Editing Ifemelu
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*Name: Ifemelu Nkoyo Okoye | *Name: Ifemelu Nkoyo Okoye | ||
− | *Level: | + | *Level: 1 |
*Class: Psychic | *Class: Psychic | ||
− | *XP: | + | *XP: 0 |
*Age: 30 | *Age: 30 | ||
− | *Languages: English, Hausa | + | *Languages: English, Hausa (from Hesione) |
*Background & Description: | *Background & Description: | ||
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*Charisma 10 | *Charisma 10 | ||
− | ==Skills | + | ==Skills== |
*Artist/Dance 0 | *Artist/Dance 0 | ||
− | *Combat/Ghost Walker Style | + | *Combat/Ghost Walker Style 1 |
*Combat/Mindwall Style 1 | *Combat/Mindwall Style 1 | ||
*Culture/Hesione 1 | *Culture/Hesione 1 | ||
− | *Culture/ | + | *Culture/Anchises 0 |
− | |||
*Persuasion 1 | *Persuasion 1 | ||
*Religion 0 | *Religion 0 | ||
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==Psychic Powers== | ==Psychic Powers== | ||
− | *Precognition | + | *Precognition 1 (primary) |
**Omen | **Omen | ||
− | + | *Telekinesis 1 | |
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− | *Telekinesis | ||
**Remote Manipulation | **Remote Manipulation | ||
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==Martial Arts== | ==Martial Arts== | ||
− | *Ghost Walker Style | + | *Ghost Walker Style 1 |
**Novice: Unarmed strikes do 1d6+1 damage. | **Novice: Unarmed strikes do 1d6+1 damage. | ||
**Intermediate: Move freely in melee when in this style, no need for fighting withdrawal. Roll this skill in place of Athletics for acrobatics, climbing, or jumping checks. | **Intermediate: Move freely in melee when in this style, no need for fighting withdrawal. Roll this skill in place of Athletics for acrobatics, climbing, or jumping checks. | ||
− | + | *Mindwall Style 1 | |
− | *Mindwall Style 1 | + | **Novice: Enter a defensive stance for 1 power point per round, during which energy and projectile attacks suffer -3 to hit me. |
− | **Novice: Enter a defensive stance for 1 | + | **Intermediate: While in the stance, reflect 1 missed range attack per round back to attacker. Roll Con+Mindwall to hit, deals original attack's base, unmodified damage. |
− | **Intermediate: While in the stance, reflect 1 missed range attack per round back to attacker. Roll Con+Mindwall to hit, | ||
==Other Stats== | ==Other Stats== | ||
*Movement Rate: 20 (Unencumbered) | *Movement Rate: 20 (Unencumbered) | ||
− | *HP: | + | *HP: 7 |
− | *Psi Points: | + | *Psi Points: 2 |
*System Strain: 0 | *System Strain: 0 | ||
− | *AC: | + | *AC: 7 |
− | |||
*Attacks (Attack Bonus 0 +) | *Attacks (Attack Bonus 0 +) | ||
− | **Unarmed (Combat/Ghost Walker Style) (Str 0 + Skill | + | **Unarmed (Combat/Ghost Walker Style) (Str 0 + Skill 1) (1d6+1 + Skill 1 damage) |
− | **Bo Staff (Combat/Mindwall Style) (Con 1 + Skill 1 | + | **Bo Staff (Combat/Mindwall Style) (Con 1 + Skill 1) (1d8+1 + Skill 1 damage) (-2 to hit if Telekinetic) |
*Saves | *Saves | ||
**Physical 13 | **Physical 13 | ||
**Mental 12 | **Mental 12 | ||
− | **Evasion | + | **Evasion 15 |
**Tech 16 | **Tech 16 | ||
**Luck 14 | **Luck 14 | ||
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== Equipment == | == Equipment == | ||
− | *'''Readied | + | *'''Readied''' |
− | **Bo Staff | + | **Bo Staff |
+ | **Secure Clothing | ||
**Lazarus Patch | **Lazarus Patch | ||
− | |||
**Backpack (TL4) (Enc 0) | **Backpack (TL4) (Enc 0) | ||
− | + | ||
− | * | + | *'''Stowed''' |
**Psitech Combat Suit (Enc 0) | **Psitech Combat Suit (Enc 0) | ||
− | + | **Telescoping Pole (Enc 0) | |
− | * | ||
**Survival Kit | **Survival Kit | ||
**Rope (TL4, 40m) | **Rope (TL4, 40m) | ||
**Climbing Harness | **Climbing Harness | ||
+ | **Binoculars | ||
**Atmofilter | **Atmofilter | ||
− | |||
− | |||
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− | |||
**Telekinetic Generator (Enc 2) | **Telekinetic Generator (Enc 2) | ||
**Vacc Suit (Enc 2) | **Vacc Suit (Enc 2) | ||
− | ** | + | **Power Cell A x3 |
− | **Power Cell A | + | **Power Cell A x3 |
+ | **Lazarus Patch x2 | ||
− | |||
− | |||
==Plot Thing== | ==Plot Thing== | ||
-Main Page: [[Delta Drop]] [[No Sharper Spur]] | -Main Page: [[Delta Drop]] [[No Sharper Spur]] |