line 22:
 
** Perception
 
** Perception
 
** Sneak
 
** Sneak
 +
** Locks
 
'''Equipment'''
 
'''Equipment'''
 
*Armour: (Enter information and stats on armor and shield in the space below)
 
*Armour: (Enter information and stats on armor and shield in the space below)
Line 28: Line 29:
 
*Weaponry: (Same)
 
*Weaponry: (Same)
 
** Mace - 0, 0, +1 D.Attack, -1 D.Parry, 0, 4s
 
** Mace - 0, 0, +1 D.Attack, -1 D.Parry, 0, 4s
** Longbow - +1 Skirmish, 0, +1 D.Attack, free
+
** Longbow - +1 Skirmish, 0, +1 D.Attack, 40 range, free
**
+
** Crossbow - +1 Skirmish, +1 Damage, +1 Attack, 40 range, got it off Gahrn
 
*Gear: (All other relevant items of equipment.  I recommend listing more than one item per line, for reasons of space.)
 
*Gear: (All other relevant items of equipment.  I recommend listing more than one item per line, for reasons of space.)
 
** 15m of rope, thieves picks and tools
 
** 15m of rope, thieves picks and tools
Line 35: Line 36:
 
**Marks: 0
 
**Marks: 0
 
**Crowns: 0
 
**Crowns: 0
**Shillings: 0
+
**Shillings: 4
 
**Pennies: 0
 
**Pennies: 0
 
**Farthings: 0
 
**Farthings: 0
 
**Gems, Jewelry, and so forth: Alas.
 
**Gems, Jewelry, and so forth: Alas.

Revision as of 12:39, 16 April 2012

Qr25h.jpg

Iago

  • Rogue: 3
  • 0 / 500
  • Hits: 3 / 3
  • Combat Pool: 2
  • AC: 6 with a shield
  • Modifiers: +3 to Parry with a shield, +1 to Sneaking, +2 to missile attacks with longbow,
  • Morale: Crummy
  • Reaction: 0
  • Initiative: +1
  • Movement: 16

Traits

  • Curses:
    • Craven (Always fails Morale rolls)
  • Abilities: (Same as for G&C)
    • Agile (Increase Armor Class by 1. +1 bonus to missile attacks (including thrown weapons), parry attempts, initiative, and ability or saving rolls involving manual dexterity, speed or athleticism.)
    • Shields
    • Search
    • Heavy Weapons
    • Perception
    • Sneak
    • Locks

Equipment

  • Armour: (Enter information and stats on armor and shield in the space below)
    • Leather Armor 4AC -4mov 10s
    • Shield +1AC 3s
  • Weaponry: (Same)
    • Mace - 0, 0, +1 D.Attack, -1 D.Parry, 0, 4s
    • Longbow - +1 Skirmish, 0, +1 D.Attack, 40 range, free
    • Crossbow - +1 Skirmish, +1 Damage, +1 Attack, 40 range, got it off Gahrn
  • Gear: (All other relevant items of equipment. I recommend listing more than one item per line, for reasons of space.)
    • 15m of rope, thieves picks and tools
  • Treasure
    • Marks: 0
    • Crowns: 0
    • Shillings: 4
    • Pennies: 0
    • Farthings: 0
    • Gems, Jewelry, and so forth: Alas.